Leaked source code of windows server 2003
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//----------------------------------------------------------------------------
//
// rampif.h
//
// Declares external interface for ramp material handling.
//
// Copyright (C) Microsoft Corporation, 1997.
//
//----------------------------------------------------------------------------
#ifndef _RAMPIF_H_
#define _RAMPIF_H_
struct RLDDIRampLightingDriver;
RLDDIRampLightingDriver* RLDDIRampCreate(PD3DI_RASTCTX pCtx); void RLDDIRampDestroy(RLDDIRampLightingDriver* drv); void RLDDIRampBeginSceneHook(RLDDIRampLightingDriver* driver); void RLDDIRampEndSceneHook(RLDDIRampLightingDriver* driver); long RLDDIRampMaterialChanged(RLDDIRampLightingDriver* driver, D3DMATERIALHANDLE hMat); long RLDDIRampSetMaterial(RLDDIRampLightingDriver* driver, D3DMATERIALHANDLE hMat); long RLDDIRampCreateMaterial(RLDDIRampLightingDriver* driver, D3DMATERIALHANDLE hMat, PD3DI_RASTCTX pCtx); long RLDDIRampDestroyMaterial(RLDDIRampLightingDriver* driver, D3DMATERIALHANDLE hMat); unsigned long RLDDIRampMaterialToPixel(RLDDIRampLightingDriver* driver, D3DMATERIALHANDLE hMat); long RLDDIRampUpdateDDPalette(PD3DI_RASTCTX pCtx); long RLDDIRampMakePaletteRGB8(RLDDIRampLightingDriver* driver); long RLDDIRampPaletteChanged(RLDDIRampLightingDriver* driver, D3DTEXTUREHANDLE hTex); void Ramp_Mono_ScaleImage_8(PD3DI_RASTCTX pCtx, D3DMATERIALHANDLE hMat, LPD3DRECT pRect); void Ramp_Mono_ScaleImage_16(PD3DI_RASTCTX pCtx, D3DMATERIALHANDLE hMat, LPD3DRECT pRect); void Ramp_Mono_ScaleImage_24(PD3DI_RASTCTX pCtx, D3DMATERIALHANDLE hMat, LPD3DRECT pRect); void Ramp_Mono_ScaleImage_32(PD3DI_RASTCTX pCtx, D3DMATERIALHANDLE hMat, LPD3DRECT pRect);
#endif // _RAMPIF_H_
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