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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) Microsoft Corporation, 1998.
//
// rrutil.cpp
//
// Direct3D Reference Rasterizer - Utilities
//
//
//
//
///////////////////////////////////////////////////////////////////////////////
#include "pch.cpp"
#pragma hdrstop
//////////////////////////////////////////////////////////////////////////////////
// //
// DPF support //
// //
//////////////////////////////////////////////////////////////////////////////////
// control globals
int g_iDPFLevel = 0; unsigned long g_uDPFMask = 0x0;
//-----------------------------------------------------------------------------
//
// RRDebugPrintf(L) - Utilities to print varargs-formatted strings of debugging
// info. The 'L' version takes a level into account in deciding to print or
// not.
//
//-----------------------------------------------------------------------------
void RRDebugPrintf( const char* pszFormat, ... ) { char tmp[1024] = "D3DRR: "; va_list marker; va_start(marker, pszFormat); _vsnprintf(tmp+lstrlen(tmp), 1024-lstrlen(tmp), pszFormat, marker); OutputDebugString(tmp); printf(tmp); } void RRDebugPrintfL( int iLevel, const char* pszFormat, ... ) { if ( (iLevel <= g_iDPFLevel) ) { char tmp[1024] = "D3DRR: "; va_list marker; va_start(marker, pszFormat); _vsnprintf(tmp+lstrlen(tmp), 1024-lstrlen(tmp), pszFormat, marker); OutputDebugString(tmp); printf(tmp); } }
///////////////////////////////////////////////////////////////////////////////
//
// Assert Reporting
//
///////////////////////////////////////////////////////////////////////////////
// little-bit-o-state to track file and line number reporting - this is makes
// this code non-reentrant and non-threadsafe... oh well...
static const char* _pszLastReportFile = NULL; static int _iLastReportLine = -1;
//-----------------------------------------------------------------------------
void RRAssertReport( const char* pszString, const char* pszFile, int iLine ) { char szNum[33]; _itoa( iLine, szNum, 10 );
char szTmp[ 1024 ] = "D3DRR ASSERT: <"; strcat( szTmp, szNum );
char* pCur = szTmp + strlen( szTmp ); char* const pEnd = szTmp + sizeof( szTmp ) / sizeof( szTmp[ 0 ] ) - 1;
if( pCur < pEnd ) { const char szNext[] = ","; strncpy( pCur, szNext, pEnd - pCur ); pCur += sizeof( szNext ) / sizeof( szNext[ 0 ] ) - 1; pCur = min( pCur, pEnd ); }
if( pCur < pEnd ) { const size_t uiFileLen = strlen( pszFile ); strncpy( pCur, pszFile, pEnd - pCur ); pCur += uiFileLen; pCur = min( pCur, pEnd ); }
if( pCur < pEnd ) { const char szNext[] = "> "; strncpy( pCur, szNext, pEnd - pCur ); pCur += sizeof( szNext ) / sizeof( szNext[ 0 ] ) - 1; pCur = min( pCur, pEnd ); }
if( pCur < pEnd ) { const size_t uiStringLen = strlen( pszString ); strncpy( pCur, pszString, pEnd - pCur ); pCur += uiStringLen; pCur = min( pCur, pEnd ); }
if( pCur < pEnd ) { const char szNext[] = "\n"; strncpy( pCur, szNext, pEnd - pCur ); pCur += sizeof( szNext ) / sizeof( szNext[ 0 ] ) - 1; pCur = min( pCur, pEnd ); }
*pEnd = '\0';
OutputDebugString( szTmp ); } //-----------------------------------------------------------------------------
void RRAssertReportPrefix( const char* pszFile, int iLine ) { _pszLastReportFile = pszFile; _iLastReportLine = iLine; } //-----------------------------------------------------------------------------
void RRAssertReportMessage( const char* pszFormat, ... ) { char szTmp[1024]; va_list marker; va_start( marker, pszFormat ); _vsnprintf( szTmp, 1024, pszFormat, marker ); RRAssertReport( szTmp, _pszLastReportFile, _iLastReportLine ); }
///////////////////////////////////////////////////////////////////////////////
// //
// Generic bit twiddling utilities //
// //
///////////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// CountSetBits - Returns number of set bits in a multibit value (up to
// 32 bits).
//
//-----------------------------------------------------------------------------
INT32 CountSetBits( UINT32 uVal, INT32 nBits ) { INT32 iRet = 0; for (INT32 i=0; i<nBits; i++) { if (uVal & (0x1<<i)) { iRet++; } } return iRet; }
//-----------------------------------------------------------------------------
//
// FindFirstSetBit - Returns index of first set bit in a multibit value
// (up to 32 bits) or -1 if no bits are set.
//
//-----------------------------------------------------------------------------
INT32 FindFirstSetBit( UINT32 uVal, INT32 nBits ) { for (INT32 i=0; i<nBits; i++) { if (uVal & (0x1<<i)) { return i; } } return -1; }
//-----------------------------------------------------------------------------
//
// FindMostSignificantSetBit - Returns index of first set bit in a
// multibit value (up to 32 bits) or 0 if no bits are set.
//
//-----------------------------------------------------------------------------
INT32 FindMostSignificantSetBit( UINT32 uVal, INT32 nBits ) { for (INT32 i=nBits; i>=0; i--) { if (uVal & (0x1<<i)) { return i+1; } } return 0; }
//-----------------------------------------------------------------------------
//
// FindLastSetBit - Returns index of last set bit in a multibit value
// (up to 32 bits) or -1 if no bits are set.
//
//-----------------------------------------------------------------------------
INT32 FindLastSetBit( UINT32 uVal, INT32 nBits ) { for (INT32 i=0; i<nBits; i++) { if (uVal & (0x1<<(nBits-i-1))) { return (nBits-i-1); } } return -1; }
///////////////////////////////////////////////////////////////////////////////
// //
// Arithmetic utilities //
// //
///////////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// LerpColor - Performs a linear interpolation between two RRColors
//
// uT is in 1.5 format (1<<5 represents a unit value)
//
//-----------------------------------------------------------------------------
void LerpColor( RRColor& Color, const RRColor& Color0, const RRColor& Color1, UINT8 uT ) { FLOAT fT = (1./(FLOAT)(1<<5))*(FLOAT)uT; Color.A = Color0.A + (Color1.A - Color0.A)*fT; Color.R = Color0.R + (Color1.R - Color0.R)*fT; Color.G = Color0.G + (Color1.G - Color0.G)*fT; Color.B = Color0.B + (Color1.B - Color0.B)*fT; }
//-----------------------------------------------------------------------------
//
// Bilerp - Performs bilinear interpolation of 4 RRColors returning one RRColor.
//
//-----------------------------------------------------------------------------
void BiLerpColor( RRColor& OutColor, const RRColor& Color00, const RRColor& Color01, const RRColor& Color10, const RRColor& Color11, UINT8 uA, UINT8 uB ) { RRColor Color0, Color1; LerpColor( Color0, Color00, Color01, uA); LerpColor( Color1, Color10, Color11, uA); LerpColor( OutColor, Color0, Color1, uB); }
///////////////////////////////////////////////////////////////////////////////
//
// RRAlloc method implementation
//
///////////////////////////////////////////////////////////////////////////////
void * RRAlloc::operator new(size_t s) { void* pMem = (void*)MEMALLOC( s ); _ASSERTa( NULL != pMem, "malloc failure", return NULL; ); return pMem; }
void RRAlloc::operator delete(void* p, size_t) { MEMFREE( p ); };
//////////////////////////////////////////////////////////////////////////////////
// end
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