Leaked source code of windows server 2003
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33 lines
736 B

  1. TARGETNAME = refrast
  2. TARGETPATH = obj
  3. TARGETTYPE = LIBRARY
  4. INCLUDES = ..;$(INCLUDES);..\..\drv
  5. SOURCES = \
  6. ..\refrast.cpp\
  7. ..\refrasti.cpp\
  8. ..\rtarget.cpp\
  9. ..\MapLegcy.cpp\
  10. ..\setup.cpp\
  11. ..\EdgeFunc.cpp\
  12. ..\AttrFunc.cpp\
  13. ..\scancnv.cpp\
  14. ..\texture.cpp\
  15. ..\texmap.cpp\
  16. ..\texstage.cpp\
  17. ..\pixproc.cpp\
  18. ..\PixRef.cpp\
  19. ..\fragproc.cpp\
  20. ..\fragrslv.cpp\
  21. ..\rrutil.cpp\
  22. ..\refs3tc.cpp\
  23. ..\shadow.cpp
  24. #
  25. # 04/11/2000 - allows for addition of BoundsChecker, etc
  26. # libs specified in the OS environment
  27. #
  28. TARGETLIBS=$(TARGETLIBS)
  29. PRECOMPILED_INCLUDE = ..\pch.cpp