Leaked source code of windows server 2003
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!ifndef DXGROOT DXGROOT = $(DXROOT)\dxg !endif
!ifndef DDROOT DDROOT = $(DXGROOT)\dd !endif
!ifndef D3DDX8 D3DDX8 = $(DXGROOT)\d3d8 !endif
!if "$(WANTASM)" == "" && ("$(PLAT_DIR)" == "win9x" && !($(ALPHA)||$(AXP64)||$(IA64))) WANTASM = 1 !endif
!if ("$(WANTASM)" == "1") WANT_ASM_DEFINES = -DWANT_ASM=1 !else WANT_ASM_DEFINES = -DWANT_ASM=0 !endif
D3D_VERSION = 0x0800
C_DEFINES = $(C_DEFINES) \
-DD3D \
-DMSBUILD \
-DIS_32 \
-DWIN32 \
-DNEW_DPF \
-DDIRECT3D_VERSION=$(D3D_VERSION) \
-DDISABLE_DX7_HEADERS_IN_D3DNTHAL \
$(WANT_ASM_DEFINES)
!if "$(DEBUG_CRTS)" != "" C_DEFINES = $(C_DEFINES) -D__USECRTMALLOC !endif
USE_NATIVE_EH = 1
!if "$(USE_ICECAP)" != "" C_DEFINES = $(C_DEFINES) -DPROFILE=1 ASM_DEFINES = $(ASM_DEFINES) -DPROFILE=1 !endif !if "$(USE_ICECAP4)" != "" C_DEFINES = $(C_DEFINES) -DPROFILE4=1 ASM_DEFINES = $(ASM_DEFINES) -DPROFILE4=1 !endif
!if "$(USE_ICECAP4_ICEPICK)" != "" C_DEFINES = $(C_DEFINES) -DPROFILE4=1 ASM_DEFINES = $(ASM_DEFINES) -DPROFILE4=1 !endif
386_STDCALL = 0 NO_NTDLL = 1
# MB 32543: use /Ox instead of the default /Oxs due to inlining bug in 13.00.8806 compiler
#
!if !defined(MSC_OPTIMIZATION) 386_OPTIMIZATION = /Ox !endif
INCLUDES = \
$(D3DDX8)\inc; \
$(D3DDX8)\fe; \
$(D3DDX8)\util; \
$(D3DDX8)\fw; \
$(DXGROOT)\misc; \
$(DXGROOT)\inc; \
$(DXROOT)\inc; \
$(INCLUDES)
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