Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: d3drmarrayobj.h
//
//--------------------------------------------------------------------------
// d3dRMObjectArrayObj.h : Declaration of the C_dxj_Direct3dRMObjectArrayObject
#include "resource.h" // main symbols
#define typedef__dxj_Direct3dRMObjectArray LPDIRECT3DRMOBJECTARRAY
/////////////////////////////////////////////////////////////////////////////
// Direct
class C_dxj_Direct3dRMObjectArrayObject : public I_dxj_Direct3dRMObjectArray, //public CComCoClass<C_dxj_Direct3dRMObjectArrayObject, &CLSID__dxj_Direct3dRMObjectArray>,
public CComObjectRoot { public: C_dxj_Direct3dRMObjectArrayObject(); virtual ~C_dxj_Direct3dRMObjectArrayObject();
BEGIN_COM_MAP(C_dxj_Direct3dRMObjectArrayObject) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObjectArray) END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMObjectArrayObject)
// I_dxj_Direct3dRMObjectArray
public: STDMETHOD(InternalSetObject)(IUnknown *lpdd); STDMETHOD(InternalGetObject)(IUnknown **lpdd);
STDMETHOD(getSize)( long *retval); STDMETHOD(getElement)( long index, I_dxj_Direct3dRMObject **ret); private: DECL_VARIABLE(_dxj_Direct3dRMObjectArray);
public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMObjectArray ) };
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