Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: d3drmclippervisualobj.h
//
//--------------------------------------------------------------------------
// d3dRMClippedVisualObj.h : Declaration of the C_dxj_Direct3dRMClippedVisualObject
#include "resource.h" // main symbols
#include "d3drmObjectObj.h"
#define typedef__dxj_Direct3dRMClippedVisual LPDIRECT3DRMCLIPPEDVISUAL
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMClippedVisualObject : public I_dxj_Direct3dRMClippedVisual, public I_dxj_Direct3dRMVisual, public I_dxj_Direct3dRMObject, public CComObjectRoot { public: C_dxj_Direct3dRMClippedVisualObject() ; virtual ~C_dxj_Direct3dRMClippedVisualObject() ;
BEGIN_COM_MAP(C_dxj_Direct3dRMClippedVisualObject) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMClippedVisual) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMVisual) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject) END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMClippedVisualObject)
// I_dxj_Direct3dRMClippedVisual
public: // MUST BE FIRST
STDMETHOD(InternalSetObject)(IUnknown *lpdd); STDMETHOD(InternalGetObject)(IUnknown **lpdd);
STDMETHOD(clone)(IUnknown **retval); STDMETHOD(setAppData)(long); STDMETHOD(getAppData)(long*); STDMETHOD(addDestroyCallback)(I_dxj_D3dRMCallback *fn, IUnknown *args); STDMETHOD(deleteDestroyCallback)(I_dxj_D3dRMCallback *fn, IUnknown *args); STDMETHOD(getName)(BSTR *name); STDMETHOD(setName)(BSTR); STDMETHOD(getClassName)(BSTR *name);
STDMETHOD(setPower)(d3dvalue power); STDMETHOD(setSpecular)(d3dvalue r, d3dvalue g, d3dvalue b); STDMETHOD(setEmissive)(d3dvalue r, d3dvalue g, d3dvalue b); STDMETHOD(getPower)(d3dvalue *power); STDMETHOD(getSpecular)(d3dvalue *r, d3dvalue *g, d3dvalue *b); STDMETHOD(getEmissive)(d3dvalue *r, d3dvalue *g, d3dvalue *b);
////////////////////////////////////////////////////////////////////////////////////
//
private: DECL_VARIABLE(_dxj_Direct3dRMClippedVisual);
public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMClippedVisual ) };
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