Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: dplconnectionobj.h
//
//--------------------------------------------------------------------------
#include "resource.h"
class C_dxj_DPLConnectionObject : public I_dxj_DPLConnection, public CComObjectRoot { public: BEGIN_COM_MAP(C_dxj_DPLConnectionObject) COM_INTERFACE_ENTRY(I_dxj_DPLConnection) END_COM_MAP()
// DECLARE_REGISTRY(CLSID_DPLConnection, "DIRECT.DPLConnection.5", "DIRECT.DPLConnection.5", IDS_DPLAY2_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_DPLConnectionObject)
public: C_dxj_DPLConnectionObject(); ~C_dxj_DPLConnectionObject();
HRESULT STDMETHODCALLTYPE getConnectionStruct( long *connect) ; /* [hidden] */ HRESULT STDMETHODCALLTYPE setConnectionStruct( /* [in] */ long connect) ; HRESULT STDMETHODCALLTYPE setFlags( /* [in] */ long flags) ; HRESULT STDMETHODCALLTYPE getFlags( /* [retval][out] */ long *ret) ; HRESULT STDMETHODCALLTYPE setSessionDesc( /* [in] */ I_dxj_DirectPlaySessionData *sessionDesc) ; HRESULT STDMETHODCALLTYPE getSessionDesc( /* [out] */ I_dxj_DirectPlaySessionData **sessionDesc) ; HRESULT STDMETHODCALLTYPE setGuidSP( /* [in] */ BSTR strGuid) ; HRESULT STDMETHODCALLTYPE getGuidSP( /* [out] */ BSTR *strGuid) ; HRESULT STDMETHODCALLTYPE setAddress( /* [in] */ I_dxj_DPAddress *address) ; HRESULT STDMETHODCALLTYPE getAddress( /* [retval][out] */ I_dxj_DPAddress **address) ; HRESULT STDMETHODCALLTYPE setPlayerShortName( /* [in] */ BSTR name) ; HRESULT STDMETHODCALLTYPE getPlayerShortName( /* [retval][out] */ BSTR *name) ; HRESULT STDMETHODCALLTYPE setPlayerLongName( /* [in] */ BSTR name) ; HRESULT STDMETHODCALLTYPE getPlayerLongName( /* [retval][out] */ BSTR *name) ;
private: DPLCONNECTION m_connect; DPSESSIONDESC2 m_sessionDesc; DPNAME m_dpName; void *nextobj; int creationid; void *m_pAddress; void cleanUp(); void init(); };
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