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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dxglob7obj.h
//
//--------------------------------------------------------------------------
#include "resource.h" // main symbols
typedef HRESULT (__stdcall *DDRAWCREATE)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); typedef HRESULT (__stdcall *DDCREATECLIPPER)( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter ); typedef HRESULT (__stdcall *DDENUMERATE)(LPDDENUMCALLBACK, LPVOID); typedef HRESULT (__stdcall *DDENUMERATEEX)(LPDDENUMCALLBACKEX, LPVOID, DWORD); typedef HRESULT (__stdcall *DIRECT3DRMCREATE)(LPDIRECT3DRM *lpCreate); typedef HRESULT (__stdcall *DSOUNDCREATE)(GUID FAR * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter ); typedef HRESULT (__stdcall *DSOUNDCAPTURECREATE)(GUID FAR * lpGUID, LPDIRECTSOUNDCAPTURE * ppDS, IUnknown FAR *pUnkOuter ); typedef HRESULT (CALLBACK *DSOUNDENUMERATE)(LPDSENUMCALLBACK lpCallback, LPVOID lpContext ); typedef HRESULT (CALLBACK *DSOUNDCAPTUREENUMERATE)(LPDSENUMCALLBACK lpCallback, LPVOID lpContext ); typedef HRESULT (__stdcall *DIRECTPLAYCREATE)( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk); typedef HRESULT (__stdcall *DIRECTPLAYENUMERATE)( LPDPENUMDPCALLBACK, LPVOID ); typedef HRESULT (__stdcall *DIRECTPLAYLOBBYCREATE)(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD ); typedef HRESULT (__stdcall *DDRAWCREATEEX)( GUID FAR * rGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter );
typedef struct tag_EVENTTHREADINFO { HANDLE hEvent; struct tag_EVENTTHREADINFO *pNext; IStream *pStream; I_dxj_DirectXEvent *pCallback; DWORD threadID; HANDLE hThread; BOOL fEnd; HANDLE hEndEvent; } EVENTTHREADINFO;
class C_dxj_DirectX7Object : public I_dxj_DirectX7, public CComCoClass<C_dxj_DirectX7Object, &CLSID__dxj_DirectX7>, public CComObjectRoot { public: C_dxj_DirectX7Object() ; virtual ~C_dxj_DirectX7Object() ;
BEGIN_COM_MAP(C_dxj_DirectX7Object) COM_INTERFACE_ENTRY(I_dxj_DirectX7) END_COM_MAP()
DECLARE_REGISTRY(CLSID__dxj_DirectX7, "DIRECT.DirectX6.0", "DIRECT.DirectX6.0", IDS_DIRECTX6_DESC, THREADFLAGS_BOTH)
// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundResourceObject) if you don't want your object
// to support aggregation
DECLARE_AGGREGATABLE(C_dxj_DirectX7Object)
public:
HRESULT STDMETHODCALLTYPE direct3dRMCreate( /* [retval][out] */ I_dxj_Direct3dRM3 __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directDrawCreate( /* [in] */ BSTR guid, /* [retval][out] */ I_dxj_DirectDraw7 __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE getDDEnum( /* [retval][out] */ I_dxj_DirectDrawEnum __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directSoundCreate( /* [in] */ BSTR guid, /* [retval][out] */ I_dxj_DirectSound __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directSoundCaptureCreate( /* [in] */ BSTR guid, /* [retval][out] */ I_dxj_DirectSoundCapture __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE getDSEnum( /* [retval][out] */ I_dxj_DSEnum __RPC_FAR *__RPC_FAR *retVal); HRESULT STDMETHODCALLTYPE getDSCaptureEnum( /* [retval][out] */ I_dxj_DSEnum __RPC_FAR *__RPC_FAR *retVal); HRESULT STDMETHODCALLTYPE directInputCreate( /* [retval][out] */ I_dxj_DirectInput __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directPlayCreate( /* [in] */ BSTR guid, /* [retval][out] */ I_dxj_DirectPlay4 __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directPlayLobbyCreate( /* [retval][out] */ I_dxj_DirectPlayLobby3 __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE getDPEnum( /* [retval][out] */ I_dxj_DPEnumServiceProviders __RPC_FAR *__RPC_FAR *retval); HRESULT STDMETHODCALLTYPE colorGetAlpha( /* [in] */ long color, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE colorGetBlue( /* [in] */ long color, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE colorGetGreen( /* [in] */ long color, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE colorGetRed( /* [in] */ long color, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE createColorRGB( /* [in] */ float r, /* [in] */ float g, /* [in] */ float b, /* [retval][out] */ long __RPC_FAR *color); HRESULT STDMETHODCALLTYPE createColorRGBA( /* [in] */ float r, /* [in] */ float g, /* [in] */ float b, /* [in] */ float a, /* [retval][out] */ long __RPC_FAR *color); HRESULT STDMETHODCALLTYPE matrixFromQuaternion( /* [out] */ D3dMatrix __RPC_FAR *matrix, /* [in] */ D3dRMQuaternion __RPC_FAR *quat); HRESULT STDMETHODCALLTYPE quaternionRotation( /* [out] */ D3dRMQuaternion __RPC_FAR *quat, /* [in] */ D3dVector __RPC_FAR *axis, /* [in] */ float theta); HRESULT STDMETHODCALLTYPE quaternionMultiply( /* [out] */ D3dRMQuaternion __RPC_FAR *quat, /* [in] */ D3dRMQuaternion __RPC_FAR *quatA, /* [in] */ D3dRMQuaternion __RPC_FAR *quatB); HRESULT STDMETHODCALLTYPE quaternionSlerp( /* [out] */ D3dRMQuaternion __RPC_FAR *quat, /* [in] */ D3dRMQuaternion __RPC_FAR *quatA, /* [in] */ D3dRMQuaternion __RPC_FAR *quatB, /* [in] */ float alpha); HRESULT STDMETHODCALLTYPE vectorAdd( /* [out] */ D3dVector __RPC_FAR *v, /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ D3dVector __RPC_FAR *vB); HRESULT STDMETHODCALLTYPE vectorCrossProduct( /* [out] */ D3dVector __RPC_FAR *v, /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ D3dVector __RPC_FAR *vB); HRESULT STDMETHODCALLTYPE vectorDotProduct( /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ D3dVector __RPC_FAR *vB, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE vectorModulus( /* [in] */ D3dVector __RPC_FAR *vA, /* [retval][out] */ float __RPC_FAR *ret); HRESULT STDMETHODCALLTYPE vectorNormalize( /* [out][in] */ D3dVector __RPC_FAR *v); HRESULT STDMETHODCALLTYPE vectorRandom( /* [out][in] */ D3dVector __RPC_FAR *v); HRESULT STDMETHODCALLTYPE vectorReflect( /* [out] */ D3dVector __RPC_FAR *vDest, /* [in] */ D3dVector __RPC_FAR *vRay, /* [in] */ D3dVector __RPC_FAR *vNormal); HRESULT STDMETHODCALLTYPE vectorRotate( /* [out] */ D3dVector __RPC_FAR *vDest, /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ D3dVector __RPC_FAR *vAxis, /* [in] */ float theta); HRESULT STDMETHODCALLTYPE vectorScale( /* [out] */ D3dVector __RPC_FAR *vDest, /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ float factor); HRESULT STDMETHODCALLTYPE vectorSubtract( /* [out] */ D3dVector __RPC_FAR *v, /* [in] */ D3dVector __RPC_FAR *vA, /* [in] */ D3dVector __RPC_FAR *vB); HRESULT STDMETHODCALLTYPE vectorCopy( /* [out][in] */ D3dVector __RPC_FAR *vDest, /* [in] */ D3dVector __RPC_FAR *vSrc); HRESULT STDMETHODCALLTYPE rotateXMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ float radians); HRESULT STDMETHODCALLTYPE rotateYMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ float radians); HRESULT STDMETHODCALLTYPE rotateZMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ float radians); HRESULT STDMETHODCALLTYPE viewMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ D3dVector __RPC_FAR *vFrom, /* [in] */ D3dVector __RPC_FAR *vTo, /* [in] */ D3dVector __RPC_FAR *vUp, /* [in] */ float roll); HRESULT STDMETHODCALLTYPE matrixMultiply( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ D3dMatrix __RPC_FAR *mA, /* [in] */ D3dMatrix __RPC_FAR *mB); HRESULT STDMETHODCALLTYPE projectionMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ float nearPlane, /* [in] */ float farplane, /* [in] */ float fov); HRESULT STDMETHODCALLTYPE copyMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest, /* [in] */ D3dMatrix __RPC_FAR *mSrc); HRESULT STDMETHODCALLTYPE identityMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest); HRESULT STDMETHODCALLTYPE zeroMatrix( /* [out][in] */ D3dMatrix __RPC_FAR *mDest); HRESULT STDMETHODCALLTYPE tickCount( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE systemBpp( /* [retval][out] */ long __RPC_FAR *retv); HRESULT STDMETHODCALLTYPE directMusicLoaderCreate( /* [retval][out] */ I_dxj_DirectMusicLoader __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directMusicComposerCreate( /* [retval][out] */ I_dxj_DirectMusicComposer __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE directMusicPerformanceCreate( /* [retval][out] */ I_dxj_DirectMusicPerformance __RPC_FAR *__RPC_FAR *ret); HRESULT STDMETHODCALLTYPE getWindowRect( /* [in] */ long hwnd, /* [out][in] */ Rect __RPC_FAR *r) ; HRESULT STDMETHODCALLTYPE createEvent( /* [in] */ I_dxj_DirectXEvent __RPC_FAR *event, /* [retval][out] */ long __RPC_FAR *h) ; HRESULT STDMETHODCALLTYPE setEvent( /* [in] */ long eventId) ; HRESULT STDMETHODCALLTYPE destroyEvent( /* [in] */ long eventId) ;
HRESULT STDMETHODCALLTYPE createD3DVertex(float x, float y, float z, float nx, float ny, float nz, float tu, float tv, D3dVertex *v); HRESULT STDMETHODCALLTYPE createD3DLVertex(float x, float y, float z, long color, long specular, float tu, float tv, D3dLVertex *v); HRESULT STDMETHODCALLTYPE createD3DTLVertex(float sx, float sy, float sz, float rhw, long color, long specular, float tu, float tv, D3dTLVertex *v);
HRESULT STDMETHODCALLTYPE directDraw4Create( /* [in] */ BSTR guid, /* [retval][out] */ I_dxj_DirectDraw4 __RPC_FAR *__RPC_FAR *ret);
HRESULT STDMETHODCALLTYPE createNewGuid(BSTR *ret);
void LoadDDRAW(); void LoadDPLAY(); void LoadDSOUND(); void LoadDINPUT(); void LoadD3DRM();
private:
DDRAWCREATE m_pDirectDrawCreate; DDRAWCREATEEX m_pDirectDrawCreateEx; DDCREATECLIPPER m_pDirectDrawCreateClipper; DSOUNDCREATE m_pDirectSoundCreate; DSOUNDCAPTURECREATE m_pDirectSoundCaptureCreate; DSOUNDENUMERATE m_pDirectSoundEnumerate; DSOUNDCAPTUREENUMERATE m_pDirectSoundCaptureEnumerate; DIRECTPLAYCREATE m_pDirectPlayCreate; DIRECTPLAYENUMERATE m_pDirectPlayEnumerate; DIRECTPLAYLOBBYCREATE m_pDirectPlayLobbyCreate; DIRECT3DRMCREATE m_pDirect3DRMCreate; DDENUMERATE m_pDirectDrawEnumerate; DDENUMERATEEX m_pDirectDrawEnumerateEx; EVENTTHREADINFO *m_pEventList;
};
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