Leaked source code of windows server 2003
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39 lines
1020 B

  1. //+-------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. //
  5. // Copyright (C) Microsoft Corporation, 1998 - 1999
  6. //
  7. // File: stdafx.h
  8. //
  9. //--------------------------------------------------------------------------
  10. // stdafx.h : include file for standard system include files,
  11. // or project specific include files that are used frequently,
  12. // but are changed infrequently
  13. #define DX6 1
  14. #define DX7 1
  15. #include "windows.h"
  16. #include "mmsystem.h"
  17. #include "atlbase.h"
  18. //You may derive a class from CComModule and use it if you want to override
  19. //something, but do not change the name of _Module
  20. extern CComModule _Module;
  21. #include "atlcom.h"
  22. //#define _D3DTYPES_H_ 1
  23. #define DIRECTINPUT_VERSION 0x0800 // Added to set DInput version to 8 for dx8vb.dll
  24. #include <d3d8.h>
  25. #include <dSound.h>
  26. #include <dPlay8.h>
  27. #include <dpLobby8.h>
  28. #include <dinput.h>
  29. #include <dvoice.h>
  30. #define DECL_VARIABLE(c) typedef_##c m_##c