Leaked source code of windows server 2003
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# # build instructions for avifil32.dll #
MAJORCOMP=windows MINORCOMP=avi
TARGETNAME=avifil32 TARGETPATH=obj TARGETTYPE=DYNLINK UMTYPE=windows DLLDEF=avifile.d32
USE_MSVCRT=1
SYNCHRONIZE_BLOCK=1
C_DEFINES=-DUNICODE -DINC_OLE2 -DUSE_DIRECTIO -DNT_VERSION
# Define libs we need and where to find them
TARGETLIBS=$(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\msacm32.lib \ ..\video\$(O)\msvfw32.lib
INCLUDES=..\inc;..\..\inc;..\video;..\..\..\dshow\h;
SOURCES= \ classobj.cpp \ avilib.cpp \ avilibcf.cpp \ device.cpp \ avifile.cpp \ extra.cpp \ avisave.c \ aviopts.c \ avicmprs.cpp \ avifps.cpp \ buffer.c \ fakefile.cpp \ avimem.cpp \ enumfetc.c \ afclip.c \ editstrm.cpp \ getframe.cpp \ fileshar.cpp \ avigraph.c \ aviidx.cpp \ acmcmprs.cpp \ directio.cpp \ wavefile.c \ profile.c \ avifile.rc
DLLENTRY=DLLEntryPoint DLLBASE=0x1c300000
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