|
|
/*****************************************************************************\
* * * commctrl.h - - Interface for the Windows Common Controls * * * * Version 1.0 * * * * Copyright (c) 1991-1994, Microsoft Corp. All rights reserved. * * * \*****************************************************************************/
/*REVIEW: this stuff needs Windows style in many places; find all REVIEWs. */
#ifndef _INC_COMMCTRL
#define _INC_COMMCTRL
#ifdef WIN32
#define _huge
#endif
#ifdef __cplusplus
extern "C" { #endif
/* Users of this header may define any number of these constants to avoid
* the definitions of each functional group. * NOTOOLBAR Customizable bitmap-button toolbar control. * NOUPDOWN Up and Down arrow increment/decrement control. * NOSTATUSBAR Status bar and header bar controls. * NOMENUHELP APIs to help manage menus, especially with a status bar. * NOTRACKBAR Customizable column-width tracking control. * NODRAGLIST APIs to make a listbox source and sink drag&drop actions. * NOPROGRESS Progress gas gauge. * NOHOTKEY HotKey control */
/*/////////////////////////////////////////////////////////////////////////*/
/* InitCommonControls:
* Any application requiring the use of any common control should call this * API upon application startup. There is no required shutdown. */ void WINAPI InitCommonControls();
// Define Ownerdraw type for Header controls BUGBUG: should be in windows.h?
#define ODT_HEADER 100
#define ODT_TAB 101
#define ODT_LISTVIEW 102
//====== Ranges for control message IDs
// (making each control's messages unique makes validation and
// debugging easier).
//
#define LVM_FIRST 0x1000 // ListView messages
#define TV_FIRST 0x1100 // TreeView messages
#define HDM_FIRST 0x1200 // Header messages
//REVIEW: We need to add an "int cbHdr" field to NMHDR!
LRESULT WINAPI SendNotify(HWND hwndTo, HWND hwndFrom, int code, NMHDR FAR* pnmhdr);
/* LRESULT Cls_OnNotify(HWND hwnd, int idFrom, NMHDR FAR* pnmhdr); */ #define HANDLE_WM_NOTIFY(hwnd, wParam, lParam, fn) \
(fn)((hwnd), (int)(wParam), (NMHDR FAR*)(lParam)) #define FORWARD_WM_NOTIFY(hwnd, idFrom, pnmhdr, fn) \
(void)(fn)((hwnd), WM_NOTIFY, (WPARAM)(int)(id), (LPARAM)(NMHDR FAR*)(pnmhdr))
// Generic WM_NOTIFY notification codes
#define NM_OUTOFMEMORY (NM_FIRST-1)
#define NM_CLICK (NM_FIRST-2)
#define NM_DBLCLK (NM_FIRST-3)
#define NM_RETURN (NM_FIRST-4)
#define NM_RCLICK (NM_FIRST-5)
#define NM_RDBLCLK (NM_FIRST-6)
#define NM_SETFOCUS (NM_FIRST-7)
#define NM_KILLFOCUS (NM_FIRST-8)
#define NM_STARTWAIT (NM_FIRST-9)
#define NM_ENDWAIT (NM_FIRST-10)
#define NM_BTNCLK (NM_FIRST-10)
// WM_NOTIFY codes (NMHDR.code values)
// these are not required to be in seperate ranges but that makes
// validation and debugging easier
#define NM_FIRST (0U- 0U) // generic to all controls
#define NM_LAST (0U- 99U)
#define LVN_FIRST (0U-100U) // listview
#define LVN_LAST (0U-199U)
#define HDN_FIRST (0U-300U) // header
#define HDN_LAST (0U-399U)
#define TVN_FIRST (0U-400U) // treeview
#define TVN_LAST (0U-499U)
#define TTN_FIRST (0U-520U) // tooltips
#define TTN_LAST (0U-549U)
#define TCN_FIRST (0U-550U) // tab control
#define TCN_LAST (0U-600U)
#define CDN_FIRST (0U-601U) // common dialog (new)
#define CDN_LAST (0U-699U)
#define TBN_FIRST (0U-700U) // toolbar
#define TBN_LAST (0U-720U)
//====== IMAGE APIS ==================================================
#define CLR_NONE 0xFFFFFFFFL
#define CLR_DEFAULT 0xFF000000L
#define CLR_HILIGHT 0xFF000001L
struct _IMAGELIST; typedef struct _IMAGELIST NEAR* HIMAGELIST;
// fMask is TRUE to create a masked (two-bitmap) image list.
// cInitial is initial size of bitmap, cGrow is size to increase by.
HIMAGELIST WINAPI ImageList_Create(int cx, int cy, BOOL fMask, int cInitial, int cGrow); BOOL WINAPI ImageList_Destroy(HIMAGELIST himl);
// loads one resource, figures out cy and cInitial from bmp,
// and makes mask from a specified color (unless CLR_NONE given)
HIMAGELIST WINAPI ImageList_LoadImage(HINSTANCE hi, LPCSTR lpbmp, int cx, int cGrow, COLORREF crMask, UINT uType, UINT uFlags); #define ImageList_LoadBitmap(hi, lpbmp, cx, cGrow, crMask) \
ImageList_LoadImage(hi, lpbmp, cx, cGrow, crMask, IMAGE_BITMAP, 0)
// Number of images in list.
int WINAPI ImageList_GetImageCount(HIMAGELIST himl);
// Add, Remove, replace images. Add returns index of Added item, or -1 if error.
int WINAPI ImageList_Add(HIMAGELIST himl, HBITMAP hbmImage, HBITMAP hbmMask); int WINAPI ImageList_AddMasked(HIMAGELIST himl, HBITMAP hbmImage, COLORREF crMask); BOOL WINAPI ImageList_Remove(HIMAGELIST himl, int i); BOOL WINAPI ImageList_Replace(HIMAGELIST himl, int i, HBITMAP hbmImage, HBITMAP hbmMask);
// Add or replace given an icon handle. hicon is not saved; can be destroyed
// after call. Add returns index of added item, else -1.
int WINAPI ImageList_AddIcon(HIMAGELIST himl, HICON hicon); int WINAPI ImageList_ReplaceIcon(HIMAGELIST himl, int i, HICON hicon); HICON WINAPI ImageList_ExtractIcon(HINSTANCE hAppInst, HIMAGELIST himl, int i); int WINAPI ImageList_AddFromImageList(HIMAGELIST himlDest, HIMAGELIST himlSrc, int iSrc);
#define ILD_NORMAL 0x0000 // use current bkcolor
#define ILD_TRANSPARENT 0x0001 // force transparent icon style (override bk color)
#define ILD_MASK 0x0010 // draw the mask
#define ILD_BLEND 0x000E // blend
#define ILD_BLEND25 0x0002 // blend 25%
#define ILD_BLEND50 0x0004 // blend 50%
#define ILD_BLEND75 0x0008 // blend 75%
#define ILD_OVERLAYMASK 0x0F00 // use these as indexes into special items
#define INDEXTOOVERLAYMASK(i) ((i) << 8) //
#define ILD_SELECTED ILD_BLEND50 // draw as selected
#define ILD_FOCUS ILD_BLEND25 // draw as focused (selection)
// Draw item i into hdcDst at x, y. Flags define the drawing style.
BOOL WINAPI ImageList_Draw(HIMAGELIST himl, int i, HDC hdcDst, int x, int y, UINT fStyle);
// Draw item i into hdcDst at x, y. Flags define the drawing style.
BOOL WINAPI ImageList_Draw2(HIMAGELIST himl, int i, HDC hdcDst, int x, int y, COLORREF rgb, UINT fStyle);
// Get bounding rectangle of image in image bitmaps.
BOOL WINAPI ImageList_GetImageRect(HIMAGELIST himl, int i, RECT FAR* prcImage);
// Set & get background color for speedy drawing. Set to CLR_NONE for true
// cursor-style AND/XOR transparency.
COLORREF WINAPI ImageList_SetBkColor(HIMAGELIST himl, COLORREF clrBk); COLORREF WINAPI ImageList_GetBkColor(HIMAGELIST himl);
// Set the image iImage as one of the special images for us in combine
// drawing. to draw with these specify the index of this
BOOL WINAPI ImageList_SetOverlayImage(HIMAGELIST himl, int iImage, int iOverlay);
#ifdef WIN32
#ifdef _OBJBASE_H_
// Read and write an imagelist from/to an IStream.
HIMAGELIST WINAPI ImageList_Read(LPSTREAM pstm); BOOL WINAPI ImageList_Write(HIMAGELIST himl, LPSTREAM pstm); #endif
#endif
typedef struct _IMAGEINFO { HBITMAP hbmImage; HBITMAP hbmMask; int cPlanes; int cBitsPerPixel; RECT rcImage; } IMAGEINFO;
// Get information about an image for direct manipulation. rcImage is
// part of hbmImage and hbmMask that make up the image. hbmMask is
// NULL if not a masked imagelist.
BOOL WINAPI ImageList_GetImageInfo(HIMAGELIST himl, int i, IMAGEINFO FAR* pImageInfo);
// Start tracking an image i, starting at x, y, offset by dx/dyHotspot.
BOOL WINAPI ImageList_StartDrag(HIMAGELIST himl, HWND hwndLock, int i, int x, int y, int dxHotspot, int dyHotspot); // End a dragging operation.
void WINAPI ImageList_EndDrag(); // Called on mouse move to move dragging image.
BOOL WINAPI ImageList_DragMove(int x, int y);
// Create new IMAGELIST that is the merge of two existing images.
HIMAGELIST WINAPI ImageList_Merge(HIMAGELIST himl1, int i1, HIMAGELIST himl2, int i2, int dx, int dy);
//================ HEADER APIS =============================================
//
// Class name: SysHeader (WC_HEADER)
//
// The SysHeader control provides for column and row headers much like those
// found in MSMail and Excel. Header items appear as text on a gray
// background. Items can behave as pushbuttons, in which case they have a
// raised face.
//
// SysHeaders support changing width or height of items using the mouse.
// These controls do not support a keyboard interface, so they do not accept
// the input focus.
//
// There are notifications that allow applications to determine when an item
// has been clicked or double clicked, width change has occured, drag tracking
// is occuring, etc.
//
//////////////////////////////////////////////////////////////////////////////
#ifdef WIN32
#define WC_HEADER "SysHeader32"
#else
#define WC_HEADER "SysHeader"
#endif
// Header control styles
#define HDS_HORZ 0x00000000 // Horizontal header
#define HDS_BUTTONS 0x00000002 // Items act as buttons
#define HDS_HIDDEN 0x00000008 // no header in details mode
// The HD_ITEM structure describes a header item.
// The first field contains a combination of HDI_* flags
// indicating which fields contain valid data.
//
typedef struct _HD_ITEM { UINT mask; int cxy; // width (HDS_HORZ) or height (HDS_VERT)
LPSTR pszText; HBITMAP hbm; // Bitmap to use (implies HDF_BITMAP)
int cchTextMax; // Valid only for GetItem: contains size of buffer
int fmt; // HDF_* value
LPARAM lParam; } HD_ITEM;
// HD_ITEM mask flags
#define HDI_WIDTH 0x0001
#define HDI_HEIGHT HDI_WIDTH
#define HDI_TEXT 0x0002
#define HDI_FORMAT 0x0004
#define HDI_LPARAM 0x0008
#define HDI_BITMAP 0x0010
// HD_ITEM fmt field values
// First justification values
#define HDF_LEFT 0
#define HDF_RIGHT 1
#define HDF_CENTER 2
#define HDF_JUSTIFYMASK 0x0003
// Now other formating options
#define HDF_OWNERDRAW 0x8000
#define HDF_STRING 0x4000
#define HDF_BITMAP 0x2000
// Returns number of items in header.
//
// int Header_GetItemCount(HWND hwndHD);
//
#define HDM_GETITEMCOUNT (HDM_FIRST + 0)
#define Header_GetItemCount(hwndHD) \
(int)SendMessage((hwndHD), HDM_GETITEMCOUNT, 0, 0L)
// Insert header item at specified index. Item is inserted at end if
// i is greater than or equal to the number of items in the header.
// Returns the index of the inserted item.
//
// int Header_InsertItem(HWND hwndHD, int i, const HD_ITEM FAR* pitem);
//
#define HDM_INSERTITEM (HDM_FIRST + 1)
#define Header_InsertItem(hwndHD, i, phdi) \
(int)SendMessage((hwndHD), HDM_INSERTITEM, (WPARAM)(int)(i), (LPARAM)(const HD_ITEM FAR*)(phdi))
// Delete a header item at the specified index.
//
// BOOL Header_DeleteItem(HWND hwndHD, int i);
//
#define HDM_DELETEITEM (HDM_FIRST + 2)
#define Header_DeleteItem(hwndHD, i) \
(BOOL)SendMessage((hwndHD), HDM_DELETEITEM, (WPARAM)(int)(i), 0L)
// Get header item at index i. The mask field of the pointed-to
// HD_ITEM structure indicates which fields will be set by this
// function; other fields are not changed.
//
// The cchTextMax field of *pitem contains the maximum
// length of the returned string.
//
// BOOL Header_GetItem(HWND hwndHD, int i, HD_ITEM FAR* phdi);
//
#define HDM_GETITEM (HDM_FIRST + 3)
#define Header_GetItem(hwndHD, i, phdi) \
(BOOL)SendMessage((hwndHD), HDM_GETITEM, (WPARAM)(int)(i), (LPARAM)(HD_ITEM FAR*)(phdi))
// Set header item at index i. The mask field of the pointed-to
// HD_ITEM structure indicates which header item attributes will
// be changed by this call; other fields of *pitem that do not
// correspond to pitem->mask are ignored.
//
// The cchTextMax of *pitem is ignored.
//
// BOOL Header_SetItem(HWND hwndHD, int i, const HD_ITEM FAR* phdi);
//
#define HDM_SETITEM (HDM_FIRST + 4)
#define Header_SetItem(hwndHD, i, phdi) \
(BOOL)SendMessage((hwndHD), HDM_SETITEM, (WPARAM)(int)(i), (LPARAM)(const HD_ITEM FAR*)(phdi))
// Calculate size and position of header within a rectangle.
// Results are returned in a WINDOWPOS structure you supply,
// and the layout rectangle is adjusted to exclude the leftover area.
//
typedef struct _HD_LAYOUT { RECT FAR* prc; WINDOWPOS FAR* pwpos; } HD_LAYOUT;
// BOOL Header_Layout(HWND hwndHD, HD_LAYOUT FAR* playout);
//
#define HDM_LAYOUT (HDM_FIRST + 5)
#define Header_Layout(hwndHD, playout) \
(BOOL)SendMessage((hwndHD), HDM_LAYOUT, 0, (LPARAM)(HD_LAYOUT FAR*)(playout))
#define HHT_NOWHERE 0x0001
#define HHT_ONHEADER 0x0002
#define HHT_ONDIVIDER 0x0004
#define HHT_ONDIVOPEN 0x0008
#define HHT_ABOVE 0x0100
#define HHT_BELOW 0x0200
#define HHT_TORIGHT 0x0400
#define HHT_TOLEFT 0x0800
typedef struct _HD_HITTESTINFO { POINT pt; // in: client coords
UINT flags; // out: HHT_ flags
int iItem; // out: item
} HD_HITTESTINFO; #define HDM_HITTEST (HDM_FIRST + 6)
// Header Notifications
//
// All header notifications are via the WM_NOTIFY message.
// lParam of WM_NOTIFY points to a HD_NOTIFY structure for
// all of the following notifications.
// *pitem contains item being changed. pitem->mask indicates
// which fields are valid (others have indeterminate state)
//
#define HDN_ITEMCHANGING (HDN_FIRST-0)
#define HDN_ITEMCHANGED (HDN_FIRST-1)
// Item has been clicked or doubleclicked (HDS_BUTTONS only)
// iButton contains button id: 0=left, 1=right, 2=middle.
//
#define HDN_ITEMCLICK (HDN_FIRST-2)
#define HDN_ITEMDBLCLICK (HDN_FIRST-3)
// Divider area has been clicked or doubleclicked (HDS_DIVIDERTRACK only)
// iButton contains button id: 0=left, 1=right, 2=middle.
//
#define HDN_DIVIDERDBLCLICK (HDN_FIRST-5)
// Begin/end divider tracking (HDS_DIVIDERTRACK only)
// Return TRUE from HDN_BEGINTRACK notification to prevent tracking.
//
#define HDN_BEGINTRACK (HDN_FIRST-6)
#define HDN_ENDTRACK (HDN_FIRST-7)
// HDN_DRAG: cxy field contains new height/width, which may be < 0.
// Changing this value will affect the tracked height/width (allowing
// for gridding, pinning, etc).
//
// Return TRUE to cancel tracking.
//
#define HDN_TRACK (HDN_FIRST-8)
typedef struct _HD_NOTIFY { NMHDR hdr; int iItem; int iButton; // *CLICK notifications: 0=left, 1=right, 2=middle
HD_ITEM FAR* pitem; // May be NULL
} HD_NOTIFY;
#ifndef NOTOOLBAR
#ifdef WIN32
#define TOOLBARCLASSNAME "ToolbarWindow32"
#else
#define TOOLBARCLASSNAME "ToolbarWindow"
#endif
typedef struct _TBBUTTON { int iBitmap; /* index into bitmap of this button's picture */ int idCommand; /* WM_COMMAND menu ID that this button sends */ BYTE fsState; /* button's state */ BYTE fsStyle; /* button's style */ DWORD dwData; /* app defined data */ int iString; /* index into string list */ } TBBUTTON, NEAR* PTBBUTTON, FAR* LPTBBUTTON; typedef const TBBUTTON FAR* LPCTBBUTTON;
typedef struct _COLORMAP { COLORREF from; COLORREF to; } COLORMAP, FAR* LPCOLORMAP;
HWND WINAPI CreateToolbarEx(HWND hwnd, DWORD ws, UINT wID, int nBitmaps, HINSTANCE hBMInst, UINT wBMID, LPCTBBUTTON lpButtons, int iNumButtons, int dxButton, int dyButton, int dxBitmap, int dyBitmap, UINT uStructSize);
HBITMAP WINAPI CreateMappedBitmap(HINSTANCE hInstance, int idBitmap, UINT wFlags, LPCOLORMAP lpColorMap, int iNumMaps);
#define CMB_MASKED 0x02 /* create image/mask pair in bitmap */
/*REVIEW: TBSTATE_* should be TBF_* (for Flags) */ #define TBSTATE_CHECKED 0x01 /* radio button is checked */
#define TBSTATE_PRESSED 0x02 /* button is being depressed (any style) */
#define TBSTATE_ENABLED 0x04 /* button is enabled */
#define TBSTATE_HIDDEN 0x08 /* button is hidden */
#define TBSTATE_INDETERMINATE 0x10 /* button is indeterminate */
#define TBSTATE_WRAP 0x20 /* there is a line break after this button */
/* (needs to be endabled, too) */ #define TBSTYLE_BUTTON 0x00 /* this entry is button */
#define TBSTYLE_SEP 0x01 /* this entry is a separator */
#define TBSTYLE_CHECK 0x02 /* this is a check button (it stays down) */
#define TBSTYLE_GROUP 0x04 /* this is a check button (it stays down) */
#define TBSTYLE_CHECKGROUP (TBSTYLE_GROUP | TBSTYLE_CHECK) /* this group is a member of a group radio group */
/* TOOLBAR window styles (not button, not trackbar) */ #define TBSTYLE_TOOLTIPS 0x0100 /* make/use a tooltips control */
#define TBSTYLE_WRAPABLE 0x0200 /* wrappable */
#define TB_ENABLEBUTTON (WM_USER + 1)
#define TB_CHECKBUTTON (WM_USER + 2)
#define TB_PRESSBUTTON (WM_USER + 3)
#define TB_HIDEBUTTON (WM_USER + 4)
#define TB_INDETERMINATE (WM_USER + 5)
#define TB_ISBUTTONENABLED (WM_USER + 9)
#define TB_ISBUTTONCHECKED (WM_USER + 10)
#define TB_ISBUTTONPRESSED (WM_USER + 11)
#define TB_ISBUTTONHIDDEN (WM_USER + 12)
#define TB_ISBUTTONINDETERMINATE (WM_USER + 13)
#define TB_SETSTATE (WM_USER + 17)
#define TB_GETSTATE (WM_USER + 18)
#define TB_ADDBITMAP (WM_USER + 19)
#ifdef WIN32
typedef struct { HINSTANCE hInst; // module handle or NULL, or -1
UINT nID; // if hInst == NULL, HBITMAP, else ID
} TBADDBITMAP, *LPTBADDBITMAP;
#define HINST_COMMCTRL ((HINSTANCE)-1)
#define IDB_STD_SMALL_COLOR 0
#define IDB_STD_LARGE_COLOR 1
#define IDB_VIEW_SMALL_COLOR 4
#define IDB_VIEW_LARGE_COLOR 5
#endif
#define TB_ADDBUTTONS (WM_USER + 20)
#define TB_INSERTBUTTON (WM_USER + 21)
#define TB_DELETEBUTTON (WM_USER + 22)
#define TB_GETBUTTON (WM_USER + 23)
#define TB_BUTTONCOUNT (WM_USER + 24)
#define TB_COMMANDTOINDEX (WM_USER + 25)
#ifdef WIN32
typedef struct { HKEY hkr; LPCSTR pszSubKey; LPCSTR pszValueName; } TBSAVEPARAMS;
// wParam: BOOL (TRUE -> save state, FALSE -> restore
// lParam: pointer to TBSAVERESTOREPARAMS
#endif
#define TB_SAVERESTORE (WM_USER + 26)
#define TB_CUSTOMIZE (WM_USER + 27)
#define TB_ADDSTRING (WM_USER + 28)
#define TB_GETITEMRECT (WM_USER + 29)
#define TB_BUTTONSTRUCTSIZE (WM_USER + 30)
#define TB_SETBUTTONSIZE (WM_USER + 31)
#define TB_SETBITMAPSIZE (WM_USER + 32)
#define TB_AUTOSIZE (WM_USER + 33)
#define TB_SETBUTTONTYPE (WM_USER + 34)
#define TB_GETTOOLTIPS (WM_USER + 35)
#define TB_SETTOOLTIPS (WM_USER + 36)
#define TB_SETPARENT (WM_USER + 37)
#define TB_SETROWS (WM_USER + 39)
#define TB_GETROWS (WM_USER + 40)
#define TB_SETCMDID (WM_USER + 42)
#ifdef WIN32
#define TBBF_LARGE 0x0001
// returns TBBF_ flags
#define TB_GETBITMAPFLAGS (WM_USER + 41)
#define TBN_GETBUTTONINFO (TBN_FIRST-0)
#define TBN_BEGINDRAG (TBN_FIRST-1)
#define TBN_ENDDRAG (TBN_FIRST-2)
#define TBN_BEGINADJUST (TBN_FIRST-3)
#define TBN_ENDADJUST (TBN_FIRST-4)
#define TBN_RESET (TBN_FIRST-5)
#define TBN_QUERYINSERT (TBN_FIRST-6)
#define TBN_QUERYDELETE (TBN_FIRST-7)
#define TBN_TOOLBARCHANGE (TBN_FIRST-8)
#define TBN_CUSTHELP (TBN_FIRST-9)
typedef struct { NMHDR hdr; int iItem; TBBUTTON tbButton; int cchText; LPSTR pszText; } TBNOTIFY, FAR *LPTBNOTIFY;
#endif
#endif /* NOTOOLBAR */
/*//////////////////////////////////////////////////////////////////////*/ #ifndef NOTOOLTIPS
#ifdef WIN32
#define TOOLTIPS_CLASS "tooltips_class32"
#else
#define TOOLTIPS_CLASS "tooltips_class"
#endif
typedef struct { UINT cbSize; UINT uFlags;
HWND hwnd; UINT uId; RECT rect;
HINSTANCE hinst; LPSTR lpszText; } TOOLINFO, NEAR *PTOOLINFO, FAR *LPTOOLINFO;
#define TTS_ALWAYSTIP 0x01 // check over inactive windows as well
#define TTS_NOPREFIX 0x02
#define TTF_WIDISHWND 0x01
#define TTM_ACTIVATE (WM_USER + 1) // wparam = BOOL (true or false = activate or deactivate)
#define TTM_SETDELAYTIME (WM_USER + 3)
#define TTM_ADDTOOL (WM_USER + 4)
#define TTM_DELTOOL (WM_USER + 5)
#define TTM_NEWTOOLRECT (WM_USER + 6)
#define TTM_RELAYEVENT (WM_USER + 7)
// lParam has TOOLINFO with hwnd and wid. this gets filled in
#define TTM_GETTOOLINFO (WM_USER + 8)
// lParam has TOOLINFO
#define TTM_SETTOOLINFO (WM_USER + 9)
// returns true or false for found, not found.
// fills in LPHITTESTINFO->ti
#define TTM_HITTEST (WM_USER +10)
#define TTM_GETTEXT (WM_USER +11)
#define TTM_UPDATETIPTEXT (WM_USER +12)
#define TTM_GETTOOLCOUNT (WM_USER +13)
#define TTM_ENUMTOOLS (WM_USER +14)
typedef struct _TT_HITTESTINFO { HWND hwnd; POINT pt; TOOLINFO ti; } TTHITTESTINFO, FAR * LPHITTESTINFO;
// WM_NOTIFY message sent to parent window to get tooltip text
// if TTF_QUERYFORTIP is set on any tips
#define TTN_NEEDTEXT (TTN_FIRST - 0)
// WM_NOTIFY structure sent if TTF_QUERYFORTIP is set
// the host can
// 1) fill in the szText,
// 2) point lpszText to their own text
// 3) put a resource id number in lpszText
// and point hinst to the hinstance to load from
typedef struct { NMHDR hdr; LPSTR lpszText; char szText[80]; HINSTANCE hinst; } TOOLTIPTEXT, FAR *LPTOOLTIPTEXT;
#endif //NOTOOLTIPS
/*/////////////////////////////////////////////////////////////////////////*/
#ifndef NOSTATUSBAR
/*REVIEW: Here exists the only known documentation for status bars. */
// SBS_* styles need to not overlap with CCS_* values
// want a size gripper on a status bar. this only applies if the
// DrawFrameControl function is available.
#define SBARS_SIZEGRIP 0x0100
/* DrawStatusText:
* This is used if the app wants to draw status in its client rect, * instead of just creating a window. Note that this same function is * used internally in the status bar window's WM_PAINT message. * hDC is the DC to draw to. The font that is selected into hDC will * be used. The RECT lprc is the only portion of hDC that will be drawn * to: the outer edge of lprc will have the highlights (the area outside * of the highlights will not be drawn in the BUTTONFACE color: the app * must handle that). The area inside the highlights will be erased * properly when drawing the text. */ void WINAPI DrawStatusText(HDC hDC, LPRECT lprc, LPCSTR szText, UINT uFlags);
HWND WINAPI CreateStatusWindow(LONG style, LPCSTR lpszText, HWND hwndParent, UINT wID);
#ifdef WIN32
#define STATUSCLASSNAME "msctls_statusbar32"
#else
#define STATUSCLASSNAME "msctls_statusbar"
#endif
#define SB_SETTEXT (WM_USER+1)
#define SB_GETTEXT (WM_USER+2)
#define SB_GETTEXTLENGTH (WM_USER+3)
/* Just like WM_?ETTEXT*, with wParam specifying the pane that is referenced
* (at most 255). * Note that you can use the WM_* versions to reference the 0th pane (this * is useful if you want to treat a "default" status bar like a static text * control). * For SETTEXT, wParam is the pane or'ed with SBT_* style bits (defined below). * If the text is "normal" (not OWNERDRAW), then a single pane may have left, * center, and right justified text by separating the parts with a single tab, * plus if lParam is NULL, then the pane has no text. The pane will be * invalidated, but not draw until the next PAINT message. * For GETTEXT and GETTEXTLENGTH, the LOWORD of the return will be the length, * and the HIWORD will be the SBT_* style bits. */ #define SB_SETPARTS (WM_USER+4)
/* wParam is the number of panes, and lParam points to an array of points
* specifying the right hand side of each pane. A right hand side of -1 means * it goes all the way to the right side of the control minus the X border */ #define SB_SETBORDERS (WM_USER+5)
/* lParam points to an array of 3 integers: X border, Y border, between pane
* border. If any is less than 0, the default will be used for that one. */ #define SB_GETPARTS (WM_USER+6)
/* lParam is a pointer to an array of integers that will get filled in with
* the right hand side of each pane and wParam is the size (in integers) * of the lParam array (so we do not go off the end of it). * Returns the number of panes. */ #define SB_GETBORDERS (WM_USER+7)
/* lParam is a pointer to an array of 3 integers that will get filled in with
* the X border, the Y border, and the between pane border. */ #define SB_SETMINHEIGHT (WM_USER+8)
/* wParam is the minimum height of the status bar "drawing" area. This is
* the area inside the highlights. This is most useful if a pane is used * for an OWNERDRAW item, and is ignored if the SBS_NORESIZE flag is set. * Note that WM_SIZE (wParam=0, lParam=0L) must be sent to the control for * any size changes to take effect. */ #define SB_SIMPLE (WM_USER+9)
/* wParam specifies whether to set (non-zero) or unset (zero) the "simple"
* mode of the status bar. In simple mode, only one pane is displayed, and * its text is set with LOWORD(wParam)==255 in the SETTEXT message. * OWNERDRAW is not allowed, but other styles are. * The pane gets invalidated, but not painted until the next PAINT message, * so you can set new text without flicker (I hope). * This can be used with the WM_INITMENU and WM_MENUSELECT messages to * implement help text when scrolling through a menu. */
#define SB_GETRECT (WM_USER + 10)
// wParam is the nth part
// lparam is lprc
// returns true if found a rect for wParam
#define SBT_OWNERDRAW 0x1000
/* The lParam of the SB_SETTEXT message will be returned in the DRAWITEMSTRUCT
* of the WM_DRAWITEM message. Note that the fields CtlType, itemAction, and * itemState of the DRAWITEMSTRUCT are undefined for a status bar. * The return value for GETTEXT will be the itemData. */ #define SBT_NOBORDERS 0x0100
/* No borders will be drawn for the pane.
*/ #define SBT_POPOUT 0x0200
/* The text pops out instead of in
*/ #define HBT_SPRING 0x0400
/* this means that the item is "springy", meaning that it has a minimum
* width, but will grow if there is extra room in the window. Note that * multiple springs are allowed, and the extra room will be distributed * among them. */
#endif /* NOSTATUSBAR */
/*/////////////////////////////////////////////////////////////////////////*/
#ifndef NOMENUHELP
void WINAPI MenuHelp(UINT uMsg, WPARAM wParam, LPARAM lParam, HMENU hMainMenu, HINSTANCE hInst, HWND hwndStatus, UINT FAR *lpwIDs); BOOL WINAPI ShowHideMenuCtl(HWND hWnd, UINT uFlags, LPINT lpInfo); void WINAPI GetEffectiveClientRect(HWND hWnd, LPRECT lprc, LPINT lpInfo);
/*REVIEW: is this internal? */ #define MINSYSCOMMAND SC_SIZE
#endif /* NOMENUHELP */
/*/////////////////////////////////////////////////////////////////////////*/ // slider control
#ifndef NOTRACKBAR
/*
This control keeps its ranges in LONGs. but for convienence and symetry with scrollbars WORD parameters are are used for some messages. if you need a range in LONGs don't use any messages that pack values into loword/hiword pairs
The trackbar messages: message wParam lParam return
TBM_GETPOS ------ ------ Current logical position of trackbar. TBM_GETRANGEMIN ------ ------ Current logical minimum position allowed. TBM_GETRANGEMAX ------ ------ Current logical maximum position allowed. TBM_SETTIC TBM_SETPOS TBM_SETRANGEMIN TBM_SETRANGEMAX */
#ifdef WIN32
#define TRACKBAR_CLASS "msctls_trackbar32"
#else
#define TRACKBAR_CLASS "msctls_trackbar"
#endif
/* Trackbar styles */
/* add ticks automatically on TBM_SETRANGE message */ #define TBS_AUTOTICKS 0x0001
#define TBS_VERT 0x0002 /* vertical trackbar */
#define TBS_HORZ 0x0000 /* default */
#define TBS_TOP 0x0004 /* Ticks on top */
#define TBS_BOTTOM 0x0000 /* Ticks on bottom (default) */
#define TBS_LEFT 0x0004 /* Ticks on left */
#define TBS_RIGHT 0x0000 /* Ticks on right (default) */
#define TBS_BOTH 0x0008 /* Ticks on both side */
#define TBS_NOTICKS 0x0010
#define TBS_ENABLESELRANGE 0x0020
/* Trackbar messages */
/* returns current position (LONG) */ #define TBM_GETPOS (WM_USER)
/* set the min of the range to LPARAM */ #define TBM_GETRANGEMIN (WM_USER+1)
/* set the max of the range to LPARAM */ #define TBM_GETRANGEMAX (WM_USER+2)
/* wParam is index of tick to get (ticks are in the range of min - max) */ #define TBM_GETTIC (WM_USER+3)
/* wParam is index of tick to set */ #define TBM_SETTIC (WM_USER+4)
/* set the position to the value of lParam (wParam is the redraw flag) */ #define TBM_SETPOS (WM_USER+5)
/* LOWORD(lParam) = min, HIWORD(lParam) = max, wParam == fRepaint */ #define TBM_SETRANGE (WM_USER+6)
/* lParam is range min (use this to keep LONG precision on range) */ #define TBM_SETRANGEMIN (WM_USER+7)
/* lParam is range max (use this to keep LONG precision on range) */ #define TBM_SETRANGEMAX (WM_USER+8)
/* remove the ticks */ #define TBM_CLEARTICS (WM_USER+9)
/* select a range LOWORD(lParam) min, HIWORD(lParam) max */ #define TBM_SETSEL (WM_USER+10)
/* set selection rang (LONG form) */ #define TBM_SETSELSTART (WM_USER+11)
#define TBM_SETSELEND (WM_USER+12)
// #define TBM_SETTICTOK (WM_USER+13)
/* return a pointer to the list of tics (DWORDS) */ #define TBM_GETPTICS (WM_USER+14)
/* get the pixel position of a given tick */ #define TBM_GETTICPOS (WM_USER+15)
/* get the number of tics */ #define TBM_GETNUMTICS (WM_USER+16)
/* get the selection range */ #define TBM_GETSELSTART (WM_USER+17)
#define TBM_GETSELEND (WM_USER+18)
/* clear the selection */ #define TBM_CLEARSEL (WM_USER+19)
/* set tic frequency */ #define TBM_SETTICFREQ (WM_USER+20)
/* Set/get the page size */ #define TBM_SETPAGESIZE (WM_USER+21) // lParam = lPageSize . Returns old pagesize
#define TBM_GETPAGESIZE (WM_USER+22)
/* Set/get the line size */ #define TBM_SETLINESIZE (WM_USER+23)
#define TBM_GETLINESIZE (WM_USER+24)
/* Get the thumb's and channel's rect size */ #define TBM_GETTHUMBRECT (WM_USER+25) // lParam = lprc . for return value
#define TBM_GETCHANNELRECT (WM_USER+26) // lParam = lprc . for return value
/*REVIEW: these match the SB_ (scroll bar messages); define them that way? */
#define TB_LINEUP 0
#define TB_LINEDOWN 1
#define TB_PAGEUP 2
#define TB_PAGEDOWN 3
#define TB_THUMBPOSITION 4
#define TB_THUMBTRACK 5
#define TB_TOP 6
#define TB_BOTTOM 7
#define TB_ENDTRACK 8
#endif
/*/////////////////////////////////////////////////////////////////////////*/
#ifndef NODRAGLIST
typedef struct { UINT uNotification; HWND hWnd; POINT ptCursor; } DRAGLISTINFO, FAR *LPDRAGLISTINFO;
#define DL_BEGINDRAG (WM_USER+133)
#define DL_DRAGGING (WM_USER+134)
#define DL_DROPPED (WM_USER+135)
#define DL_CANCELDRAG (WM_USER+136)
#define DL_CURSORSET 0
#define DL_STOPCURSOR 1
#define DL_COPYCURSOR 2
#define DL_MOVECURSOR 3
#define DRAGLISTMSGSTRING "commctrl_DragListMsg"
BOOL WINAPI MakeDragList(HWND hLB); void WINAPI DrawInsert(HWND handParent, HWND hLB, int nItem); int WINAPI LBItemFromPt(HWND hLB, POINT pt, BOOL bAutoScroll);
#endif /* NODRAGLIST */
/*/////////////////////////////////////////////////////////////////////////*/ // spinner control
#ifndef NOUPDOWN
/*
// OVERVIEW:
//
// The UpDown control is a simple pair of buttons which increment or
// decrement an integer value. The operation is similar to a vertical
// scrollbar; except that the control only has line-up and line-down
// functionality, and changes the current position automatically.
//
// The control also can be linked with a companion control, usually an
// "edit" control, to simplify dialog-box management. This companion is
// termed a "buddy" in this documentation. Any sibling HWND may be
// assigned as the control's buddy, or the control may be allowed to
// choose one automatically. Once chosen, the UpDown can size itself to
// match the buddy's right or left border, and/or automatically set the
// text of the buddy control to make the current position visible.
//
// ADDITIONAL NOTES:
//
// The "upper" and "lower" limits must not cover a range larger than 32,767
// positions. It is acceptable to have the range inverted, i.e., to have
// (lower > upper). The upper button always moves the current position
// towards the "upper" number, and the lower button always moves towards the
// "lower" number. If the range is zero (lower == upper), or the control
// is disabled (EnableWindow(hCtrl, FALSE)), the control draws grayed
// arrows in both buttons. The UDS_WRAP style makes the range cyclic; that
// is, the numbers will wrap once one end of the range is reached.
//
// The buddy window must have the same parent as the UpDown control.
//
// If either of the UDS_ALIGN* styles are used, the updown control will
// locate itself on the "inside" of the buddy by resizing the buddy
// accordingly. so the original size of the buddy will now emcompass
// both a slightly smaller buddy and the updown control.
//
// If the buddy window resizes, and the UDS_ALIGN* styles are used, it
// is necessary to send the UDM_SETBUDDY message to re-anchor the UpDown
// control on the appropriate border of the buddy window.
//
// The UDS_AUTOBUDDY style uses GetWindow(hCtrl, GW_HWNDPREV) to pick
// the best buddy window. In the case of a DIALOG resource, this will
// choose the previous control listed in the resource script. If the
// windows will change in Z-order, sending UDM_SETBUDDY with a NULL handle
// will pick a new buddy; otherwise the original auto-buddy choice is
// maintained.
//
// The UDS_SETBUDDYINT style uses its own SetDlgItemInt-style
// functionality to set the caption text of the buddy. All WIN.INI [Intl]
// values are honored by this routine.
//
// The UDS_ARROWKEYS style will subclass the buddy window, in order to steal
// the VK_UP and VK_DOWN arrow key messages.
//
// The UDS_HORZ sytle will draw the two buttons side by side with
// left and right arrows instead of up and down arrows. It will also
// send the WM_HSCROLL message instead
//
*/
#ifdef WIN32
#define UPDOWN_CLASS "msctls_updown32"
#else
#define UPDOWN_CLASS "msctls_updown"
#endif
/* Structures */
typedef struct _UDACCEL { UINT nSec; UINT nInc; } UDACCEL, FAR *LPUDACCEL;
#define UD_MAXVAL 0x7fff
#define UD_MINVAL (-UD_MAXVAL)
/* STYLE BITS */
#define UDS_WRAP 0x0001
#define UDS_SETBUDDYINT 0x0002
#define UDS_ALIGNRIGHT 0x0004
#define UDS_ALIGNLEFT 0x0008
#define UDS_AUTOBUDDY 0x0010
#define UDS_ARROWKEYS 0x0020
#define UDS_HORZ 0x0040
#define UDS_NOTHOUSANDS 0x0080
/* MESSAGES */
#define UDM_SETRANGE (WM_USER+101)
/* wParam: not used, 0
// lParam: short LOWORD, new upper; short HIWORD, new lower limit
// return: not used
*/
#define UDM_GETRANGE (WM_USER+102)
/* wParam: not used, 0
// lParam: not used, 0
// return: short LOWORD, upper; short HIWORD, lower limit
*/
#define UDM_SETPOS (WM_USER+103)
/* wParam: not used, 0
// lParam: short LOWORD, new pos; HIWORD not used, 0
// return: short LOWORD, old pos; HIWORD not used
*/
#define UDM_GETPOS (WM_USER+104)
/* wParam: not used, 0
// lParam: not used, 0
// return: short LOWORD, current pos; HIWORD not used
*/
#define UDM_SETBUDDY (WM_USER+105)
/* wParam: HWND, new buddy
// lParam: not used, 0
// return: HWND LOWORD, old buddy; HIWORD not used
*/
#define UDM_GETBUDDY (WM_USER+106)
/* wParam: not used, 0
// lParam: not used, 0
// return: HWND LOWORD, current buddy; HIWORD not used
*/
#define UDM_SETACCEL (WM_USER+107)
/* wParam: UINT, number of acceleration steps
// lParam: LPUDACCEL, pointer to array of UDACCEL elements
// Elements should be sorted in increasing nSec order.
// return: BOOL LOWORD, nonzero if successful; HIWORD not used
*/
#define UDM_GETACCEL (WM_USER+108)
/* wParam: UINT, number of elements in the UDACCEL array
// lParam: LPUDACCEL, pointer to UDACCEL buffer to receive array
// return: UINT LOWORD, number of elements returned in buffer
*/
#define UDM_SETBASE (WM_USER+109)
/* wParam: UINT, new radix base (10 for decimal, 16 for hex, etc.)
// lParam: not used, 0
// return: not used
*/ #define UDM_GETBASE (WM_USER+110)
/* wParam: not used, 0
// lParam: not used, 0
// return: UINT LOWORD, current radix base; HIWORD not used
*/
/* NOTIFICATIONS */
// This code is used when we send a WM_COMMAND to specific a
// up/down control notification.
// It will be received Before the WM_VSCROLL notification.
#define UDM_DELTAPOS 1
// wParam: UpDown Control ID
// lParam: HIWORD -> Notification code (UDM_DELTAPOS)
// lParam: LOWORD -> Position change delta as a signed 16 bit int.
/* WM_VSCROLL
// Note that unlike a scrollbar, the position is automatically changed by
// the control, and the LOWORD(lParam) is always the new position. Only
// SB_THUMBTRACK and SB_THUMBPOSITION scroll codes are sent in the wParam.
*/
/* HELPER APIs */
HWND WINAPI CreateUpDownControl(DWORD dwStyle, int x, int y, int cx, int cy, HWND hParent, int nID, HINSTANCE hInst, HWND hBuddy, int nUpper, int nLower, int nPos); /* Does the CreateWindow call followed by setting the various
// state information:
// hBuddy The companion control (usually an "edit").
// nUpper The range limit corresponding to the upper button.
// nLower The range limit corresponding to the lower button.
// nPos The initial position.
// Returns the handle to the control or NULL on failure.
*/
#endif /* NOUPDOWN */
/*/////////////////////////////////////////////////////////////////////////*/ // progress indicator
#ifndef NOPROGRESS
#ifdef WIN32
#define PROGRESS_CLASS "msctls_progress32"
#else
#define PROGRESS_CLASS "msctls_progress"
#endif
/*
// OVERVIEW:
//
// The progress bar control is a "gas gauge" that can be used to show the
// progress of a lengthy operation.
//
// The application sets the range and current position (similar to a
// scrollbar) and has the ability to advance the current position in
// a variety of ways.
//
// Text can be displayed in the progress bar as either a percentage
// of the entire range (using the PBS_SHOWPERCENT style) or as the
// value of the current position (using the PBS_SHOWPOS style). If
// neither bit is set, no text is shown in the bar.
//
// When PBM_STEPIT is used to advance the current position, the gauge
// will wrap when it reaches the end and start again at the start.
// The position is clamped at either end in other cases.
//
*/
/*/////////////////////////////////////////////////////////////////////////*/
/* STYLE BITS */
#define PBS_SHOWPERCENT 0x01 // BUGBUG: not implemented yet
#define PBS_SHOWPOS 0x02 // BUGBUG: not implemented yet
/* MESSAGES */
#define PBM_SETRANGE (WM_USER+1)
/* wParam: not used, 0
// lParam: int LOWORD, bottom of range; int HIWORD top of range
// return: int LOWORD, previous bottom; int HIWORD old top
*/ #define PBM_SETPOS (WM_USER+2)
/* wParam: int new position
// lParam: not used, 0
// return: int LOWORD, previous position; HIWORD not used
*/ #define PBM_DELTAPOS (WM_USER+3)
/* wParam: int amount to advance current position
// lParam: not used, 0
// return: int LOWORD, previous position; HIWORD not used
*/ #define PBM_SETSTEP (WM_USER+4)
/* wParam: int new step
// lParam: not used, 0
// return: int LOWORD, previous step; HIWORD not used
*/ #define PBM_STEPIT (WM_USER+5)
/* advance current position by current step
// wParam: not used 0
// lParam: not used, 0
// return: int LOWORD, previous position; HIWORD not used
*/ #endif /* NOPROGRESS */
#ifndef NOHOTKEY
/*
// OVERVIEW: k
//
// The hotkey control is designed as an edit control for hotkey
// entry. the application supplies a set of control/alt/shift
// combinations that are considered invalid and a default combination
// to be used OR'd with an invalid combination.
//
// Hotkey values are returned as a pair of bytes, one for the
// virtual key code of the key and the other specifying the
// modifier combinations used with the key.
//
*/
// possible modifiers
#define HOTKEYF_SHIFT 0x01
#define HOTKEYF_CONTROL 0x02
#define HOTKEYF_ALT 0x04
#define HOTKEYF_EXT 0x08 // keyboard extended bit
// possible modifier combinations (for defining invalid combos)
#define HKCOMB_NONE 0x0001 // no modifiers
#define HKCOMB_S 0x0002 // only shift
#define HKCOMB_C 0x0004 // only control
#define HKCOMB_A 0x0008 // only alt
#define HKCOMB_SC 0x0010 // shift+control
#define HKCOMB_SA 0x0020 // shift+alt
#define HKCOMB_CA 0x0040 // control+alt
#define HKCOMB_SCA 0x0080 // shift+control+alt
// wHotkey: WORD lobyte, virtual key code
// WORD hibyte, modifers (combination of HOTKEYF_).
#define HKM_SETHOTKEY (WM_USER+1)
/* wParam: wHotkey;
// lParam: not used, 0
// return: not used
*/
#define HKM_GETHOTKEY (WM_USER+2)
/* wParam: not used, 0
// lParam: not used, 0
// return: wHotkey;
*/
#define HKM_SETRULES (WM_USER+3)
/* wParam: UINT, invalid modifier combinations (using HKCOMB_*)
// lParam: UINT loword, default modifier combination (using HOTKEYF_*)
// hiword not used
// return: not used
*/
#ifdef WIN32
#define HOTKEY_CLASS "msctls_hotkey32"
#else
#define HOTKEY_CLASS "msctls_hotkey"
#endif
#endif /* NOHOTKEY */
/*/////////////////////////////////////////////////////////////////////////*/
/* Note that the following flags are checked every time the window gets a
* WM_SIZE message, so the style of the window can be changed "on-the-fly". * If NORESIZE is set, then the app is responsible for all control placement * and sizing. If NOPARENTALIGN is set, then the app is responsible for * placement. If neither is set, the app just needs to send a WM_SIZE * message for the window to be positioned and sized correctly whenever the * parent window size changes. * Note that for STATUS bars, CCS_BOTTOM is the default, for HEADER bars, * CCS_NOMOVEY is the default, and for TOOL bars, CCS_TOP is the default. */ #define CCS_TOP 0x00000001L
/* This flag means the status bar should be "top" aligned. If the
* NOPARENTALIGN flag is set, then the control keeps the same top, left, and * width measurements, but the height is adjusted to the default, otherwise * the status bar is positioned at the top of the parent window such that * its client area is as wide as the parent window and its client origin is * the same as its parent. * Similarly, if this flag is not set, the control is bottom-aligned, either * with its original rect or its parent rect, depending on the NOPARENTALIGN * flag. */ #define CCS_NOMOVEY 0x00000002L
/* This flag means the control may be resized and moved horizontally (if the
* CCS_NORESIZE flag is not set), but it will not move vertically when a * WM_SIZE message comes through. */ #define CCS_BOTTOM 0x00000003L
/* Same as CCS_TOP, only on the bottom.
*/ #define CCS_NORESIZE 0x00000004L
/* This flag means that the size given when creating or resizing is exact,
* and the control should not resize itself to the default height or width */ #define CCS_NOPARENTALIGN 0x00000008L
/* This flag means that the control should not "snap" to the top or bottom
* or the parent window, but should keep the same placement it was given */ #define CCS_NOHILITE 0x00000010L
/* Don't draw the one pixel highlight at the top of the control
*/ #define CCS_ADJUSTABLE 0x00000020L
/* This allows a toolbar (header bar?) to be configured by the user.
*/ #define CCS_NODIVIDER 0x00000040L
/* Don't draw the 2 pixel highlight at top of control (toolbar)
*/
/*/////////////////////////////////////////////////////////////////////////*/
//================ LISTVIEW APIS ===========================================
//
// Class name: SysListView (WC_LISTVIEW)
//
// The SysListView control provides for a group of items which are displayed
// as a name and/or an associated icon and associated sub-items, in one of
// several organizations, depending on current style settings:
// * The Icon Format (LVS_ICON)
// The control arranges standard-sized icons on an invisible grid
// with their text caption below the icon. The user can drag icons to
// rearrange them freely, even overlapping each other.
// * The Small Icon Format (LVS_SMALLICON)
// The control arranges half-sized icons on an invisible columnar grid
// like a multi-column owner-draw listbox, with the caption of each
// item to the icon's right. The user can still rearrange items
// freely to taste. Converting from LVS_ICON to LVS_SMALLICON and back
// will attempt to preserve approximate relative positions of
// repositioned items.
// * The List Format (LVS_LIST)
// The control enforces a multi-column list of small-icon items with
// each item's caption to the right. No free rearranging is possible.
// * The Report Format (LVS_REPORT)
// The control enforces a single-column list of small-icon items with
// each item's caption to the right, and further columns used for item-
// specific sub-item text. The columns are capped with a SysHeader
// bar (unless specified) which allows the user to change the relative
// widths of each sub-item column.
//
// The icons and small-icons presented may be assigned as indices into
// an ImageList of the appropriate size. These ImageLists (either custom
// lists or copies of the system lists) are assigned to the control by the
// owner at initialization time or at any later time.
//
// Text and icon values may be "late-bound," or assigned by a callback
// routine as required by the control. For example, if it would be slow to
// compute the correct icon or caption for an item, the item can be assigned
// special values which indicate that they should be computed only as the
// items become visible (say, for a long list of items being scrolled into
// view).
//
// Each item has a state, which can be (nearly) any combination of the
// following attributes, mostly managed automatically by the control:
// * Selected (LVIS_SELECTED)
// The item appears selected. The appearance of selected items
// depends on whether the control has the focus, and the selection
// system colors.
// * Focused (LVIS_FOCUSED)
// One item at a time may be focused. The item is surrounded with a
// standard focus-rectangle.
// * Marked (LVIS_CUT)
// REVIEW: Call this "Checked"?
// * Disabled (LVIS_DISABLED)
// The item is drawn with the standard disabled style and coloring.
// * Hidden (LVIS_HIDDEN)
// The item is not visible nor does it respond to user interaction.
// * Drop-Highlighted (LVIS_DROPHILITED)
// The item appears marked when the user drags an object over it, if
// it can accept the object as a drop-target.
// * Link/Alias/Shortcut (LVIS_LINK)
// The item's text has a standard link-indicator appended (Foo >>).
//
// There are notifications that allow applications to determine when an item
// has been clicked or double clicked, caption text changes have occured,
// drag tracking is occuring, widths of columns have changed, etc.
//
//////////////////////////////////////////////////////////////////////////////
#ifdef WIN32
#define WC_LISTVIEW "SysListView32"
#else
#define WC_LISTVIEW "SysListView"
#endif
// ListView styles
//
// view type styles (we only have 16 bits to use here)
#define LVS_ICON 0x0000
#define LVS_REPORT 0x0001
#define LVS_SMALLICON 0x0002
#define LVS_LIST 0x0003
#define LVS_TYPEMASK 0x0003
// shared styles
#define LVS_SINGLESEL 0x0004
#define LVS_SHOWSELALWAYS 0x0008
#define LVS_SORTASCENDING 0x0010
#define LVS_SORTDESCENDING 0x0020
#define LVS_SHAREIMAGELISTS 0x0040
#define LVS_NOLABELWRAP 0x0080
#define LVS_AUTOARRANGE 0x0100
#define LVS_EDITLABELS 0x0200
#define LVS_NOITEMDATA 0x1000
#define LVS_NOSCROLL 0x2000
/// the fields below are reserved for style specific settings.
#define LVS_TYPESTYLEMASK 0xfc00 // the mask for all these styles
// Large icon.
#define LVS_ALIGNTOP 0x0000
#define LVS_ALIGNBOTTOM 0x0400
#define LVS_ALIGNLEFT 0x0800
#define LVS_ALIGNRIGHT 0x0c00
#define LVS_ALIGNMASK 0x0c00
// Report view.
#define LVS_OWNERDRAWFIXED 0x0400
#define LVS_NOCOLUMNHEADER 0x4000
#define LVS_NOSORTHEADER 0x8000
// COLORREF ListView_GetBkColor(HWND hwnd);
#define LVM_GETBKCOLOR (LVM_FIRST + 0)
#define ListView_GetBkColor(hwnd) \
(COLORREF)SendMessage((hwnd), LVM_GETBKCOLOR, 0, 0L)
// BOOL ListView_SetBkColor(HWND hwnd, COLORREF clrBk);
#define LVM_SETBKCOLOR (LVM_FIRST + 1)
#define ListView_SetBkColor(hwnd, clrBk) \
(BOOL)SendMessage((hwnd), LVM_SETBKCOLOR, 0, (LPARAM)(COLORREF)(clrBk))
// HIMAGELIST ListView_GetImageList(HWND hwnd, int iImageList);
#define LVM_GETIMAGELIST (LVM_FIRST + 2)
#define ListView_GetImageList(hwnd, iImageList) \
(HIMAGELIST)SendMessage((hwnd), LVM_GETIMAGELIST, (WPARAM)(INT)(iImageList), 0L)
#define LVSIL_NORMAL 0
#define LVSIL_SMALL 1
#define LVSIL_STATE 2
// HIMAGELIST ListView_SetImageList(HWND hwnd, HIMAGELIST himl, int iImageList);
#define LVM_SETIMAGELIST (LVM_FIRST + 3)
#define ListView_SetImageList(hwnd, himl, iImageList) \
(HIMAGELIST)(UINT)SendMessage((hwnd), LVM_SETIMAGELIST, (WPARAM)(iImageList), (LPARAM)(UINT)(HIMAGELIST)(himl))
// int ListView_GetItemCount(HWND hwnd);
#define LVM_GETITEMCOUNT (LVM_FIRST + 4)
#define ListView_GetItemCount(hwnd) \
(int)SendMessage((hwnd), LVM_GETITEMCOUNT, 0, 0L)
// ListView Item structure
#define LVIF_TEXT 0x0001 // LV_ITEM.mask flags (indicate valid fields in LV_ITEM)
#define LVIF_IMAGE 0x0002
#define LVIF_PARAM 0x0004
#define LVIF_STATE 0x0008
// State flags
#define LVIS_FOCUSED 0x0001 // LV_ITEM.state flags
#define LVIS_SELECTED 0x0002
#define LVIS_CUT 0x0004 // LVIS_MARKED
#define LVIS_DROPHILITED 0x0008
#define LVIS_DISABLED 0x0010
#define LVIS_HIDDEN 0x0020
#define LVIS_LINK 0x0040
#define LVIS_OVERLAYMASK 0x0F00 // used as ImageList overlay image indexes
#define LVIS_STATEIMAGEMASK 0xF000 // client bits for state image drawing
#define LVIS_USERMASK LVIS_STATEIMAGEMASK // BUGBUG: remove me.
#define INDEXTOSTATEIMAGEMASK(i) ((i) << 12)
typedef struct _LV_ITEM { UINT mask; // LVIF_ flags
int iItem; int iSubItem; UINT state; // LVIS_ flags
UINT stateMask; // LVIS_ flags (valid bits in state)
LPSTR pszText; int cchTextMax; int iImage; LPARAM lParam; } LV_ITEM;
// Values used to cause text/image GETDISPINFO callbacks
#define LPSTR_TEXTCALLBACK ((LPSTR)-1L)
#define I_IMAGECALLBACK (-1)
// BOOL ListView_GetItem(HWND hwnd, LV_ITEM FAR* pitem);
#define LVM_GETITEM (LVM_FIRST + 5)
#define ListView_GetItem(hwnd, pitem) \
(BOOL)SendMessage((hwnd), LVM_GETITEM, 0, (LPARAM)(LV_ITEM FAR*)(pitem))
// Sets items and subitems.
//
// BOOL ListView_SetItem(HWND hwnd, const LV_ITEM FAR* pitem);
#define LVM_SETITEM (LVM_FIRST + 6)
#define ListView_SetItem(hwnd, pitem) \
(BOOL)SendMessage((hwnd), LVM_SETITEM, 0, (LPARAM)(const LV_ITEM FAR*)(pitem))
// int ListView_InsertItem(HWND hwnd, const LV_ITEM FAR* pitem);
#define LVM_INSERTITEM (LVM_FIRST + 7)
#define ListView_InsertItem(hwnd, pitem) \
(int)SendMessage((hwnd), LVM_INSERTITEM, 0, (LPARAM)(const LV_ITEM FAR*)(pitem))
// Deletes the specified item along with all its subitems.
//
// BOOL ListView_DeleteItem(HWND hwnd, int i);
#define LVM_DELETEITEM (LVM_FIRST + 8)
#define ListView_DeleteItem(hwnd, i) \
(BOOL)SendMessage((hwnd), LVM_DELETEITEM, (WPARAM)(int)(i), 0L)
// BOOL ListView_DeleteAllItems(HWND hwnd);
#define LVM_DELETEALLITEMS (LVM_FIRST + 9)
#define ListView_DeleteAllItems(hwnd) \
(BOOL)SendMessage((hwnd), LVM_DELETEALLITEMS, 0, 0L)
// UINT ListView_GetCallbackMask(HWND hwnd);
#define LVM_GETCALLBACKMASK (LVM_FIRST + 10)
#define ListView_GetCallbackMask(hwnd) \
(BOOL)SendMessage((hwnd), LVM_GETCALLBACKMASK, 0, 0)
// BOOL ListView_SetCallbackMask(HWND hwnd, UINT mask);
#define LVM_SETCALLBACKMASK (LVM_FIRST + 11)
#define ListView_SetCallbackMask(hwnd, mask) \
(BOOL)SendMessage((hwnd), LVM_SETCALLBACKMASK, (WPARAM)(UINT)(mask), 0)
// ListView_GetNextItem flags (can be used in combination)
#define LVNI_ALL 0x0000
#define LVNI_FOCUSED 0x0001 // return only focused item
#define LVNI_SELECTED 0x0002 // return only selected items
#define LVNI_CUT 0x0004 // return only marked items
#define LVNI_DROPHILITED 0x0008 // return only drophilited items
#define LVNI_HIDDEN 0x0010 // return only hidden items
#define LVNI_PREVIOUS 0x0020 // Go backwards
#define LVNI_ABOVE 0x0100 // return item geometrically above
#define LVNI_BELOW 0x0200 // "" below
#define LVNI_TOLEFT 0x0400 // "" to left
#define LVNI_TORIGHT 0x0800 // "" to right (NOTE: these four are
// mutually exclusive, but
// can be used with other LVNI's)
// int ListView_GetNextItem(HWND hwnd, int i, UINT flags);
#define LVM_GETNEXTITEM (LVM_FIRST + 12)
#define ListView_GetNextItem(hwnd, i, flags) \
(int)SendMessage((hwnd), LVM_GETNEXTITEM, (WPARAM)(int)(i), MAKELPARAM((flags), 0))
// ListView_FindInfo definitions
#define LVFI_PARAM 0x0001
#define LVFI_STRING 0x0002
#define LVFI_SUBSTRING 0x0004
#define LVFI_PARTIAL 0x0008
#define LVFI_NOCASE 0x0010
#define LVFI_WRAP 0x0020
typedef struct _LV_FINDINFO { UINT flags; LPCSTR psz; LPARAM lParam; } LV_FINDINFO;
// int ListView_FindItem(HWND hwnd, int iStart, const LV_FINDINFO FAR* plvfi);
#define LVM_FINDITEM (LVM_FIRST + 13)
#define ListView_FindItem(hwnd, iStart, plvfi) \
(int)SendMessage((hwnd), LVM_FINDITEM, (WPARAM)(int)(iStart), (LPARAM)(const LV_FINDINFO FAR*)(plvfi))
#define LVIR_BOUNDS 0
#define LVIR_ICON 1
#define LVIR_LABEL 2
// Rectangle bounding all or part of item, based on LVIR_* code. Rect is returned in view coords
// BOOL ListView_GetItemRect(HWND hwndLV, int i, RECT FAR* prc, int code);
#define LVM_GETITEMRECT (LVM_FIRST + 14)
#define ListView_GetItemRect(hwnd, i, prc, code) \
((prc)->left = (code), (BOOL)SendMessage((hwnd), LVM_GETITEMRECT, (WPARAM)(int)(i), (LPARAM)(RECT FAR*)(prc)))
// Move top-left corner of item to (x, y), specified in view rect relative coords
// (icon and small view only)
// BOOL ListView_SetItemPosition(HWND hwndLV, int i, int x, int y);
#define LVM_SETITEMPOSITION (LVM_FIRST + 15)
#define ListView_SetItemPosition(hwndLV, i, x, y) \
(BOOL)SendMessage((hwndLV), LVM_SETITEMPOSITION, (WPARAM)(int)(i), MAKELPARAM((x), (y)))
// BOOL ListView_GetItemPosition(HWND hwndLV, int i, POINT FAR* ppt);
#define LVM_GETITEMPOSITION (LVM_FIRST + 16)
#define ListView_GetItemPosition(hwndLV, i, ppt) \
(BOOL)SendMessage((hwndLV), LVM_GETITEMPOSITION, (WPARAM)(int)(i), (LPARAM)(POINT FAR*)(ppt))
// Get column width of string
// int ListView_GetStringWidth(HWND hwndLV, LPCSTR psz);
#define LVM_GETSTRINGWIDTH (LVM_FIRST + 17)
#define ListView_GetStringWidth(hwndLV, psz) \
(int)SendMessage((hwndLV), LVM_GETSTRINGWIDTH, 0, (LPARAM)(LPCSTR)(psz))
// Hit test item. Returns item at (x,y), or -1 if not on an item.
// Combination of LVHT_ values *pflags, indicating where the cursor
// is relative to edges of ListView window (above, below, right, left)
// or whether (x, y) is over icon, label, or inside window but not on item.
// int ListView_HitTest(HWND hwndLV, LV_HITTESTINFO FAR* pinfo);
// ItemHitTest flag values
#define LVHT_NOWHERE 0x0001
#define LVHT_ONITEMICON 0x0002
#define LVHT_ONITEMLABEL 0x0004
#define LVHT_ONITEMSTATEICON 0x0008
#define LVHT_ONITEM (LVHT_ONITEMICON | LVHT_ONITEMLABEL | LVHT_ONITEMSTATEICON)
#define LVHT_ABOVE 0x0008
#define LVHT_BELOW 0x0010
#define LVHT_TORIGHT 0x0020
#define LVHT_TOLEFT 0x0040
typedef struct _LV_HITTESTINFO { POINT pt; // in: client coords
UINT flags; // out: LVHT_ flags
int iItem; // out: item
} LV_HITTESTINFO;
// int ListView_HitTest(HWND hwndLV, LV_HITTESTINFO FAR* pinfo);
#define LVM_HITTEST (LVM_FIRST + 18)
#define ListView_HitTest(hwndLV, pinfo) \
(int)SendMessage((hwndLV), LVM_HITTEST, 0, (LPARAM)(LV_HITTESTINFO FAR*)(pinfo))
// Return view rectangle, relative to window
// BOOL ListView_GetViewRect(HWND hwndLV, RECT FAR* prcVis);
// Scroll an item into view if not wholly or partially visible
// BOOL ListView_EnsureVisible(HWND hwndLV, int i, BOOL fPartialOK);
#define LVM_ENSUREVISIBLE (LVM_FIRST + 19)
#define ListView_EnsureVisible(hwndLV, i, fPartialOK) \
(BOOL)SendMessage((hwndLV), LVM_ENSUREVISIBLE, (WPARAM)(int)(i), MAKELPARAM((fPartialOK), 0))
// Scroll listview -- offsets origin of view rectangle by dx, dy
// BOOL ListView_Scroll(HWND hwndLV, int dx, int dy);
#define LVM_SCROLL (LVM_FIRST + 20)
#define ListView_Scroll(hwndLV, dx, dy) \
(BOOL)SendMessage((hwndLV), LVM_SCROLL, 0, MAKELPARAM((dx), (dy)))
// Force eventual redraw of range of items (redraw doesn't occur
// until WM_PAINT processed -- call UpdateWindow() after to redraw right away)
// BOOL ListView_RedrawItems(HWND hwndLV, int iFirst, int iLast);
#define LVM_REDRAWITEMS (LVM_FIRST + 21)
#define ListView_RedrawItems(hwndLV, iFirst, iLast) \
(BOOL)SendMessage((hwndLV), LVM_REDRAWITEMS, 0, MAKELPARAM((iFirst), (iLast)))
// Arrange style
#define LVA_DEFAULT 0x0000
#define LVA_ALIGNLEFT 0x0001
#define LVA_ALIGNTOP 0x0002
#define LVA_ALIGNRIGHT 0x0003
#define LVA_ALIGNBOTTOM 0x0004
#define LVA_SNAPTOGRID 0x0005
#define LVA_SORTASCENDING 0x0100 // can be used in combo with above LVA_* values
#define LVA_SORTDESCENDING 0x0200 // ""
// Arrange icons according to LVA_* code
// BOOL ListView_Arrange(HWND hwndLV, UINT code);
#define LVM_ARRANGE (LVM_FIRST + 22)
#define ListView_Arrange(hwndLV, code) \
(BOOL)SendMessage((hwndLV), LVM_ARRANGE, (WPARAM)(UINT)(code), 0L)
// Begin editing the label of a control. Implicitly selects and focuses
// item. Send WM_CANCELMODE to cancel.
// HWND ListView_EditLabel(HWND hwndLV, int i);
#define LVM_EDITLABEL (LVM_FIRST + 23)
#define ListView_EditLabel(hwndLV, i) \
(HWND)SendMessage((hwndLV), LVM_EDITLABEL, (WPARAM)(int)(i), 0L)
// Return edit control being used for editing. Subclass OK, but
// don't destroy. Will be destroyed when editing is finished.
//HWND ListView_GetEditControl(HWND hwndLV);
#define LVM_GETEDITCONTROL (LVM_FIRST + 24)
#define ListView_GetEditControl(hwndLV) \
(HWND)SendMessage((hwndLV), LVM_GETEDITCONTROL, 0, 0L)
typedef struct _LV_COLUMN { UINT mask; int fmt; int cx; LPSTR pszText; int cchTextMax; int iSubItem; // subitem to display
} LV_COLUMN;
// LV_COLUMN mask values
#define LVCF_FMT 0x0001
#define LVCF_WIDTH 0x0002
#define LVCF_TEXT 0x0004
#define LVCF_SUBITEM 0x0008
// Column format codes
#define LVCFMT_LEFT 0
#define LVCFMT_RIGHT 1
#define LVCFMT_CENTER 2
// Set/Query column info
// BOOL ListView_GetColumn(HWND hwndLV, int iCol, LV_COLUMN FAR* pcol);
#define LVM_GETCOLUMN (LVM_FIRST + 25)
#define ListView_GetColumn(hwnd, iCol, pcol) \
(BOOL)SendMessage((hwnd), LVM_GETCOLUMN, (WPARAM)(int)(iCol), (LPARAM)(LV_COLUMN FAR*)(pcol))
// BOOL ListView_SetColumn(HWND hwndLV, int iCol, LV_COLUMN FAR* pcol);
#define LVM_SETCOLUMN (LVM_FIRST + 26)
#define ListView_SetColumn(hwnd, iCol, pcol) \
(BOOL)SendMessage((hwnd), LVM_SETCOLUMN, (WPARAM)(int)(iCol), (LPARAM)(const LV_COLUMN FAR*)(pcol))
// insert/delete report view column
// int ListView_InsertColumn(HWND hwndLV, int iCol, const LV_COLUMN FAR* pcol);
#define LVM_INSERTCOLUMN (LVM_FIRST + 27)
#define ListView_InsertColumn(hwnd, iCol, pcol) \
(int)SendMessage((hwnd), LVM_INSERTCOLUMN, (WPARAM)(int)(iCol), (LPARAM)(const LV_COLUMN FAR*)(pcol))
// BOOL ListView_DeleteColumn(HWND hwndLV, int iCol);
#define LVM_DELETECOLUMN (LVM_FIRST + 28)
#define ListView_DeleteColumn(hwnd, iCol) \
(BOOL)SendMessage((hwnd), LVM_DELETECOLUMN, (WPARAM)(int)(iCol), 0)
#define LVM_GETCOLUMNWIDTH (LVM_FIRST + 29)
#define ListView_GetColumnWidth(hwnd, iCol) \
(int)SendMessage((hwnd), LVM_GETCOLUMNWIDTH, (WPARAM)(int)(iCol), 0)
#define LVSCW_AUTOSIZE -1
#define LVSCW_AUTOSIZE_USEHEADER -2
#define LVM_SETCOLUMNWIDTH (LVM_FIRST + 30)
#define ListView_SetColumnWidth(hwnd, iCol, cx) \
(BOOL)SendMessage((hwnd), LVM_SETCOLUMNWIDTH, (WPARAM)(int)(iCol), MAKELPARAM((cx), 0))
// HIMAGELIST ListView_CreateDragImage(HWND hwndLV, int iItem, LPPOINT lpptUpLeft);
#define LVM_CREATEDRAGIMAGE (LVM_FIRST + 33)
#define ListView_CreateDragImage(hwnd, i, lpptUpLeft) \
(HIMAGELIST)SendMessage((hwnd), LVM_CREATEDRAGIMAGE, (WPARAM)(int)(i), (LPARAM)(LPPOINT)(lpptUpLeft))
// BOOL ListView_GetViewRect(HWND hwndLV, RECT FAR* prc);
#define LVM_GETVIEWRECT (LVM_FIRST + 34)
#define ListView_GetViewRect(hwnd, prc) \
(BOOL)SendMessage((hwnd), LVM_GETVIEWRECT, 0, (LPARAM)(RECT FAR*)(prc))
// get/set text and textbk color for text drawing. these override
// the standard window/windowtext settings. they do NOT override
// when drawing selected text.
// COLORREF ListView_GetTextColor(HWND hwnd);
#define LVM_GETTEXTCOLOR (LVM_FIRST + 35)
#define ListView_GetTextColor(hwnd) \
(COLORREF)SendMessage((hwnd), LVM_GETTEXTCOLOR, 0, 0L)
// BOOL ListView_SetTextColor(HWND hwnd, COLORREF clrText);
#define LVM_SETTEXTCOLOR (LVM_FIRST + 36)
#define ListView_SetTextColor(hwnd, clrText) \
(BOOL)SendMessage((hwnd), LVM_SETTEXTCOLOR, 0, (LPARAM)(COLORREF)(clrText))
// COLORREF ListView_GetTextBkColor(HWND hwnd);
#define LVM_GETTEXTBKCOLOR (LVM_FIRST + 37)
#define ListView_GetTextBkColor(hwnd) \
(COLORREF)SendMessage((hwnd), LVM_GETTEXTBKCOLOR, 0, 0L)
// BOOL ListView_SetTextBkColor(HWND hwnd, COLORREF clrTextBk);
#define LVM_SETTEXTBKCOLOR (LVM_FIRST + 38)
#define ListView_SetTextBkColor(hwnd, clrTextBk) \
(BOOL)SendMessage((hwnd), LVM_SETTEXTBKCOLOR, 0, (LPARAM)(COLORREF)(clrTextBk))
// messages for getting the index of the first visible item
#define LVM_GETTOPINDEX (LVM_FIRST + 39)
#define ListView_GetTopIndex(hwndLV, ppt) \
(int)SendMessage((hwndLV), LVM_GETTOPINDEX, 0, 0)
// Message for getting the count of items per page
#define LVM_GETCOUNTPERPAGE (LVM_FIRST + 40)
#define ListView_GetCountPerPage(hwndLV, ppt) \
(int)SendMessage((hwndLV), LVM_GETCOUNTPERPAGE, 0, 0)
// Message for getting the listview origin, which is needed for SetItemPos...
#define LVM_GETORIGIN (LVM_FIRST + 41)
#define ListView_GetOrigin(hwndLV, ppt) \
(BOOL)SendMessage((hwndLV), LVM_GETORIGIN, (WPARAM)0, (LPARAM)(POINT FAR*)(ppt))
// Message for getting the count of items per page
#define LVM_UPDATE (LVM_FIRST + 42)
#define ListView_Update(hwndLV, i) \
(BOOL)SendMessage((hwndLV), LVM_UPDATE, (WPARAM)i, 0L)
// set and item's state. this macro will return VOID. but the
// message returns BOOL success.
#define LVM_SETITEMSTATE (LVM_FIRST + 43)
#define ListView_SetItemState(hwndLV, i, data, mask) \
{ LV_ITEM lvi;\ lvi.stateMask = mask;\ lvi.state = data;\ SendMessage((hwndLV), LVM_SETITEMSTATE, (WPARAM)i, (LPARAM)(LV_ITEM FAR *)&lvi);\ }
// get the item's state
#define LVM_GETITEMSTATE (LVM_FIRST + 44)
#define ListView_GetItemState(hwndLV, i, mask) \
(UINT)SendMessage((hwndLV), LVM_GETITEMSTATE, (WPARAM)i, (LPARAM)mask)
// get the item text.
// if you want the int return value of how the buff size, you call it yourself.
#define LVM_GETITEMTEXT (LVM_FIRST + 45)
#define ListView_GetItemText(hwndLV, i, iSubItem_, pszText_, cchTextMax_) \
{ LV_ITEM lvi;\ lvi.iSubItem = iSubItem_;\ lvi.cchTextMax = cchTextMax_;\ lvi.pszText = pszText_;\ SendMessage((hwndLV), LVM_GETITEMTEXT, (WPARAM)i, (LPARAM)(LV_ITEM FAR *)&lvi);\ }
// get the item text.
// if you want the int return value (BOOL) success do it yourself
#define LVM_SETITEMTEXT (LVM_FIRST + 46)
#define ListView_SetItemText(hwndLV, i, iSubItem_, pszText_) \
{ LV_ITEM lvi;\ lvi.iSubItem = iSubItem_;\ lvi.pszText = pszText_;\ SendMessage((hwndLV), LVM_SETITEMTEXT, (WPARAM)i, (LPARAM)(LV_ITEM FAR *)&lvi);\ }
// tell the listview that you are going to add nItems lot of items
#define LVM_SETITEMCOUNT (LVM_FIRST + 47)
#define ListView_SetItemCount(hwndLV, cItems) \
SendMessage((hwndLV), LVM_SETITEMCOUNT, (WPARAM)cItems, 0)
typedef int (CALLBACK *PFNLVCOMPARE)(LPARAM, LPARAM, LPARAM);
// tell the listview to resort the items
#define LVM_SORTITEMS (LVM_FIRST + 48)
#define ListView_SortItems(hwndLV, _pfnCompare, _lPrm) \
(BOOL)SendMessage((hwndLV), LVM_SORTITEMS, (WPARAM)(LPARAM)_lPrm, \ (LPARAM)(PFNLVCOMPARE)_pfnCompare)
// void ListView_SetItemPosition(HWND hwndLV, int i, int x, int y);
#define LVM_SETITEMPOSITION32 (LVM_FIRST + 49)
#define ListView_SetItemPosition32(hwndLV, i, x, y) \
{ POINT ptNewPos = {x,y}; \ SendMessage((hwndLV), LVM_SETITEMPOSITION32, (WPARAM)(int)(i), (LPARAM)&ptNewPos); \ }
// get the number of items selected
#define LVM_GETSELECTEDCOUNT (LVM_FIRST + 50)
#define ListView_GetSelectedCount(hwndLV) \
(UINT)SendMessage((hwndLV), LVM_GETSELECTEDCOUNT, 0, 0L)
#define LVM_GETITEMSPACING (LVM_FIRST + 51)
#define ListView_GetItemSpacing(hwndLV, fSmall) \
(DWORD)SendMessage((hwndLV), LVM_GETITEMSPACING, fSmall, 0L)
// ListView notification codes
// Structure used by all ListView control notifications.
// Not all fields supply useful info for all notifications:
// iItem will be -1 and others 0 if not used.
// Some return a BOOL, too.
//
typedef struct _NM_LISTVIEW { NMHDR hdr; int iItem; int iSubItem; UINT uNewState; // Combination of LVIS_* (if uChanged & LVIF_STATE)
UINT uOldState; // Combination of LVIS_*
UINT uChanged; // Combination of LVIF_* indicating what changed
POINT ptAction; // Only valid for LVN_BEGINDRAG and LVN_BEGINRDRAG
LPARAM lParam; // Only valid for LVN_DELETEITEM
} NM_LISTVIEW;
#define LVN_ITEMCHANGING (LVN_FIRST-0) // lParam -> NM_LISTVIEW: item changing. Return FALSE to disallow
#define LVN_ITEMCHANGED (LVN_FIRST-1) // item changed.
#define LVN_INSERTITEM (LVN_FIRST-2)
#define LVN_DELETEITEM (LVN_FIRST-3)
#define LVN_DELETEALLITEMS (LVN_FIRST-4)
#define LVN_BEGINLABELEDIT (LVN_FIRST-5) // lParam -> LV_DISPINFO: start of label editing
#define LVN_ENDLABELEDIT (LVN_FIRST-6) // lParam -> LV_DISPINFO: end of label editing
// (iItem == -1 if cancel)
//(LVN_FIRST-7) not used
#define LVN_COLUMNCLICK (LVN_FIRST-8) // column identified by iItem was clicked
#define LVN_BEGINDRAG (LVN_FIRST-9) // Start of drag operation requested
// (return FALSE if the app handles it)
#define LVN_ENDDRAG (LVN_FIRST-10) // End of dragging operation.
#define LVN_BEGINRDRAG (LVN_FIRST-11) // Start of button 2 dragging
#define LVN_ENDRDRAG (LVN_FIRST-12) // End of button 2 drag (not used yet)
#ifdef PW2
#define LVN_PEN (LVN_FIRST-20) // pen notifications
#endif //PW2
// LVN_DISPINFO notification
#define LVN_GETDISPINFO (LVN_FIRST-50) // lParam -> LV_DISPINFO
#define LVN_SETDISPINFO (LVN_FIRST-51) // lParam -> LV_DISPINFO
typedef struct _LV_DISPINFO { NMHDR hdr; LV_ITEM item; } LV_DISPINFO;
// LVN_KEYDOWN notification
#define LVN_KEYDOWN (LVN_FIRST-55)
typedef struct _LV_KEYDOWN { NMHDR hdr; WORD wVKey; UINT flags; } LV_KEYDOWN;
// ====== TREEVIEW APIs =================================================
//
// Class name: SysTreeView (WC_TREEVIEW)
//
// The SysTreeView control provides for a group of items which are
// displayed in a hierarchical organization. Each item may contain
// independent "sub-item" entries which are displayed below and indented
// from the parent item.
//
// Operation of this control is similar to the SysListView control above,
// except that sub-items are distinct entries, not supporting text elements
// belonging to the owning object (which is the case for the Report View
// mode of the SysListView).
//
// There are notifications that allow applications to determine when an item
// has been clicked or double clicked, caption text changes have occured,
// drag tracking is occuring, widths of columns have changed, node items
// are expanded, etc.
//
// NOTE: All "messages" below are documented as APIs; eventually these
// will be changed to window messages, and corresponding macros will be
// written that have the same signature as the APIs shown below.
//
#ifdef WIN32
#define WC_TREEVIEW "SysTreeView32"
#else
#define WC_TREEVIEW "SysTreeView"
#endif
// TreeView window styles
#define TVS_HASBUTTONS 0x0001 // draw "plus" & "minus" sign on nodes with children
#define TVS_HASLINES 0x0002 // draw lines between nodes
#define TVS_LINESATROOT 0x0004
#define TVS_EDITLABELS 0x0008 // alow text edit in place
#define TVS_DISABLEDRAGDROP 0x0010 // disable draggine notification of nodes
#define TVS_SHOWSELALWAYS 0x0020
typedef struct _TREEITEM FAR* HTREEITEM;
#define TVIF_TEXT 0x0001 // TV_ITEM.mask flags
#define TVIF_IMAGE 0x0002
#define TVIF_PARAM 0x0004
#define TVIF_STATE 0x0008
#define TVIF_HANDLE 0x0010
#define TVIF_SELECTEDIMAGE 0x0020
#define TVIF_CHILDREN 0x0040
// State flags
#define TVIS_FOCUSED 0x0001 // TV_ITEM.state flags
#define TVIS_SELECTED 0x0002
#define TVIS_CUT 0x0004 // TVIS_MARKED
#define TVIS_DROPHILITED 0x0008
#define TVIS_DISABLED 0x0010
#define TVIS_EXPANDED 0x0020
#define TVIS_EXPANDEDONCE 0x0040
#define TVIS_OVERLAYMASK 0x0F00 // used as ImageList overlay image indexes
#define TVIS_STATEIMAGEMASK 0xF000
#define TVIS_USERMASK 0xF000
#define I_CHILDRENCALLBACK (-1) // cChildren value for children callback
typedef struct _TV_ITEM { UINT mask; // TVIF_ flags
HTREEITEM hItem; // The item to be changed
UINT state; // TVIS_ flags
UINT stateMask; // TVIS_ flags (valid bits in state)
LPSTR pszText; // The text for this item
int cchTextMax; // The length of the pszText buffer
int iImage; // The index of the image for this item
int iSelectedImage; // the index of the selected imagex
int cChildren; // # of child nodes, I_CHILDRENCALLBACK for callback
LPARAM lParam; // App defined data
} TV_ITEM, FAR *LPTV_ITEM;
#define TVI_ROOT ((HTREEITEM)0xFFFF0000)
#define TVI_FIRST ((HTREEITEM)0xFFFF0001)
#define TVI_LAST ((HTREEITEM)0xFFFF0002)
#define TVI_SORT ((HTREEITEM)0xFFFF0003)
typedef struct _TV_INSERTSTRUCT { HTREEITEM hParent; // a valid HTREEITEM or TVI_ value
HTREEITEM hInsertAfter; // a valid HTREEITEM or TVI_ value
TV_ITEM item; } TV_INSERTSTRUCT, FAR *LPTV_INSERTSTRUCT;
#define TVM_INSERTITEM (TV_FIRST + 0)
#define TreeView_InsertItem(hwnd, lpis) \
(HTREEITEM)SendMessage((hwnd), TVM_INSERTITEM, 0, (LPARAM)(LPTV_INSERTSTRUCT)(lpis))
#define TVM_DELETEITEM (TV_FIRST + 1)
#define TreeView_DeleteItem(hwnd, hitem) \
(BOOL)SendMessage((hwnd), TVM_DELETEITEM, 0, (LPARAM)(HTREEITEM)(hitem))
#define TreeView_DeleteAllItems(hwnd) \
(BOOL)SendMessage((hwnd), TVM_DELETEITEM, 0, (LPARAM)TVI_ROOT)
#define TVM_EXPAND (TV_FIRST + 2)
#define TreeView_Expand(hwnd, hitem, code) \
(BOOL)SendMessage((hwnd), TVM_EXPAND, (WPARAM)code, (LPARAM)(HTREEITEM)(hitem))
// TreeView_Expand codes
#define TVE_COLLAPSE 0x0001
#define TVE_EXPAND 0x0002
#define TVE_TOGGLE 0x0003
#define TVE_COLLAPSERESET 0x8000 // remove all children when collapsing
#define TVM_GETITEMRECT (TV_FIRST + 4)
#define TreeView_GetItemRect(hwnd, hitem, prc, code) \
(*(HTREEITEM FAR *)prc = (hitem), (BOOL)SendMessage((hwnd), TVM_GETITEMRECT, (WPARAM)(code), (LPARAM)(RECT FAR*)(prc)))
#define TVM_GETCOUNT (TV_FIRST + 5)
#define TreeView_GetCount(hwnd) \
(UINT)SendMessage((hwnd), TVM_GETCOUNT, 0, 0)
#define TVM_GETINDENT (TV_FIRST + 6)
#define TreeView_GetIndent(hwnd) \
(UINT)SendMessage((hwnd), TVM_GETINDENT, 0, 0)
#define TVM_SETINDENT (TV_FIRST + 7)
#define TreeView_SetIndent(hwnd, indent) \
(BOOL)SendMessage((hwnd), TVM_SETINDENT, (WPARAM)indent, 0)
#define TVM_GETIMAGELIST (TV_FIRST + 8)
#define TreeView_GetImageList(hwnd, iImage) \
(HIMAGELIST)SendMessage((hwnd), TVM_GETIMAGELIST, iImage, 0)
#define TVSIL_NORMAL 0
#define TVSIL_STATE 2 // use TVIS_STATEIMAGEMASK as index into state imagelist
#define TVM_SETIMAGELIST (TV_FIRST + 9)
#define TreeView_SetImageList(hwnd, himl, iImage) \
(HIMAGELIST)SendMessage((hwnd), TVM_SETIMAGELIST, iImage, (LPARAM)(UINT)(HIMAGELIST)(himl))
#define TVM_GETNEXTITEM (TV_FIRST + 10)
#define TreeView_GetNextItem(hwnd, hitem, code) \
(HTREEITEM)SendMessage((hwnd), TVM_GETNEXTITEM, (WPARAM)code, (LPARAM)(HTREEITEM)(hitem))
// TreeView_GetNextItem & TreeView_SelectItem codes
#define TVGN_ROOT 0x0000 // GetNextItem()
#define TVGN_NEXT 0x0001 // GetNextItem()
#define TVGN_PREVIOUS 0x0002 // GetNextItem()
#define TVGN_PARENT 0x0003 // GetNextItem()
#define TVGN_CHILD 0x0004 // GetNextItem()
#define TVGN_FIRSTVISIBLE 0x0005 // GetNextItem() & SelectItem()
#define TVGN_NEXTVISIBLE 0x0006 // GetNextItem()
#define TVGN_PREVIOUSVISIBLE 0x0007 // GetNextItem()
#define TVGN_DROPHILITE 0x0008 // GetNextItem() & SelectItem()
#define TVGN_CARET 0x0009 // GetNextItem() & SelectItem()
#define TreeView_GetChild(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_CHILD)
#define TreeView_GetNextSibling(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_NEXT)
#define TreeView_GetPrevSibling(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_PREVIOUS)
#define TreeView_GetParent(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_PARENT)
#define TreeView_GetFirstVisible(hwnd) TreeView_GetNextItem(hwnd, NULL, TVGN_FIRSTVISIBLE)
#define TreeView_GetNextVisible(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_NEXTVISIBLE)
#define TreeView_GetPrevVisible(hwnd, hitem) TreeView_GetNextItem(hwnd, hitem, TVGN_PREVIOUSVISIBLE)
#define TreeView_GetSelection(hwnd) TreeView_GetNextItem(hwnd, NULL, TVGN_CARET)
#define TreeView_GetDropHilight(hwnd) TreeView_GetNextItem(hwnd, NULL, TVGN_DROPHILITE)
#define TreeView_GetRoot(hwnd) TreeView_GetNextItem(hwnd, NULL, TVGN_ROOT)
#define TVM_SELECTITEM (TV_FIRST + 11)
#define TreeView_Select(hwnd, hitem, code) \
(HTREEITEM)SendMessage((hwnd), TVM_SELECTITEM, (WPARAM)code, (LPARAM)(HTREEITEM)(hitem))
#define TreeView_SelectItem(hwnd, hitem) TreeView_Select(hwnd, hitem, TVGN_CARET)
#define TreeView_SelectDropTarget(hwnd, hitem) TreeView_Select(hwnd, hitem, TVGN_DROPHILITE)
#define TVM_GETITEM (TV_FIRST + 12)
#define TreeView_GetItem(hwnd, pitem) \
(BOOL)SendMessage((hwnd), TVM_GETITEM, 0, (LPARAM)(TV_ITEM FAR*)(pitem))
#define TVM_SETITEM (TV_FIRST + 13)
#define TreeView_SetItem(hwnd, pitem) \
(BOOL)SendMessage((hwnd), TVM_SETITEM, 0, (LPARAM)(const TV_ITEM FAR*)(pitem))
#define TVM_EDITLABEL (TV_FIRST + 14)
#define TreeView_EditLabel(hwnd, hitem) \
(HWND)SendMessage((hwnd), TVM_EDITLABEL, 0, (LPARAM)(HTREEITEM)(hitem))
#define TVM_GETEDITCONTROL (TV_FIRST + 15)
#define TreeView_GetEditControl(hwnd) \
(HWND)SendMessage((hwnd), TVM_GETEDITCONTROL, 0, 0)
#define TVM_GETVISIBLECOUNT (TV_FIRST + 16)
#define TreeView_GetVisibleCount(hwnd) \
(UINT)SendMessage((hwnd), TVM_GETVISIBLECOUNT, 0, 0)
#define TVM_HITTEST (TV_FIRST + 17)
#define TreeView_HitTest(hwnd, lpht) \
(HTREEITEM)SendMessage((hwnd), TVM_HITTEST, 0, (LPARAM)(LPTV_HITTESTINFO)(lpht))
typedef struct _TV_HITTESTINFO { POINT pt; // in: client coords
UINT flags; // out: TVHT_ flags
HTREEITEM hItem; // out:
} TV_HITTESTINFO, FAR *LPTV_HITTESTINFO;
#define TVHT_NOWHERE 0x0001
#define TVHT_ONITEMICON 0x0002
#define TVHT_ONITEMLABEL 0x0004
#define TVHT_ONITEM (TVHT_ONITEMICON | TVHT_ONITEMLABEL | TVHT_ONITEMSTATEICON)
#define TVHT_ONITEMINDENT 0x0008
#define TVHT_ONITEMBUTTON 0x0010
#define TVHT_ONITEMRIGHT 0x0020
#define TVHT_ONITEMSTATEICON 0x0040
#define TVHT_ABOVE 0x0100
#define TVHT_BELOW 0x0200
#define TVHT_TORIGHT 0x0400
#define TVHT_TOLEFT 0x0800
#define TVM_CREATEDRAGIMAGE (TV_FIRST + 18)
#define TreeView_CreateDragImage(hwnd, hitem) \
(HIMAGELIST)SendMessage((hwnd), TVM_CREATEDRAGIMAGE, 0, (LPARAM)(HTREEITEM)(hitem))
#define TVM_SORTCHILDREN (TV_FIRST + 19)
#define TreeView_SortChildren(hwnd, hitem, recurse) \
(BOOL)SendMessage((hwnd), TVM_SORTCHILDREN, (WPARAM)recurse, (LPARAM)(HTREEITEM)(hitem))
#define TVM_ENSUREVISIBLE (TV_FIRST + 20)
#define TreeView_EnsureVisible(hwnd, hitem) \
(BOOL)SendMessage((hwnd), TVM_ENSUREVISIBLE, 0, (LPARAM)(HTREEITEM)(hitem))
#define TVM_SORTCHILDRENCB (TV_FIRST + 21)
#define TreeView_SortChildrenCB(hwnd, psort, recurse) \
(BOOL)SendMessage((hwnd), TVM_SORTCHILDRENCB, (WPARAM)recurse, \ (LPARAM)(LPTV_SORTCB)(psort))
typedef int (CALLBACK *PFNTVCOMPARE)(LPARAM lParam1, LPARAM lParam2, LPARAM lParamSort); typedef struct _TV_SORTCB { HTREEITEM hParent; PFNTVCOMPARE lpfnCompare; LPARAM lParam; } TV_SORTCB, FAR *LPTV_SORTCB;
// common notificaton structure for WM_NOTIFY sent to parent
// some fields are only valid on some notify messages
typedef struct _NM_TREEVIEW { NMHDR hdr; UINT action; // notification specific action
TV_ITEM itemOld; TV_ITEM itemNew; POINT ptDrag; } NM_TREEVIEW, FAR *LPNM_TREEVIEW;
#define TVN_SELCHANGING (TVN_FIRST-1)
#define TVN_SELCHANGED (TVN_FIRST-2)
// lParam -> NM_TREEVIEW
// NM_TREEVIEW.itemNew.hItem & NM_TREEVIEW.itemNew.lParam are valid
// NM_TREEVIEW.itemOld.hItem & NM_TREEVIEW.itemOld.lParam are valid
// NM_TREEVIEW.action is a TVE_ value indicating how the selcection changed
// TVN_SELCHANGING & TVN_SELCHANGED action values
#define TVC_UNKNOWN 0x0000
#define TVC_BYMOUSE 0x0001
#define TVC_BYKEYBOARD 0x0002
#define TVN_GETDISPINFO (TVN_FIRST-3)
#define TVN_SETDISPINFO (TVN_FIRST-4)
// lParam -> TV_DISPINFO structure
// TV_DISPINFO.item.hItem & TV_DISPINFO.item.lParam are valid
typedef struct _TV_DISPINFO { NMHDR hdr; TV_ITEM item; } TV_DISPINFO;
#define TVN_ITEMEXPANDING (TVN_FIRST-5)
#define TVN_ITEMEXPANDED (TVN_FIRST-6)
// lParam -> NM_TREEVIEW
// NM_TREEVIEW.itemNew.hItem & NM_TREEVIEW.itemNew.state & NM_TREEVIEW.itemNew.lParam are valid
// NM_TREEVIEW.action is TVE_ action and flags
#define TVN_BEGINDRAG (TVN_FIRST-7)
#define TVN_BEGINRDRAG (TVN_FIRST-8)
// lParam -> NM_TREEVIEW
// NM_TREEVIEW.itemNew.hItem & NM_TREEVIEW.itemNew.lParam are valid
// NM_TREEVIEW.ptDrag is start of drag in client coords
#define TVN_DELETEITEM (TVN_FIRST-9)
// lParam -> NM_TREEVIEW
// NM_TREEVIEW.itemOld.hItem & NM_TREEVIEW.itemOld.lParam are valid
#define TVN_BEGINLABELEDIT (TVN_FIRST-10)
#define TVN_ENDLABELEDIT (TVN_FIRST-11)
// lParam -> NM_TREEVIEW
// TV_DISPINFO.item.hItem & TV_DISPINFO.item.state & TV_DISPINFO.item.lParam are valid
#define TVN_KEYDOWN (TVN_FIRST-12)
// lParam -> TV_KEYDOWN
typedef struct _TV_KEYDOWN { NMHDR hdr; WORD wVKey; UINT flags; } TV_KEYDOWN;
//============================================================================
//
// Class name: SysTabControl (WC_TABCONTROL)
//
#ifdef WIN32
#define WC_TABCONTROL "SysTabControl32"
#else
#define WC_TABCONTROL "SysTabControl"
#endif
// window styles to control tab control behavior
#define TCS_FORCEICONLEFT 0x0010 // 0nly for fixed width mode
#define TCS_FORCELABELLEFT 0x0020 // 0nly for fixed width mode
#define TCS_SHAREIMAGELISTS 0x0040
#define TCS_TABS 0x0000 // default
#define TCS_BUTTONS 0x0100
#define TCS_SINGLELINE 0x0000 // default
#define TCS_MULTILINE 0x0200
#define TCS_RIGHTJUSTIFY 0x0000 // default
#define TCS_FIXEDWIDTH 0x0400
#define TCS_RAGGEDRIGHT 0x0800
#define TCS_FOCUSONBUTTONDOWN 0x1000
#define TCS_OWNERDRAWFIXED 0x2000
#define TCS_TOOLTIPS 0x4000
#define TCS_FOCUSNEVER 0x8000
#define TCM_FIRST 0x1300 // Tab Control messages
// COLORREF TabCtrl_GetBkColor(HWND hwnd);
#define TCM_GETBKCOLOR (TCM_FIRST + 0)
#define TabCtrl_GetBkColor(hwnd) \
(COLORREF)SendMessage((hwnd), TCM_GETBKCOLOR, 0, 0L)
// BOOL TabCtrl_SetBkColor(HWND hwnd, COLORREF clrBk);
#define TCM_SETBKCOLOR (TCM_FIRST + 1)
#define TabCtrl_SetBkColor(hwnd, clrBk) \
(BOOL)SendMessage((hwnd), TCM_SETBKCOLOR, 0, (LPARAM)(COLORREF)(clrBk))
// HIMAGELIST TabCtrl_GetImageList(HWND hwnd);
#define TCM_GETIMAGELIST (TCM_FIRST + 2)
#define TabCtrl_GetImageList(hwnd) \
(HIMAGELIST)SendMessage((hwnd), TCM_GETIMAGELIST, 0, 0L)
// this returns the old image list (null if no previous)
// BOOL TabCtrl_SetImageList(HWND hwnd, HIMAGELIST himl);
#define TCM_SETIMAGELIST (TCM_FIRST + 3)
#define TabCtrl_SetImageList(hwnd, himl) \
(HIMAGELIST)SendMessage((hwnd), TCM_SETIMAGELIST, 0, (LPARAM)(UINT)(HIMAGELIST)(himl))
// int TabCtrl_GetItemCount(HWND hwnd);
#define TCM_GETITEMCOUNT (TCM_FIRST + 4)
#define TabCtrl_GetItemCount(hwnd) \
(int)SendMessage((hwnd), TCM_GETITEMCOUNT, 0, 0L)
// TabView Item structure
#define TCIF_TEXT 0x0001 // TabView mask flags
#define TCIF_IMAGE 0x0002
#define TCIF_PARAM 0x0008
typedef struct _TC_ITEMHEADER { UINT mask; // TCIF_ bits
UINT lpReserved1; UINT lpReserved2; LPSTR pszText; int cchTextMax; int iImage; } TC_ITEMHEADER;
typedef struct _TC_ITEM { // This block must be identical to TC_TEIMHEADER
UINT mask; // TCIF_ bits
UINT lpReserved1; UINT lpReserved2; LPSTR pszText; int cchTextMax; int iImage;
LPARAM lParam; } TC_ITEM;
// BOOL TabCtrl_GetItem(HWND hwnd, int iItem, TC_ITEM FAR* pitem);
#define TCM_GETITEM (TCM_FIRST + 5)
#define TabCtrl_GetItem(hwnd, iItem, pitem) \
(BOOL)SendMessage((hwnd), TCM_GETITEM, (WPARAM)(int)iItem, (LPARAM)(TC_ITEM FAR*)(pitem))
// BOOL TabCtrl_SetItem(HWND hwnd, int iItem, TC_ITEM FAR* pitem);
#define TCM_SETITEM (TCM_FIRST + 6)
#define TabCtrl_SetItem(hwnd, iItem, pitem) \
(BOOL)SendMessage((hwnd), TCM_SETITEM, (WPARAM)(int)iItem, (LPARAM)(TC_ITEM FAR*)(pitem))
// int TabCtrl_InsertItem(HWND hwnd, int iItem, const TC_ITEM FAR* pitem);
#define TCM_INSERTITEM (TCM_FIRST + 7)
#define TabCtrl_InsertItem(hwnd, iItem, pitem) \
(int)SendMessage((hwnd), TCM_INSERTITEM, (WPARAM)(int)iItem, (LPARAM)(const TC_ITEM FAR*)(pitem))
// Deletes the specified item along with all its subitems.
//
// BOOL TabCtrl_DeleteItem(HWND hwnd, int i);
#define TCM_DELETEITEM (TCM_FIRST + 8)
#define TabCtrl_DeleteItem(hwnd, i) \
(BOOL)SendMessage((hwnd), TCM_DELETEITEM, (WPARAM)(int)(i), 0L)
// BOOL TabCtrl_DeleteAllItems(HWND hwnd);
#define TCM_DELETEALLITEMS (TCM_FIRST + 9)
#define TabCtrl_DeleteAllItems(hwnd) \
(BOOL)SendMessage((hwnd), TCM_DELETEALLITEMS, 0, 0L)
// Rectangle bounding all or part of item, based on code. Rect is returned in view coords
// BOOL TabCtrl_GetItemRect(HWND hwndTC, int i, RECT FAR* prc);
#define TCM_GETITEMRECT (TCM_FIRST + 10)
#define TabCtrl_GetItemRect(hwnd, i, prc) \
(BOOL)SendMessage((hwnd), TCM_GETITEMRECT, (WPARAM)(int)(i), (LPARAM)(RECT FAR*)(prc))
// BOOL TabCtrl_GetCurSel(HWND hwndTC);
#define TCM_GETCURSEL (TCM_FIRST + 11)
#define TabCtrl_GetCurSel(hwnd) \
(int)SendMessage((hwnd), TCM_GETCURSEL, 0, 0)
#define TCM_SETCURSEL (TCM_FIRST + 12)
#define TabCtrl_SetCurSel(hwnd, i) \
(int)SendMessage((hwnd), TCM_SETCURSEL, (WPARAM)i, 0)
// ItemHitTest flag values
#define TCHT_NOWHERE 0x0001
#define TCHT_ONITEMICON 0x0002
#define TCHT_ONITEMLABEL 0x0004
#define TCHT_ONITEM (TCHT_ONITEMICON | TCHT_ONITEMLABEL)
typedef struct _TC_HITTESTINFO { POINT pt; // in
UINT flags; // out
} TC_HITTESTINFO, FAR * LPTC_HITTESTINFO;
// int TabCtrl_HitTest(HWND hwndTC, TC_HITTESTINFO FAR* pinfo);
#define TCM_HITTEST (TCM_FIRST + 13)
#define TabCtrl_HitTest(hwndTC, pinfo) \
(int)SendMessage((hwndTC), TCM_HITTEST, 0, (LPARAM)(TC_HITTESTINFO FAR*)(pinfo))
// Set the size of extra byte (abExtra[]) for each item.
#define TCM_SETITEMEXTRA (TCM_FIRST + 14)
#define TabCtrl_SetItemExtra(hwndTC, cb) \
(BOOL)SendMessage((hwndTC), TCM_SETITEMEXTRA, (WPARAM)(cb), 0L)
// get/set text and textbk color for text drawing. these override
// the standard window/windowtext settings. they do NOT override
// when drawing selected text.
// COLORREF TabCtrl_GetTextColor(HWND hwnd);
#define TCM_GETTEXTCOLOR (TCM_FIRST + 35)
#define TabCtrl_GetTextColor(hwnd) \
(COLORREF)SendMessage((hwnd), TCM_GETTEXTCOLOR, 0, 0L)
// BOOL TabCtrl_SetTextColor(HWND hwnd, COLORREF clrText);
#define TCM_SETTEXTCOLOR (TCM_FIRST + 36)
#define TabCtrl_SetTextColor(hwnd, clrText) \
(BOOL)SendMessage((hwnd), TCM_SETTEXTCOLOR, 0, (LPARAM)(COLORREF)(clrText))
// COLORREF TabCtrl_GetTextBkColor(HWND hwnd);
#define TCM_GETTEXTBKCOLOR (TCM_FIRST + 37)
#define TabCtrl_GetTextColor(hwnd) \
(COLORREF)SendMessage((hwnd), TCM_GETTEXTCOLOR, 0, 0L)
// BOOL TabCtrl_SetTextBkColor(HWND hwnd, COLORREF clrTextBk);
#define TCM_SETTEXTBKCOLOR (TCM_FIRST + 38)
#define TabCtrl_SetTextBkColor(hwnd, clrTextBk) \
(BOOL)SendMessage((hwnd), TCM_SETTEXTBKCOLOR, 0, (LPARAM)(COLORREF)(clrTextBk))
#define TCM_ADJUSTRECT (TCM_FIRST + 40)
#define TabCtrl_AdjustRect(hwnd, bLarger, prc) \
(void)SendMessage(hwnd, TCM_ADJUSTRECT, (WPARAM)(BOOL)bLarger, (LPARAM)(RECT FAR *)prc)
#define TCM_SETITEMSIZE (TCM_FIRST + 41)
#define TabCtrl_SetItemSize(hwnd, x, y) \
(DWORD)SendMessage((hwnd), TCM_SETITEMSIZE, 0, MAKELPARAM(x,y))
#define TCM_REMOVEIMAGE (TCM_FIRST + 42)
#define TabCtrl_RemoveImage(hwnd, i) \
(void)SendMessage((hwnd), TCM_REMOVEIMAGE, i, 0L)
#define TCM_SETPADDING (TCM_FIRST + 43)
#define TabCtrl_SetPadding(hwnd, cx, cy) \
(void)SendMessage((hwnd), TCM_SETPADDING, 0, MAKELPARAM(cx, cy))
#define TCM_GETROWCOUNT (TCM_FIRST + 44)
#define TabCtrl_GetRowCount(hwnd) \
(int)SendMessage((hwnd), TCM_GETROWCOUNT, 0, 0L)
/* all params are NULL
* returns the hwnd for tooltips control or NULL */ #define TCM_GETTOOLTIPS (TCM_FIRST + 45)
#define TabCtrl_GetToolTips(hwnd) \
(HWND)SendMessage((hwnd), TCM_GETTOOLTIPS, 0, 0L)
/* wParam: HWND of ToolTips control to use
* lParam unused */ #define TCM_SETTOOLTIPS (TCM_FIRST + 46)
#define TabCtrl_SetToolTips(hwnd, hwndTT) \
(void)SendMessage((hwnd), TCM_SETTOOLTIPS, (WPARAM)hwndTT, 0L)
// this returns the item with the current focus.. which might not be
// the currently selected item, if the user is in the process of selecting a new
// item
// BOOL TabCtrl_GetCurFocus(HWND hwndTC);
#define TCM_GETCURFOCUS (TCM_FIRST + 47)
#define TabCtrl_GetCurFocus(hwnd) \
(int)SendMessage((hwnd), TCM_GETCURFOCUS, 0, 0)
// TabView notification codes
#define TCN_KEYDOWN (TCN_FIRST - 0)
typedef struct _TC_KEYDOWN { NMHDR hdr; WORD wVKey; UINT flags; } TC_KEYDOWN;
// selection has changed
#define TCN_SELCHANGE (TCN_FIRST - 1)
// selection changing away from current tab
// return: FALSE to continue, or TRUE to not change
#define TCN_SELCHANGING (TCN_FIRST - 2)
/*/////////////////////////////////////////////////////////////////////////*/ // Animate control
#ifndef NOANIMATE
/*
// OVERVIEW:
//
// The Animte control is a simple animation control, you can use it to
// have animaed controls in dialogs.
//
// what it animates are simple .AVI files from a resource.
// a simple AVI is a uncompressed or RLE compressed AVI file.
//
// the .AVI file must be placed in the resource with a type of "AVI"
//
// example:
//
// myapp.rc:
// MyAnimation AVI foobar.avi // must be simple RLE avifile
//
// myapp.c:
// Animate_Open(hwndA, "MyAnimation"); // open the resource
// Animate_Play(hwndA, 0, -1, -1); // play from start to finish and repeat
*/
#ifdef WIN32
#define ANIMATE_CLASS "SysAnimate32"
#else
#define ANIMATE_CLASS "SysAnimate"
#endif
/* STYLE BITS */
#define ACS_CENTER 0x0001 // center animation in window
#define ACS_TRANSPARENT 0x0002 // make animation transparent.
#define ACS_AUTOPLAY 0x0004 // start playing on open
/* MESSAGES */
#define ACM_OPEN (WM_USER+100)
/* wParam: not used, 0
// lParam: name of resource/file to open
// return: bool
*/
#define ACM_PLAY (WM_USER+101)
/* wParam: repeat count -1 = repeat forever.
// lParam: LOWORD=frame start 0 = first frame.
// HIWORD=play end -1 = last frame.
// return: bool
*/
#define ACM_STOP (WM_USER+102)
/* wParam: not used
// lParam: not used
// return: bool
*/
/* notify codes, sent via WM_COMMAND */
#define ACN_START 1 // file has started playing
#define ACN_STOP 2 // file has stopped playing
/* HELPER MACROS */
#define Animate_Create(hwndP, id, dwStyle, hInstance) \
CreateWindow(ANIMATE_CLASS, NULL, \ dwStyle, 0, 0, 0, 0, hwndP, (HMENU)(id), hInstance, NULL)
#define Animate_Open(hwnd, szName) (BOOL)SendMessage(hwnd, ACM_OPEN, 0, (LPARAM)(LPSTR)(szName))
#define Animate_Play(hwnd, from, to, rep) (BOOL)SendMessage(hwnd, ACM_PLAY, (WPARAM)(UINT)(rep), (LPARAM)MAKELONG(from, to))
#define Animate_Stop(hwnd) (BOOL)SendMessage(hwnd, ACM_STOP, 0, 0)
#define Animate_Close(hwnd) Animate_Open(hwnd, NULL)
#define Animate_Seek(hwnd, frame) Animate_Play(hwnd, frame, frame, 0)
#endif /* NOANIMATE */
// BUGBUG: move some place else
#ifdef __cplusplus
} /* end of 'extern "C" {' */ #endif
#endif /* _INC_COMMCTRL */
|