Leaked source code of windows server 2003
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33 lines
673 B

  1. MAJORCOMP=windows
  2. MINORCOMP=glsrv
  3. TARGETNAME=glsrv
  4. TARGETPATH=$(_OBJ_DIR)
  5. TARGETTYPE=DYNLINK
  6. LINKLIBS= \
  7. ..\dlist\$(O)\gldlist.lib \
  8. ..\generic\$(O)\glgen.lib \
  9. ..\pixel\$(O)\glpixel.lib \
  10. ..\soft\$(O)\glsoft.lib \
  11. ..\wgl\$(O)\glwgl.lib
  12. TARGETLIBS= \
  13. $(SDK_LIB_PATH)\kernel32.lib \
  14. $(SDK_LIB_PATH)\winsrv.lib
  15. # NTPROFILEINPUT=yes
  16. #
  17. # Setup for application developer to set breakpoints with windbg
  18. #
  19. !IFNDEF NTDEBUGTYPE
  20. NTDEBUGTYPE=coff
  21. !ENDIF
  22. SYNCHRONIZE_DRAIN=1
  23. SOURCES=glsrv.rc