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/*
** Copyright 1991,1992, Silicon Graphics, Inc. ** All Rights Reserved. ** ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; ** the contents of this file may not be disclosed to third parties, copied or ** duplicated in any form, in whole or in part, without the prior written ** permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to restrictions ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - ** rights reserved under the Copyright Laws of the United States. ** ** $Revision: 1.15 $ ** $Date: 1993/10/23 00:34:54 $ */ #include "precomp.h"
#pragma hdrstop
#include "listcomp.h"
#include "g_listop.h"
#include "lcfuncs.h"
#include "dlist.h"
#include "dlistopt.h"
#ifndef NT
// Move to dlist.
/*
** The code in here makes a lot of assumptions about the size of the ** various user types (GLfloat, GLint, etcetra). */
#define __GL_IMAGE_BITMAP 0
#define __GL_IMAGE_INDICES 1
#define __GL_IMAGE_RGBA 2
void __gllc_Bitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *oldbits) { __GLbitmap *bitmap; GLubyte *newbits; GLint imageSize; __GL_SETUP();
if ((width < 0) || (height < 0)) { __gllc_InvalidValue(gc); return; }
imageSize = height * ((width + 7) >> 3); imageSize = __GL_PAD(imageSize);
bitmap = (__GLbitmap *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(imageSize + sizeof(__GLbitmap)), DLIST_GENERIC_OP(Bitmap)); if (bitmap == NULL) return;
bitmap->width = width; bitmap->height = height; bitmap->xorig = xorig; bitmap->yorig = yorig; bitmap->xmove = xmove; bitmap->ymove = ymove; bitmap->imageSize = imageSize;
newbits = (GLubyte *)bitmap + sizeof(__GLbitmap); __glFillImage(gc, width, height, GL_COLOR_INDEX, GL_BITMAP, oldbits, newbits);
__glDlistAppendOp(gc, bitmap, __glle_Bitmap); }
const GLubyte *__glle_Bitmap(const GLubyte *PC) { const __GLbitmap *bitmap; __GL_SETUP(); GLuint beginMode;
bitmap = (const __GLbitmap *) PC;
beginMode = gc->beginMode; if (beginMode != __GL_NOT_IN_BEGIN) { if (beginMode == __GL_NEED_VALIDATE) { (*gc->procs.validate)(gc); gc->beginMode = __GL_NOT_IN_BEGIN; } else { __glSetError(GL_INVALID_OPERATION); return PC + sizeof(__GLbitmap) + bitmap->imageSize; } }
(*gc->procs.renderBitmap)(gc, bitmap, (const GLubyte *) (bitmap+1));
return PC + sizeof(__GLbitmap) + bitmap->imageSize; }
void FASTCALL __gllei_PolygonStipple(__GLcontext *gc, const GLubyte *bits) { if (__GL_IN_BEGIN()) { __glSetError(GL_INVALID_OPERATION); return; }
/*
** Just copy bits into stipple, convertPolygonStipple() will do the rest. */ __GL_MEMCOPY(&gc->state.polygonStipple.stipple[0], bits, sizeof(gc->state.polygonStipple.stipple)); (*gc->procs.convertPolygonStipple)(gc); #ifdef _MCD_
MCD_STATE_DIRTY(gc, POLYDRAW); #endif
}
void __gllc_PolygonStipple(const GLubyte *mask) { void *data; __GL_SETUP(); GLubyte *newbits;
newbits = (GLubyte *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(__glImageSize(32, 32, GL_COLOR_INDEX, GL_BITMAP)), DLIST_GENERIC_OP(PolygonStipple)); if (newbits == NULL) return;
__glFillImage(gc, 32, 32, GL_COLOR_INDEX, GL_BITMAP, mask, newbits);
__glDlistAppendOp(gc, newbits, __glle_PolygonStipple); }
const GLubyte *__glle_PolygonStipple(const GLubyte *PC) { __GL_SETUP();
__gllei_PolygonStipple(gc, (const GLubyte *) (PC)); return PC + __glImageSize(32, 32, GL_COLOR_INDEX, GL_BITMAP); }
typedef struct __GLmap1_Rec { GLenum target; __GLfloat u1; __GLfloat u2; GLint order; /* points */ } __GLmap1;
void __gllc_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { __GLmap1 *map1data; GLint k; GLint cmdsize; __GLfloat *data; __GL_SETUP(); k=__glEvalComputeK(target); if (k < 0) { __gllc_InvalidEnum(gc); return; }
if (order > gc->constants.maxEvalOrder || stride < k || order < 1 || u1 == u2) { __gllc_InvalidValue(gc); return; }
cmdsize = sizeof(__GLmap1) + __glMap1_size(k, order) * sizeof(__GLfloat);
map1data = (__GLmap1 *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(cmdsize), DLIST_GENERIC_OP(Map1)); if (map1data == NULL) return;
map1data->target = target; map1data->u1 = u1; map1data->u2 = u2; map1data->order = order; data = (__GLfloat *) ((GLubyte *)map1data + sizeof(__GLmap1)); __glFillMap1f(k, order, stride, points, data);
__glDlistAppendOp(gc, map1data, __glle_Map1); }
const GLubyte *__glle_Map1(const GLubyte *PC) { __GL_SETUP(); const __GLmap1 *map1data; GLint k;
map1data = (const __GLmap1 *) PC; k = __glEvalComputeK(map1data->target);
/* Stride of "k" matches internal stride */ #ifdef __GL_DOUBLE
(*gc->dispatchState->dispatch->Map1d) #else /* __GL_DOUBLE */
(*gc->dispatchState->dispatch->Map1f) #endif /* __GL_DOUBLE */
(map1data->target, map1data->u1, map1data->u2, k, map1data->order, (const __GLfloat *)(PC + sizeof(__GLmap1)));
return PC + sizeof(__GLmap1) + __glMap1_size(k, map1data->order) * sizeof(__GLfloat); }
void __gllc_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { __GLmap1 *map1data; GLint k; GLint cmdsize; __GLfloat *data; __GL_SETUP(); k=__glEvalComputeK(target); if (k < 0) { __gllc_InvalidEnum(gc); return; }
if (order > gc->constants.maxEvalOrder || stride < k || order < 1 || u1 == u2) { __gllc_InvalidValue(gc); return; }
cmdsize = sizeof(__GLmap1) + __glMap1_size(k, order) * sizeof(__GLfloat);
map1data = (__GLmap1 *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(cmdsize), DLIST_GENERIC_OP(Map1)); if (map1data == NULL) return;
map1data->target = target; map1data->u1 = u1; map1data->u2 = u2; map1data->order = order; data = (__GLfloat *) ((GLubyte *)map1data + sizeof(__GLmap1)); __glFillMap1d(k, order, stride, points, data);
__glDlistAppendOp(gc, map1data, __glle_Map1); }
typedef struct __GLmap2_Rec { GLenum target; __GLfloat u1; __GLfloat u2; GLint uorder; __GLfloat v1; __GLfloat v2; GLint vorder; /* points */ } __GLmap2;
void __gllc_Map2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { __GLmap2 *map2data; GLint k; GLint cmdsize; __GLfloat *data; __GL_SETUP();
k=__glEvalComputeK(target); if (k < 0) { __gllc_InvalidEnum(gc); return; }
if (vorder > gc->constants.maxEvalOrder || vstride < k || vorder < 1 || u1 == u2 || ustride < k || uorder > gc->constants.maxEvalOrder || uorder < 1 || v1 == v2) { __gllc_InvalidValue(gc); return; }
cmdsize = sizeof(__GLmap2) + __glMap2_size(k, uorder, vorder) * sizeof(__GLfloat);
map2data = (__GLmap2 *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(cmdsize), DLIST_GENERIC_OP(Map2)); if (map2data == NULL) return;
map2data->target = target; map2data->u1 = u1; map2data->u2 = u2; map2data->uorder = uorder; map2data->v1 = v1; map2data->v2 = v2; map2data->vorder = vorder;
data = (__GLfloat *) ((GLubyte *)map2data + sizeof(__GLmap2)); __glFillMap2f(k, uorder, vorder, ustride, vstride, points, data);
__glDlistAppendOp(gc, map2data, __glle_Map2); }
const GLubyte *__glle_Map2(const GLubyte *PC) { __GL_SETUP(); const __GLmap2 *map2data; GLint k;
map2data = (const __GLmap2 *) PC; k = __glEvalComputeK(map2data->target);
/* Stride of "k" and "k * vorder" matches internal strides */ #ifdef __GL_DOUBLE
(*gc->dispatchState->dispatch->Map2d) #else /* __GL_DOUBLE */
(*gc->dispatchState->dispatch->Map2f) #endif /* __GL_DOUBLE */
(map2data->target, map2data->u1, map2data->u2, k * map2data->vorder, map2data->uorder, map2data->v1, map2data->v2, k, map2data->vorder, (const __GLfloat *)(PC + sizeof(__GLmap2))); return PC + sizeof(__GLmap2) + __glMap2_size(k, map2data->uorder, map2data->vorder) * sizeof(__GLfloat); }
void __gllc_Map2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { __GLmap2 *map2data; GLint k; GLint cmdsize; __GLfloat *data; __GL_SETUP();
k=__glEvalComputeK(target); if (k < 0) { __gllc_InvalidEnum(gc); return; }
if (vorder > gc->constants.maxEvalOrder || vstride < k || vorder < 1 || u1 == u2 || ustride < k || uorder > gc->constants.maxEvalOrder || uorder < 1 || v1 == v2) { __gllc_InvalidValue(gc); return; }
cmdsize = sizeof(__GLmap2) + __glMap2_size(k, uorder, vorder) * sizeof(__GLfloat);
map2data = (__GLmap2 *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(cmdsize), DLIST_GENERIC_OP(Map2)); if (map2data == NULL) return;
map2data->target = target; map2data->u1 = u1; map2data->u2 = u2; map2data->uorder = uorder; map2data->v1 = v1; map2data->v2 = v2; map2data->vorder = vorder;
data = (__GLfloat *) ((GLubyte *)map2data + sizeof(__GLmap2)); __glFillMap2d(k, uorder, vorder, ustride, vstride, points, data);
__glDlistAppendOp(gc, map2data, __glle_Map2); }
typedef struct __GLdrawPixels_Rec { GLsizei width; GLsizei height; GLenum format; GLenum type; /* pixels */ } __GLdrawPixels;
const GLubyte *__glle_DrawPixels(const GLubyte *PC) { const __GLdrawPixels *pixdata; GLint imageSize; __GL_SETUP(); GLuint beginMode;
pixdata = (const __GLdrawPixels *) PC; imageSize = __glImageSize(pixdata->width, pixdata->height, pixdata->format, pixdata->type);
beginMode = gc->beginMode; if (beginMode != __GL_NOT_IN_BEGIN) { if (beginMode == __GL_NEED_VALIDATE) { (*gc->procs.validate)(gc); gc->beginMode = __GL_NOT_IN_BEGIN; } else { __glSetError(GL_INVALID_OPERATION); return PC + sizeof(__GLdrawPixels) + __GL_PAD(imageSize); } }
(*gc->procs.drawPixels)(gc, pixdata->width, pixdata->height, pixdata->format, pixdata->type, (const GLubyte *)(PC + sizeof(__GLdrawPixels)), GL_TRUE); return PC + sizeof(__GLdrawPixels) + __GL_PAD(imageSize); }
void __gllc_DrawPixels(GLint width, GLint height, GLenum format, GLenum type, const GLvoid *pixels) { __GLdrawPixels *pixdata; GLint imageSize; GLboolean index; __GL_SETUP();
if ((width < 0) || (height < 0)) { __gllc_InvalidValue(gc); return; } switch (format) { case GL_STENCIL_INDEX: case GL_COLOR_INDEX: index = GL_TRUE; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: #ifdef GL_EXT_bgra
case GL_BGR_EXT: case GL_BGRA_EXT: #endif
case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: case GL_DEPTH_COMPONENT: index = GL_FALSE; break; default: __gllc_InvalidEnum(gc); return; } switch (type) { case GL_BITMAP: if (!index) { __gllc_InvalidEnum(gc); return; } break; case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: break; default: __gllc_InvalidEnum(gc); return; }
imageSize = __glImageSize(width, height, format, type); imageSize = __GL_PAD(imageSize);
pixdata = (__GLdrawPixels *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(sizeof(__GLdrawPixels) + imageSize), DLIST_GENERIC_OP(DrawPixels)); if (pixdata == NULL) return;
pixdata->width = width; pixdata->height = height; pixdata->format = format; pixdata->type = type;
__glFillImage(gc, width, height, format, type, pixels, (GLubyte *)pixdata + sizeof(__GLdrawPixels));
__glDlistAppendOp(gc, pixdata, __glle_DrawPixels); }
typedef struct __GLtexImage1D_Rec { GLenum target; GLint level; GLint components; GLsizei width; GLint border; GLenum format; GLenum type; GLint imageSize; /* pixels */ } __GLtexImage1D;
const GLubyte *__glle_TexImage1D(const GLubyte *PC) { __GL_SETUP(); const __GLtexImage1D *data;
data = (const __GLtexImage1D *) PC; __gllei_TexImage1D(gc, data->target, data->level, data->components, data->width, data->border, data->format, data->type, (const GLubyte *)(PC + sizeof(__GLtexImage1D)));
return PC + sizeof(__GLtexImage1D) + __GL_PAD(data->imageSize); }
typedef struct __GLtexImage2D_Rec { GLenum target; GLint level; GLint components; GLsizei width; GLsizei height; GLint border; GLenum format; GLenum type; GLint imageSize; /* pixels */ } __GLtexImage2D;
const GLubyte *__glle_TexImage2D(const GLubyte *PC) { __GL_SETUP(); const __GLtexImage2D *data;
data = (const __GLtexImage2D *) PC; __gllei_TexImage2D(gc, data->target, data->level, data->components, data->width, data->height, data->border, data->format, data->type, (const GLubyte *)(PC + sizeof(__GLtexImage2D)));
return PC + sizeof(__GLtexImage2D) + __GL_PAD(data->imageSize); }
void __gllc_TexImage1D(GLenum target, GLint level, GLint components, GLint width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { __GLtexImage1D *texdata; GLint imageSize; GLboolean index; __GL_SETUP();
if (border < 0 || border > 1) { __gllc_InvalidValue(gc); return; } if (width < 0) { __gllc_InvalidValue(gc); return; } switch (format) { case GL_COLOR_INDEX: index = GL_TRUE; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: #ifdef GL_EXT_bgra
case GL_BGR_EXT: case GL_BGRA_EXT: #endif
case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: index = GL_FALSE; break; default: __gllc_InvalidEnum(gc); return; } switch (type) { case GL_BITMAP: if (!index) { __gllc_InvalidEnum(gc); return; } break; case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: break; default: __gllc_InvalidEnum(gc); return; }
if (target == GL_PROXY_TEXTURE_1D_EXT) { imageSize = 0; } else { imageSize = __glImageSize(width, 1, format, type); } imageSize = __GL_PAD(imageSize);
texdata = (__GLtexImage1D *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(sizeof(__GLtexImage1D)+imageSize), DLIST_GENERIC_OP(TexImage1D)); if (texdata == NULL) return;
texdata->target = target; texdata->level = level; texdata->components = components; texdata->width = width; texdata->border = border; texdata->format = format; texdata->type = type; texdata->imageSize = imageSize;
if (imageSize > 0 && pixels != NULL) { __glFillImage(gc, width, 1, format, type, pixels, (GLubyte *)texdata + sizeof(__GLtexImage1D)); }
__glDlistAppendOp(gc, texdata, __glle_TexImage1D); }
void __gllc_TexImage2D(GLenum target, GLint level, GLint components, GLint width, GLint height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { __GLtexImage2D *texdata; GLint imageSize; GLboolean index; __GL_SETUP();
if (border < 0 || border > 1) { __gllc_InvalidValue(gc); return; } if ((width < 0) || (height < 0)) { __gllc_InvalidValue(gc); return; } switch (format) { case GL_COLOR_INDEX: index = GL_TRUE; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: #ifdef GL_EXT_bgra
case GL_BGR_EXT: case GL_BGRA_EXT: #endif
case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: index = GL_FALSE; break; default: __gllc_InvalidEnum(gc); return; } switch (type) { case GL_BITMAP: if (!index) { __gllc_InvalidEnum(gc); return; } break; case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: break; default: __gllc_InvalidEnum(gc); return; }
if (target == GL_PROXY_TEXTURE_2D_EXT) { imageSize = 0; } else { imageSize = __glImageSize(width, height, format, type); } imageSize = __GL_PAD(imageSize);
texdata = (__GLtexImage2D *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(sizeof(__GLtexImage2D) + imageSize), DLIST_GENERIC_OP(TexImage2D)); if (texdata == NULL) return;
texdata->target = target; texdata->level = level; texdata->components = components; texdata->width = width; texdata->height = height; texdata->border = border; texdata->format = format; texdata->type = type; texdata->imageSize = imageSize;
if (imageSize > 0 && pixels != NULL) { __glFillImage(gc, width, height, format, type, pixels, (GLubyte *) (GLubyte *)texdata + sizeof(__GLtexImage2D)); }
__glDlistAppendOp(gc, texdata, __glle_TexImage2D); }
typedef struct __GLtexSubImage1D_Rec { GLenum target; GLint level; GLint xoffset; GLsizei width; GLenum format; GLenum type; GLint imageSize; /* pixels */ } __GLtexSubImage1D;
const GLubyte *__glle_TexSubImage1D(const GLubyte *PC) { __GL_SETUP(); const __GLtexSubImage1D *data;
data = (const __GLtexSubImage1D *) PC; __gllei_TexSubImage1D(gc, data->target, data->level, data->xoffset, data->width, data->format, data->type, (const GLubyte *)(PC + sizeof(__GLtexSubImage1D))); return PC + sizeof(__GLtexSubImage1D) + __GL_PAD(data->imageSize); }
void __gllc_TexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { __GLtexSubImage1D *texdata; GLint imageSize; GLboolean index; __GL_SETUP();
if (width < 0) { __gllc_InvalidValue(gc); return; } switch (format) { case GL_COLOR_INDEX: index = GL_TRUE; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: #ifdef GL_EXT_bgra
case GL_BGR_EXT: case GL_BGRA_EXT: #endif
case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: index = GL_FALSE; break; default: __gllc_InvalidEnum(gc); return; } switch (type) { case GL_BITMAP: if (!index) { __gllc_InvalidEnum(gc); return; } break; case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: break; default: __gllc_InvalidEnum(gc); return; }
imageSize = __glImageSize(width, 1, format, type); imageSize = __GL_PAD(imageSize);
texdata = (__GLtexSubImage1D *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(sizeof(__GLtexSubImage1D) + imageSize), DLIST_GENERIC_OP(TexSubImage1D)); if (texdata == NULL) return;
texdata->target = target; texdata->level = level; texdata->xoffset = xoffset; texdata->width = width; texdata->format = format; texdata->type = type; texdata->imageSize = imageSize;
if (imageSize > 0) { __glFillImage(gc, width, 1, format, type, pixels, (GLubyte *)texdata + sizeof(__GLtexSubImage1D)); }
__glDlistAppendOp(gc, texdata, __glle_TexSubImage1D); }
typedef struct __GLtexSubImage2D_Rec { GLenum target; GLint level; GLint xoffset; GLint yoffset; GLsizei width; GLsizei height; GLenum format; GLenum type; GLint imageSize; /* pixels */ } __GLtexSubImage2D;
const GLubyte *__glle_TexSubImage2D(const GLubyte *PC) { __GL_SETUP(); const __GLtexSubImage2D *data;
data = (const __GLtexSubImage2D *) PC; __gllei_TexSubImage2D(gc, data->target, data->level, data->xoffset, data->yoffset, data->width, data->height, data->format, data->type, (const GLubyte *)(PC + sizeof(__GLtexSubImage2D))); return PC + sizeof(__GLtexSubImage2D) + __GL_PAD(data->imageSize); }
void __gllc_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { __GLtexSubImage2D *texdata; GLint imageSize; GLboolean index; __GL_SETUP();
if ((width < 0) || (height < 0)) { __gllc_InvalidValue(gc); return; } switch (format) { case GL_COLOR_INDEX: index = GL_TRUE; break; case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_RGB: case GL_RGBA: #ifdef GL_EXT_bgra
case GL_BGR_EXT: case GL_BGRA_EXT: #endif
case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: index = GL_FALSE; break; default: __gllc_InvalidEnum(gc); return; } switch (type) { case GL_BITMAP: if (!index) { __gllc_InvalidEnum(gc); return; } break; case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: break; default: __gllc_InvalidEnum(gc); return; }
imageSize = __glImageSize(width, height, format, type); imageSize = __GL_PAD(imageSize);
texdata = (__GLtexSubImage2D *) __glDlistAddOpUnaligned(gc, DLIST_SIZE(sizeof(__GLtexSubImage2D) + imageSize), DLIST_GENERIC_OP(TexSubImage2D)); if (texdata == NULL) return;
texdata->target = target; texdata->level = level; texdata->xoffset = xoffset; texdata->yoffset = yoffset; texdata->width = width; texdata->height = height; texdata->format = format; texdata->type = type; texdata->imageSize = imageSize;
if (imageSize > 0) { __glFillImage(gc, width, height, format, type, pixels, (GLubyte *) texdata + sizeof(__GLtexSubImage2D)); }
__glDlistAppendOp(gc, texdata, __glle_TexSubImage2D); } #endif // !NT
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