Leaked source code of windows server 2003
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52 lines
1.1 KiB

  1. #include "netpch.h"
  2. #pragma hdrstop
  3. #include <netcon.h>
  4. #include <wzcdlg.h>
  5. static
  6. HRESULT
  7. WZCCanShowBalloon (
  8. IN const GUID * pGUIDConn,
  9. IN const PCWSTR pszConnectionName,
  10. IN OUT BSTR * pszBalloonText,
  11. IN OUT BSTR * pszCookie
  12. )
  13. {
  14. return HRESULT_FROM_WIN32(ERROR_PROC_NOT_FOUND);
  15. }
  16. static
  17. HRESULT
  18. WZCOnBalloonClick (
  19. IN const GUID * pGUIDConn,
  20. IN const BSTR pszConnectionName,
  21. IN const BSTR szCookie
  22. )
  23. {
  24. return HRESULT_FROM_WIN32(ERROR_PROC_NOT_FOUND);
  25. }
  26. static
  27. HRESULT
  28. WZCQueryConnectionStatusText (
  29. IN const GUID * pGUIDConn,
  30. IN const NETCON_STATUS ncs,
  31. IN OUT BSTR * pszStatusText
  32. )
  33. {
  34. return HRESULT_FROM_WIN32(ERROR_PROC_NOT_FOUND);
  35. }
  36. //
  37. // !! WARNING !! The entries below must be in alphabetical order, and are CASE SENSITIVE (eg lower case comes last!)
  38. //
  39. DEFINE_PROCNAME_ENTRIES(wzcdlg)
  40. {
  41. DLPENTRY(WZCCanShowBalloon)
  42. DLPENTRY(WZCOnBalloonClick)
  43. DLPENTRY(WZCQueryConnectionStatusText)
  44. };
  45. DEFINE_PROCNAME_MAP(wzcdlg)