Leaked source code of windows server 2003
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46 lines
1.2 KiB

  1. #if !defined(AFX_CREATECALLDLG_H__2584F283_D15F_11D0_8ECA_00C04FB6809F__INCLUDED_)
  2. #define AFX_CREATECALLDLG_H__2584F283_D15F_11D0_8ECA_00C04FB6809F__INCLUDED_
  3. #if _MSC_VER >= 1000
  4. #pragma once
  5. #endif // _MSC_VER >= 1000
  6. // CreateCallDlg.h : header file
  7. //
  8. /////////////////////////////////////////////////////////////////////////////
  9. // CCreateCallDlg dialog
  10. class CCreateCallDlg : public CDialog
  11. {
  12. // Construction
  13. public:
  14. CCreateCallDlg(CWnd* pParent = NULL); // standard constructor
  15. // Dialog Data
  16. //{{AFX_DATA(CCreateCallDlg)
  17. enum { IDD = IDD_CREATECALL };
  18. CString m_pszDestAddress;
  19. //}}AFX_DATA
  20. // Overrides
  21. // ClassWizard generated virtual function overrides
  22. //{{AFX_VIRTUAL(CCreateCallDlg)
  23. protected:
  24. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  25. //}}AFX_VIRTUAL
  26. // Implementation
  27. protected:
  28. // Generated message map functions
  29. //{{AFX_MSG(CCreateCallDlg)
  30. // NOTE: the ClassWizard will add member functions here
  31. //}}AFX_MSG
  32. DECLARE_MESSAGE_MAP()
  33. };
  34. //{{AFX_INSERT_LOCATION}}
  35. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  36. #endif // !defined(AFX_CREATECALLDLG_H__2584F283_D15F_11D0_8ECA_00C04FB6809F__INCLUDED_)