Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 - 1999 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
!ENDIF
TARGETNAME=work TARGETTYPE=PROGRAM TARGETPATH=obj UMTYPE=windows UMENTRY=winmain
C_DEFINES=$(C_DEFINES) -DUNICODE
SOURCES= \ work.rc \ event.cpp \ bgcall.cpp \ bridge.cpp \ work.cpp
INCLUDES=$(INCLUDES); \ ..\inc; \ $(BASEDIR)\public\sdk\amovie\inc; \
TARGETLIBS=\ $(LIBRARY_PATH)\ole32.lib \ $(LIBRARY_PATH)\oleaut32.lib \ $(LIBRARY_PATH)\t3iid.lib \ $(LIBRARY_PATH)\strmiids.lib \ $(LIBRARY_PATH)\uuid.lib \ $(LIBRARY_PATH)\confid.lib
PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_PCH=stdafx.pch PRECOMPILED_OBJ=stdafx.obj PRECOMPILED_CXX=1
##### optional macros ##### USE_CRTDLL=1 USE_ATL=1 BROWSER_INFO=1 DEBUG_CRTS=1
# do we need the following? USE_RTTI=1 USE_NATIVE_EH=1
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