Leaked source code of windows server 2003
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TARGETNAME=FileRecordingTerminal TARGETPATH=obj TARGETTYPE=LIBRARY
!IF !$(FREEBUILD)
# define DEBUG - this is needed for DShow headers C_DEFINES=$(C_DEFINES) -DDEBUG
!IF defined (DEBUG_MEMORY)
# Turn on assertions. C_DEFINES=$(C_DEFINES) -D_DEBUG -D_DBG
# _CRTDBG_MAP_ALLOC: Map normal heap operations to their debug versions. # DEBUG_HEAPS: Activate code in our DllMain to activate leak checking. C_DEFINES=$(C_DEFINES) -D_CRTDBG_MAP_ALLOC -DDEBUG_HEAPS
!ENDIF !ENDIF
!IF defined(_ATL_DEBUG_QI) C_DEFINES=$(C_DEFINES) -D_ATL_DEBUG_QI !ENDIF
!IF defined(_DEBUG_SHUTDOWN) C_DEFINES=$(C_DEFINES) -D_DEBUG_SHUTDOWN !ENDIF
!IF defined(_ATL_DEBUG_REFCOUNT) C_DEFINES=$(C_DEFINES) -D_ATL_DEBUG_REFCOUNT !ENDIF
# Always enable tracing. C_DEFINES=$(C_DEFINES) -DMSPLOG
C_DEFINES=$(C_DEFINES) -DUNICODE
DLLENTRY=_DllMainCRTStartup PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h USE_ATL=1 USE_MSVCRT=1 USE_NATIVE_EH=1
INCLUDES=\ ..\..\inc; \ $(SDK_PATH)\amovie\inc;
SOURCES=\ FileRecordingTerminal.cpp \ RecordingTrackTerminal.cpp
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