Leaked source code of windows server 2003
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/*
Copyright (c) 1998-1999 Microsoft Corporation
*/
// wavemsp.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To merge the proxy/stub code into the object DLL, add the file
// dlldatax.c to the project. Make sure precompiled headers
// are turned off for this file, and add _MERGE_PROXYSTUB to the
// defines for the project.
//
// If you are not running WinNT4.0 or Win95 with DCOM, then you
// need to remove the following define from dlldatax.c
// #define _WIN32_WINNT 0x0400
//
// Further, if you are running MIDL without /Oicf switch, you also
// need to remove the following define from dlldatax.c.
// #define USE_STUBLESS_PROXY
//
// Modify the custom build rule for wavemsp.idl by adding the following
// files to the Outputs.
// wavemsp_p.c
// dlldata.c
// To build a separate proxy/stub DLL,
// run nmake -f wavemspps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include "initguid.h"
#include "wavemsp_i.c"
//
// For the ntbuild environment we need to include this file to get the base
// class implementations.
#ifdef _ATL_STATIC_REGISTRY
#include <statreg.h>
#include <statreg.cpp>
#endif
#include <atlimpl.cpp>
#ifdef _MERGE_PROXYSTUB
extern "C" HINSTANCE hProxyDll; #endif
#ifdef DEBUG_HEAPS
#include <crtdbg.h>
#endif // DEBUG_HEAPS
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_WaveMSP, CWaveMSP) END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { lpReserved;
#ifdef _MERGE_PROXYSTUB
if (!PrxDllMain(hInstance, dwReason, lpReserved)) { return FALSE; } #endif
if (dwReason == DLL_PROCESS_ATTACH) {
#ifdef DEBUG_HEAPS
// ZoltanS: turn on leak detection on process exit
_CrtSetDbgFlag( _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF );
// ZoltanS: force a memory leak
char * leak = new char [ 1977 ]; sprintf(leak, "wavemsp.dll NORMAL leak"); leak = NULL; #endif // DEBUG_HEAPS
_Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance);
// Register for trace output.
MSPLOGREGISTER(_T("wavemsp")); } else if (dwReason == DLL_PROCESS_DETACH) { // Deregister for trace output.
MSPLOGDEREGISTER();
_Module.Term(); } return TRUE; // ok
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void) { #ifdef _MERGE_PROXYSTUB
if (PrxDllCanUnloadNow() != S_OK) return S_FALSE; #endif
return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; }
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { #ifdef _MERGE_PROXYSTUB
if (PrxDllGetClassObject(rclsid, riid, ppv) == S_OK) return S_OK; #endif
return _Module.GetClassObject(rclsid, riid, ppv); }
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void) { #ifdef _MERGE_PROXYSTUB
HRESULT hRes = PrxDllRegisterServer(); if (FAILED(hRes)) return hRes; #endif
// registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(TRUE); }
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void) { #ifdef _MERGE_PROXYSTUB
PrxDllUnregisterServer(); #endif
_Module.UnregisterServer(); return S_OK; }
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