Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Wesley Witt (wesw)
!ENDIF
!include ..\..\..\faxsrc.inc
TARGETNAME=$(FAXXP32) TARGETPATH=obj TARGETTYPE=DYNLINK
UMTYPE=windows DLLDEF=..\faxxp32.def
DLLENTRY=_DllMainCRTStartup USE_CRTDLL=1 USE_STL=1
INCLUDES=\ $(INCLUDES); \ $(FAXROOT)\print\faxprint\inc; \ $(FAXROOT)\exchange\inc;
!ifndef NOUNICODE C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE LINKLIBS_INT=\ $(FAXLIB)\*\faxtiffp.lib \ $(FAXLIB)\*\faxrend.lib \ $(FAXROOT)\util\debugex\unicode\$(O)\debugex.lib \ $(SDK_LIB_PATH)\mapi32.lib \ $(SDK_LIB_PATH)\version.lib
!else LINKLIBS_INT=\ $(FAXLIB95)\*\faxtiffp.lib \ $(FAXLIB95)\*\faxrend.lib \ $(FAXROOT)\util\debugex\ansii\$(O)\debugex.lib \ $(SDK_LIB_PATH)\mapi32.lib !endif
TARGETLIBS=\ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\mapi32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(FAXLIB)\*\$(WINFAX).lib \ $(LINKLIBS_INT)
SOURCES=\ ..\config.cpp \ ..\faxdoc.cpp \ ..\faxxp.cpp \ ..\util.cpp \ ..\xplogon.cpp \ ..\xpprov.cpp \ ..\version.rc
# # Enable Fusion Build Magic (preprocess the manifest, stick in resources) # SXS_ASSEMBLY_NAME=Microsoft.Windows.Fax.FxsXP32 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=faxxp.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1 SXS_MANIFEST_RESOURCE_ID=2
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