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// Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1993 Microsoft Corporation, // All rights reserved.
// This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and Microsoft // QuickHelp and/or WinHelp documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product.
// Inlines for AFX.H
#ifdef _AFX_INLINE
/////////////////////////////////////////////////////////////////////////////
// CObject _AFX_INLINE CObject::CObject() { } _AFX_INLINE CObject::~CObject() { } _AFX_INLINE void* CObject::operator new(size_t, void* p) { return p; } #ifndef _DEBUG // _DEBUG versions in memory.cpp _AFX_INLINE void CObject::operator delete(void* p) { ::operator delete(p); } _AFX_INLINE void* CObject::operator new(size_t nSize) { return ::operator new(nSize); } #endif
// exceptions _AFX_INLINE CMemoryException::CMemoryException() { } _AFX_INLINE CNotSupportedException::CNotSupportedException() { } _AFX_INLINE CArchiveException::CArchiveException(int cause /* = CArchiveException::none */) { m_cause = cause; } _AFX_INLINE CFileException::CFileException(int cause /* = CFileException::none */, LONG lOsError /* = -1 */) { m_cause = cause; m_lOsError = lOsError; }
// CFile
_AFX_INLINE DWORD CFile::SeekToEnd() { return Seek(0, CFile::end); } _AFX_INLINE void CFile::SeekToBegin() { Seek(0, CFile::begin); }
// CString _AFX_INLINE int CString::GetLength() const { return m_nDataLength; } _AFX_INLINE int CString::GetAllocLength() const { return m_nAllocLength; } _AFX_INLINE BOOL CString::IsEmpty() const { return m_nDataLength == 0; } _AFX_INLINE CString::operator const char*() const { return (const char*)m_pchData; } _AFX_INLINE int CString::SafeStrlen(const char* psz) { return (psz == NULL) ? NULL : strlen(psz); }
#ifndef _WINDOWS _AFX_INLINE int CString::Compare(const char* psz) const { return strcmp(m_pchData, psz); } _AFX_INLINE int CString::CompareNoCase(const char* psz) const { return _stricmp(m_pchData, psz); } _AFX_INLINE int CString::Collate(const char* psz) const { return strcoll(m_pchData, psz); } _AFX_INLINE void CString::MakeUpper() { _strupr(m_pchData); } _AFX_INLINE void CString::MakeLower() { _strlwr(m_pchData); } // Windows version in AFXWIN.H #endif //!_WINDOWS
_AFX_INLINE void CString::MakeReverse() { _strrev(m_pchData); } _AFX_INLINE char CString::GetAt(int nIndex) const { ASSERT(nIndex >= 0); ASSERT(nIndex < m_nDataLength);
return m_pchData[nIndex]; } _AFX_INLINE char CString::operator[](int nIndex) const { // same as GetAt
ASSERT(nIndex >= 0); ASSERT(nIndex < m_nDataLength);
return m_pchData[nIndex]; } _AFX_INLINE void CString::SetAt(int nIndex, char ch) { ASSERT(nIndex >= 0); ASSERT(nIndex < m_nDataLength); ASSERT(ch != 0);
m_pchData[nIndex] = ch; } _AFX_INLINE BOOL AFXAPI operator==(const CString& s1, const CString& s2) { return s1.Compare(s2) == 0; } _AFX_INLINE BOOL AFXAPI operator==(const CString& s1, const char* s2) { return s1.Compare(s2) == 0; } _AFX_INLINE BOOL AFXAPI operator==(const char* s1, const CString& s2) { return s2.Compare(s1) == 0; } _AFX_INLINE BOOL AFXAPI operator!=(const CString& s1, const CString& s2) { return s1.Compare(s2) != 0; } _AFX_INLINE BOOL AFXAPI operator!=(const CString& s1, const char* s2) { return s1.Compare(s2) != 0; } _AFX_INLINE BOOL AFXAPI operator!=(const char* s1, const CString& s2) { return s2.Compare(s1) != 0; } _AFX_INLINE BOOL AFXAPI operator<(const CString& s1, const CString& s2) { return s1.Compare(s2) < 0; } _AFX_INLINE BOOL AFXAPI operator<(const CString& s1, const char* s2) { return s1.Compare(s2) < 0; } _AFX_INLINE BOOL AFXAPI operator<(const char* s1, const CString& s2) { return s2.Compare(s1) > 0; } _AFX_INLINE BOOL AFXAPI operator>(const CString& s1, const CString& s2) { return s1.Compare(s2) > 0; } _AFX_INLINE BOOL AFXAPI operator>(const CString& s1, const char* s2) { return s1.Compare(s2) > 0; } _AFX_INLINE BOOL AFXAPI operator>(const char* s1, const CString& s2) { return s2.Compare(s1) < 0; } _AFX_INLINE BOOL AFXAPI operator<=(const CString& s1, const CString& s2) { return s1.Compare(s2) <= 0; } _AFX_INLINE BOOL AFXAPI operator<=(const CString& s1, const char* s2) { return s1.Compare(s2) <= 0; } _AFX_INLINE BOOL AFXAPI operator<=(const char* s1, const CString& s2) { return s2.Compare(s1) >= 0; } _AFX_INLINE BOOL AFXAPI operator>=(const CString& s1, const CString& s2) { return s1.Compare(s2) >= 0; } _AFX_INLINE BOOL AFXAPI operator>=(const CString& s1, const char* s2) { return s1.Compare(s2) >= 0; } _AFX_INLINE BOOL AFXAPI operator>=(const char* s1, const CString& s2) { return s2.Compare(s1) <= 0; }
// CTime and CTimeSpan _AFX_INLINE CTimeSpan::CTimeSpan() { } _AFX_INLINE CTimeSpan::CTimeSpan(time_t time) { m_timeSpan = time; } _AFX_INLINE CTimeSpan::CTimeSpan(LONG lDays, int nHours, int nMins, int nSecs) { m_timeSpan = nSecs + 60* (nMins + 60* (nHours + 24* lDays)); } _AFX_INLINE CTimeSpan::CTimeSpan(const CTimeSpan& timeSpanSrc) { m_timeSpan = timeSpanSrc.m_timeSpan; } _AFX_INLINE const CTimeSpan& CTimeSpan::operator=(const CTimeSpan& timeSpanSrc) { m_timeSpan = timeSpanSrc.m_timeSpan; return *this; } _AFX_INLINE LONG CTimeSpan::GetDays() const { return m_timeSpan / (24*3600L); } _AFX_INLINE LONG CTimeSpan::GetTotalHours() const { return m_timeSpan/3600; } _AFX_INLINE int CTimeSpan::GetHours() const { return (int)(GetTotalHours() - GetDays()*24); } _AFX_INLINE LONG CTimeSpan::GetTotalMinutes() const { return m_timeSpan/60; } _AFX_INLINE int CTimeSpan::GetMinutes() const { return (int)(GetTotalMinutes() - GetTotalHours()*60); } _AFX_INLINE LONG CTimeSpan::GetTotalSeconds() const { return m_timeSpan; } _AFX_INLINE int CTimeSpan::GetSeconds() const { return (int)(GetTotalSeconds() - GetTotalMinutes()*60); } _AFX_INLINE CTimeSpan CTimeSpan::operator-(CTimeSpan timeSpan) const { return CTimeSpan(m_timeSpan - timeSpan.m_timeSpan); } _AFX_INLINE CTimeSpan CTimeSpan::operator+(CTimeSpan timeSpan) const { return CTimeSpan(m_timeSpan + timeSpan.m_timeSpan); } _AFX_INLINE const CTimeSpan& CTimeSpan::operator+=(CTimeSpan timeSpan) { m_timeSpan += timeSpan.m_timeSpan; return *this; } _AFX_INLINE const CTimeSpan& CTimeSpan::operator-=(CTimeSpan timeSpan) { m_timeSpan -= timeSpan.m_timeSpan; return *this; } _AFX_INLINE BOOL CTimeSpan::operator==(CTimeSpan timeSpan) const { return m_timeSpan == timeSpan.m_timeSpan; } _AFX_INLINE BOOL CTimeSpan::operator!=(CTimeSpan timeSpan) const { return m_timeSpan != timeSpan.m_timeSpan; } _AFX_INLINE BOOL CTimeSpan::operator<(CTimeSpan timeSpan) const { return m_timeSpan < timeSpan.m_timeSpan; } _AFX_INLINE BOOL CTimeSpan::operator>(CTimeSpan timeSpan) const { return m_timeSpan > timeSpan.m_timeSpan; } _AFX_INLINE BOOL CTimeSpan::operator<=(CTimeSpan timeSpan) const { return m_timeSpan <= timeSpan.m_timeSpan; } _AFX_INLINE BOOL CTimeSpan::operator>=(CTimeSpan timeSpan) const { return m_timeSpan >= timeSpan.m_timeSpan; }
_AFX_INLINE CTime::CTime() { } _AFX_INLINE CTime::CTime(time_t time) { m_time = time; } _AFX_INLINE CTime::CTime(const CTime& timeSrc) { m_time = timeSrc.m_time; } _AFX_INLINE const CTime& CTime::operator=(const CTime& timeSrc) { m_time = timeSrc.m_time; return *this; } _AFX_INLINE const CTime& CTime::operator=(time_t t) { m_time = t; return *this; } _AFX_INLINE time_t CTime::GetTime() const { return m_time; } _AFX_INLINE int CTime::GetYear() const { return (GetLocalTm(NULL)->tm_year) + 1900; } _AFX_INLINE int CTime::GetMonth() const { return GetLocalTm(NULL)->tm_mon + 1; } _AFX_INLINE int CTime::GetDay() const { return GetLocalTm(NULL)->tm_mday; } _AFX_INLINE int CTime::GetHour() const { return GetLocalTm(NULL)->tm_hour; } _AFX_INLINE int CTime::GetMinute() const { return GetLocalTm(NULL)->tm_min; } _AFX_INLINE int CTime::GetSecond() const { return GetLocalTm(NULL)->tm_sec; } _AFX_INLINE int CTime::GetDayOfWeek() const { return GetLocalTm(NULL)->tm_wday + 1; } _AFX_INLINE CTimeSpan CTime::operator-(CTime time) const { return CTimeSpan(m_time - time.m_time); } _AFX_INLINE CTime CTime::operator-(CTimeSpan timeSpan) const { return CTime(m_time - timeSpan.m_timeSpan); } _AFX_INLINE CTime CTime::operator+(CTimeSpan timeSpan) const { return CTime(m_time + timeSpan.m_timeSpan); } _AFX_INLINE const CTime& CTime::operator+=(CTimeSpan timeSpan) { m_time += timeSpan.m_timeSpan; return *this; } _AFX_INLINE const CTime& CTime::operator-=(CTimeSpan timeSpan) { m_time -= timeSpan.m_timeSpan; return *this; } _AFX_INLINE BOOL CTime::operator==(CTime time) const { return m_time == time.m_time; } _AFX_INLINE BOOL CTime::operator!=(CTime time) const { return m_time != time.m_time; } _AFX_INLINE BOOL CTime::operator<(CTime time) const { return m_time < time.m_time; } _AFX_INLINE BOOL CTime::operator>(CTime time) const { return m_time > time.m_time; } _AFX_INLINE BOOL CTime::operator<=(CTime time) const { return m_time <= time.m_time; } _AFX_INLINE BOOL CTime::operator>=(CTime time) const { return m_time >= time.m_time; }
// CArchive _AFX_INLINE BOOL CArchive::IsLoading() const { return (m_nMode & CArchive::load) != 0; } _AFX_INLINE BOOL CArchive::IsStoring() const { return (m_nMode & CArchive::load) == 0; } _AFX_INLINE BOOL CArchive::IsBufferEmpty() const { return m_lpBufCur == m_lpBufMax; } _AFX_INLINE CFile* CArchive::GetFile() const { return m_pFile; } _AFX_INLINE CArchive& CArchive::operator<<(BYTE by) { if (m_lpBufCur + sizeof(BYTE) > m_lpBufMax) Flush(); *(BYTE FAR*)m_lpBufCur = by; m_lpBufCur += sizeof(BYTE); return *this; } _AFX_INLINE CArchive& CArchive::operator<<(WORD w) { if (m_lpBufCur + sizeof(WORD) > m_lpBufMax) Flush(); *(WORD FAR*)m_lpBufCur = w; m_lpBufCur += sizeof(WORD); return *this; } _AFX_INLINE CArchive& CArchive::operator<<(LONG l) { if (m_lpBufCur + sizeof(LONG) > m_lpBufMax) Flush(); *(LONG FAR*)m_lpBufCur = l; m_lpBufCur += sizeof(LONG); return *this; } _AFX_INLINE CArchive& CArchive::operator<<(DWORD dw) { if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax) Flush(); *(DWORD FAR*)m_lpBufCur = dw; m_lpBufCur += sizeof(DWORD); return *this; } _AFX_INLINE CArchive& CArchive::operator<<(float f) { if (m_lpBufCur + sizeof(float) > m_lpBufMax) Flush(); *(_AFXFLOAT FAR*)m_lpBufCur = *(_AFXFLOAT FAR*)&f; m_lpBufCur += sizeof(float); return *this; } _AFX_INLINE CArchive& CArchive::operator<<(double d) { if (m_lpBufCur + sizeof(double) > m_lpBufMax) Flush(); *(_AFXDOUBLE FAR*)m_lpBufCur = *(_AFXDOUBLE FAR*)&d; m_lpBufCur += sizeof(double); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(BYTE& by) { if (m_lpBufCur + sizeof(BYTE) > m_lpBufMax) FillBuffer(sizeof(BYTE) - (UINT)(m_lpBufMax - m_lpBufCur)); by = *(BYTE FAR*)m_lpBufCur; m_lpBufCur += sizeof(BYTE); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(WORD& w) { if (m_lpBufCur + sizeof(WORD) > m_lpBufMax) FillBuffer(sizeof(WORD) - (UINT)(m_lpBufMax - m_lpBufCur)); w = *(WORD FAR*)m_lpBufCur; m_lpBufCur += sizeof(WORD); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(DWORD& dw) { if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax) FillBuffer(sizeof(DWORD) - (UINT)(m_lpBufMax - m_lpBufCur)); dw = *(DWORD FAR*)m_lpBufCur; m_lpBufCur += sizeof(DWORD); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(float& f) { if (m_lpBufCur + sizeof(float) > m_lpBufMax) FillBuffer(sizeof(float) - (UINT)(m_lpBufMax - m_lpBufCur)); *(_AFXFLOAT FAR*)&f = *(_AFXFLOAT FAR*)m_lpBufCur; m_lpBufCur += sizeof(float); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(double& d) { if (m_lpBufCur + sizeof(double) > m_lpBufMax) FillBuffer(sizeof(double) - (UINT)(m_lpBufMax - m_lpBufCur)); *(_AFXDOUBLE FAR*)&d = *(_AFXDOUBLE FAR*)m_lpBufCur; m_lpBufCur += sizeof(double); return *this; } _AFX_INLINE CArchive& CArchive::operator>>(LONG& l) { if (m_lpBufCur + sizeof(LONG) > m_lpBufMax) FillBuffer(sizeof(LONG) - (UINT)(m_lpBufMax - m_lpBufCur)); l = *(LONG FAR*)m_lpBufCur; m_lpBufCur += sizeof(LONG); return *this; } _AFX_INLINE CArchive::CArchive(const CArchive& /* arSrc */) { } _AFX_INLINE void CArchive::operator=(const CArchive& /* arSrc */) { } _AFX_INLINE CArchive& AFXAPI operator<<(CArchive& ar, const CObject* pOb) { ar.WriteObject(pOb); return ar; } _AFX_INLINE CArchive& AFXAPI operator>>(CArchive& ar, CObject*& pOb) { pOb = ar.ReadObject(NULL); return ar; } _AFX_INLINE CArchive& AFXAPI operator>>(CArchive& ar, const CObject*& pOb) { pOb = ar.ReadObject(NULL); return ar; }
// CDumpContext _AFX_INLINE int CDumpContext::GetDepth() const { return m_nDepth; } _AFX_INLINE void CDumpContext::SetDepth(int nNewDepth) { m_nDepth = nNewDepth; } _AFX_INLINE CDumpContext::CDumpContext(const CDumpContext& /* dcSrc */) { } _AFX_INLINE void CDumpContext::operator=(const CDumpContext& /* dcSrc */) { }
/////////////////////////////////////////////////////////////////////////////
#endif //_AFX_INLINE
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