Leaked source code of windows server 2003
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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright 1996 - 2003 Microsoft Corporation. All Rights Reserved.
//
// FILE: Name.H
//
//
// PURPOSE: Define string literals for interface funcion names.
//
// PLATFORMS:
//
// Windows 2000, Windows XP, Windows Server 2003
//
//
#ifndef _NAME_H
#define _NAME_H
/////////////////////////////////////////////////////////
// String Leterals
/////////////////////////////////////////////////////////
CONST CHAR NAME_CommandCallback[] = "CommandCallback"; CONST CHAR NAME_Compression[] = "Compression"; CONST CHAR NAME_DownloadCharGlyph[] = "DownloadCharGlyph"; CONST CHAR NAME_DownloadFontHeader[] = "DownloadFontHeader"; CONST CHAR NAME_FilterGraphics[] = "FilterGraphics"; CONST CHAR NAME_HalftonePattern[] = "HalftonePattern"; CONST CHAR NAME_ImageProcessing[] = "ImageProcessing"; CONST CHAR NAME_MemoryUsage[] = "MemoryUsage"; CONST CHAR NAME_OutputCharStr[] = "OutputCharStr"; CONST CHAR NAME_SendFontCmd[] = "SendFontCmd"; CONST CHAR NAME_TextOutAsBitmap[] = "TextOutAsBitmap"; CONST CHAR NAME_TTDownloadMethod[] = "TTDownloadMethod"; CONST CHAR NAME_TTYGetInfo[] = "TTYGetInfo"; CONST CHAR NAME_WritePrinter[] = "WritePrinter";
#endif
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