Leaked source code of windows server 2003
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  1. /*++
  2. Copyright (c) 1996 - 1999 Microsoft Corporation
  3. Module Name:
  4. font.h
  5. Abstract:
  6. Font module main header file.
  7. Environment:
  8. Windows NT Unidrv driver
  9. Revision History:
  10. 10/14/96 -amandan-
  11. Created
  12. dd-mm-yy -author-
  13. description
  14. --*/
  15. #ifndef _FONT_H_
  16. #define _FONT_H_
  17. #include "lib.h"
  18. #include "winnls.h"
  19. #include "unilib.h"
  20. //
  21. // UNIDRV resource ID
  22. //
  23. #include "unirc.h"
  24. //
  25. // Font resource format
  26. //
  27. #include <prntfont.h>
  28. #include "fmoldfm.h"
  29. #include "fmoldrle.h"
  30. //
  31. // GPC and GPD header
  32. //
  33. #include "gpd.h"
  34. #include "uni16res.h"
  35. #include "mini.h"
  36. //
  37. // Internal resource data format
  38. //
  39. #include "fontinst.h"
  40. #include "winres.h"
  41. #include "pdev.h"
  42. #include "palette.h"
  43. #include "common.h"
  44. #include "fontif.h"
  45. #include "fmcallbk.h"
  46. #include "fmtxtout.h"
  47. #include "fontmap.h"
  48. #include "fontpdev.h"
  49. #include "download.h"
  50. #include "posnsort.h"
  51. #include "sf_pcl.h"
  52. #include "sfinst.h"
  53. #include "fmfnprot.h"
  54. #include "fmdevice.h"
  55. #include "sfttpcl.h"
  56. //
  57. // Misc
  58. //
  59. #include "fmmacro.h"
  60. #include "fmdebug.h"
  61. //
  62. // Vector plugins (HPGL2, PCLXL)
  63. //
  64. #include "vectorif.h"
  65. #endif // !_FONT_H_