Leaked source code of windows server 2003
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
/*++
Copyright (c) 1990-1995 Microsoft Corporation
Module Name:
proppage.h
Abstract:
This module contains all definition for the proppage.c
Author:
03-Sep-1995 Sun 06:31:29 created -by- Daniel Chou (danielc)
[Environment:]
NT Windows - Common Printer Driver UI DLL
[Notes:]
Revision History:
--*/
typedef struct _MYBMP { LPBITMAPINFOHEADER lpbmi; LPBYTE lpBits; HANDLE hBitmap; } MYBMP;
typedef struct _DUPLEXID { BYTE SimplexIdx; BYTE LongSideIdx; BYTE ShortSideIdx; BYTE Reserved[1]; } DUPLEXID;
typedef struct _ORIENTID { BYTE PortraitIdx; BYTE LandscapeIdx; BYTE RotateIdx; } ORIENTID;
typedef struct _DUPLEX{ WORD Start; WORD End; } DUPLEX;
typedef struct _LAYOUTBMP { MYBMP Portrait; MYBMP BookletL; MYBMP BookletP; MYBMP ArrowL; MYBMP ArrowS; HANDLE hWnd; DUPLEXID Duplex; ORIENTID Orientation; BYTE OrientIdx; BYTE DuplexIdx; BYTE NupIdx; BYTE Reserved; } LAYOUTBMP, *PLAYOUTBMP;
#define ORIENT_PORTRAIT 0
#define ORIENT_LANDSCAPE 1
#define ORIENT_ROTATED 2
#define DUPLEX_LONGSIDE 0
#define DUPLEX_SHORTSIDE 1
#define DUPLEX_SIMPLEX 2
#define NUP_ONEUP 0
#define NUP_TWOUP 1
#define NUP_FOURUP 2
#define NUP_SIXUP 3
#define NUP_NINEUP 4
#define NUP_SIXTEENUP 5
#define NUP_BOOKLET 6
#define MAX_DUPLEX_OPTION 3
#define MAX_BORDER 2
#define FRAME_BORDER 1
#define SHADOW_SIZE 5
typedef struct _PAGEBORDER { INT left; INT top; INT right; INT bottom; } PAGEBORDER;
#define ADDOFFSET(size, div) (div > 0 ? size/div : 0)
typedef struct _NUP { INT row; INT columm; } NUP;
VOID UpdateData( PLAYOUTBMP pData, PTVWND pTVWnd );
VOID InitData( PLAYOUTBMP pData, PTVWND pTVWnd );
VOID InvalidateBMP( HWND hDlg, PTVWND pTVWnd );
VOID DrawBorder( HDC hDC, BOOL bDrawShadow, BOOL bDrawBorder, PRECT pRectIn, PRECT pRectOut, PAGEBORDER * pPageBorder );
BOOL LoadLayoutBmp( HWND hDlg, MYBMP * pMyBmpData, DWORD dwBitmapID );
PLAYOUTBMP InitLayoutBmp( HWND hDlg, HANDLE hBitmap, PTVWND pTVWnd
);
VOID FreeLayoutBmp( PLAYOUTBMP pData );
VOID UpdateLayoutBmp( HDC hDC, PLAYOUTBMP pData );
LONG UpdatePropPageItem( HWND hDlg, PTVWND pTVWnd, POPTITEM pItem, BOOL DoInit );
LONG UpdatePropPage( HWND hDlg, PMYDLGPAGE pMyDP );
LONG CountPropPageItems( PTVWND pTVWnd, BYTE CurPageIdx );
INT_PTR CALLBACK PropPageProc( HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam );
|