Leaked source code of windows server 2003
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# # include the WIA global build settings #
!include $(PROJECT_ROOT)\ui\uienv.inc SOURCES_USED = $(SOURCES_USED) $(PROJECT_ROOT)\ui\uienv.inc
# # build test app #
TARGETNAME=phototst TARGETPATH=obj TARGETTYPE=PROGRAM
C_DEFINES=$(C_DEFINES) -DWINNT -DDEBUG -DUNICODE -D_UNICODE
UMENTRY=winmain USE_MSVCRT=1
INCLUDES= \ $(INCLUDES)
SOURCES= \ phototst.rc \ phototst.cpp
LINKLIBS = \ $(LINKLIBS) \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDXROOT)\public\internal\shell\lib\*\shell32p.lib
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