Leaked source code of windows server 2003
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#ifndef __WIADSS_H_
#define __WIADSS_H_
//
// DeviceFlags definitions
//
#define DEVICE_FLAGS_DEVICETYPE 0xF // device type mask
#define DEVICETYPE_UNKNOWN 0x0 // unknown device
#define DEVICETYPE_DIGITALCAMERA 0x1 // digital camera
#define DEVICETYPE_SCANNER 0x2 // scanner
#define DEVICETYPE_STREAMINGVIDEO 0x4 // streaming video
//
// structure definitions
//
typedef struct tagMEMORY_TRANSFER_INFO { GUID mtiguidFormat; // WIA image format
LONG mtiCompression; // compression type
LONG mtiBitsPerPixel; // image bits per pixel
LONG mtiBytesPerLine; // image bytes per line
LONG mtiWidthPixels; // image width (pixels)
LONG mtiHeightPixels; // image height (pixels)
LONG mtiXResolution; // image x resolution
LONG mtiYResolution; // image y resolution
LONG mtiNumChannels; // number of channels used
LONG mtiBitsPerChannel[8]; // number of bits per channel
LONG mtiPlanar; // TRUE - planar, FALSE - packed
LONG mtiDataType; // WIA data type
BYTE *mtipBits; // pointer to image data bits
}MEMORY_TRANSFER_INFO, *PMEMORY_TRANSFER_INFO;
//
// Imported data source entry retuned to DSM. Every data source from us
// shares this entry point.
//
TW_UINT16 APIENTRY ImportedDSEntry(HANDLE hDS,TW_IDENTITY *AppId,TW_UINT32 DG, TW_UINT16 DT,TW_UINT16 MSG,TW_MEMREF pData);
extern HINSTANCE g_hInstance;
#endif // #ifndef __WIADSS_H_
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