Leaked source code of windows server 2003
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!INCLUDE $(NTMAKEENV)\makefile.def
!if 0 WANT_C932 = TRUE NODEBUG=1 ROOT=..\.. PATH=$(ROOT)\dev\tools\masm;$(ROOT)\dev\tools\binr REALPROJ=m4 PROJ=$(REALPROJ)x OBJS=\
mem.obj \
stream.obj \
token.obj \
define.obj \
builtin.obj \
main.obj \
obj.obj \
gc.obj \
each.obj \
divert.obj \
xtoken.obj \
crackle.obj \
at.obj \
hash.obj \
eval.obj \
io.obj \
assert.obj \
data.obj \
predef.obj \
string.obj \
#
CONSOLE=Y #INCLUDE=
#LIB= (path)
libpath = $(ROOT)\dev\sdk\lib;$(ROOT)\dev\tools\c932\lib;$(LIB)
m4.exe: $(OBJS) set LIB=$(libpath) $(link) -link @<< $(deflflags) -subsystem:console -align:0x1000 -nodefaultlib -out:$(REALPROJ).exe -map:$(REALPROJ).map -base:0x400000 $(OBJS) libc.lib user32.lib kernel32.lib VERSION.LIB
<< # $(ROOT)\dev\tools\binw\winver32 $(REALPROJ).exe
!include $(ROOT)\dev\win32c.mk
cflags=$(cflags) -Zp1 -WX -DWIN32_LEAN_AND_MEAN !IFNDEF RETAIL cflags=$(cflags) -DDEBUG !ENDIF
.c.lst: set INCLUDE=$(inclpath) $(cc) -Fc$*.lst $(cflags) $(targcvars) $(cdebug) $<
#oink32.lst: oink32.c
# set INCLUDE=$(inclpath)
# $(cc) -Fcoink32.lst $(cflags) $(targcvars) $(cdebug) oink32.c
HFILES=m4.h io.h ctype.h tok.h mem.h divert.h stream.h
mem.obj: mem.c $(HFILES) stream.obj: stream.c $(HFILES) token.obj: token.c $(HFILES) define.obj: define.c $(HFILES) builtin.obj: builtin.c $(HFILES) main.obj: main.c $(HFILES) obj.obj: obj.c $(HFILES) gc.obj: gc.c $(HFILES) each.obj: each.c $(HFILES) divert.obj: divert.c $(HFILES) xtoken.obj: xtoken.c $(HFILES) predef.obj: predef.c $(HFILES) crackle.obj: crackle.c $(HFILES) at.obj: at.c $(HFILES) eval.obj: eval.c $(HFILES) io.obj: io.c $(HFILES) hash.obj: hash.c $(HFILES) assert.obj: assert.c $(HFILES) data.obj: data.c $(HFILES) string.obj: string.c $(HFILES) !endif
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