Leaked source code of windows server 2003
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#ifndef THREADLOCK_H
#define THREADLOCK_H
class CThreadLock { public: CThreadLock() { InitializeCriticalSection(&_csAccess); } ~CThreadLock() { DeleteCriticalSection(&_csAccess); } void ThreadLock() { EnterCriticalSection(&_csAccess); } void ThreadUnLock() { LeaveCriticalSection(&_csAccess); } private: CRITICAL_SECTION _csAccess; // Used to control access to member data
// Do not allow this object to be copied.
CThreadLock(const CThreadLock &that); operator=(const CThreadLock &that); }; class CAutoLock { public: CAutoLock(CThreadLock *pThis) : _pThis(pThis) { _pThis->ThreadLock(); } ~CAutoLock() { _pThis->ThreadUnLock(); }
private: CThreadLock *_pThis; };
//
//
// LOCK_LOCALS() should be used whenever access to thread-safe member data
// is needed.
//
#define LOCK_LOCALS(pObj) CAutoLock local_lock(pObj);
#endif
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