Leaked source code of windows server 2003
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# Microsoft Developer Studio Project File - Name="MLang" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) External Target" 0x0106
CFG=MLang - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "mlang.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mlang.mak" CFG="MLang - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MLang - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE "MLang - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE
# Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath ""
!IF "$(CFG)" == "MLang - Win32 Release"
# PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f MLang.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "MLang.exe" # PROP BASE Bsc_Name "MLang.bsc" # PROP BASE Target_Dir "" # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "command /E:2048 /C VCBuild retail" # PROP Rebuild_Opt "all" # PROP Target_File "Obj\i386\MLang.dll" # PROP Bsc_Name "MLang.bsc" # PROP Target_Dir ""
!ELSEIF "$(CFG)" == "MLang - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Cmd_Line "NMAKE /f MLang.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "MLang.exe" # PROP BASE Bsc_Name "MLang.bsc" # PROP BASE Target_Dir "" # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Cmd_Line "command /E:2048 /C VCBuild debug" # PROP Rebuild_Opt "all" # PROP Target_File "Objd\i386\MLang.dll" # PROP Bsc_Name "MLang.bsc" # PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "MLang - Win32 Release" # Name "MLang - Win32 Debug"
!IF "$(CFG)" == "MLang - Win32 Release"
!ELSEIF "$(CFG)" == "MLang - Win32 Debug"
!ENDIF
# Begin Source File
SOURCE=.\AttrLoc.cpp # End Source File # Begin Source File
SOURCE=.\AttrLoc.h # End Source File # Begin Source File
SOURCE=.\AttrStr.cpp # End Source File # Begin Source File
SOURCE=.\AttrStr.h # End Source File # Begin Source File
SOURCE=.\AttrStrA.cpp # End Source File # Begin Source File
SOURCE=.\AttrStrA.h # End Source File # Begin Source File
SOURCE=.\AttrStrW.cpp # End Source File # Begin Source File
SOURCE=.\attrstrw.h # End Source File # Begin Source File
SOURCE=.\codepage.h # End Source File # Begin Source File
SOURCE=.\convbase.cpp # End Source File # Begin Source File
SOURCE=.\convbase.h # End Source File # Begin Source File
SOURCE=.\convinet.cpp # End Source File # Begin Source File
SOURCE=.\convobj.cpp # End Source File # Begin Source File
SOURCE=.\convobj.h # End Source File # Begin Source File
SOURCE=.\debug.c # End Source File # Begin Source File
SOURCE=.\detcbase.cpp # End Source File # Begin Source File
SOURCE=.\detcbase.h # End Source File # Begin Source File
SOURCE=.\detcjpn.cpp # End Source File # Begin Source File
SOURCE=.\detcjpn.h # End Source File # Begin Source File
SOURCE=.\detckrn.cpp # End Source File # Begin Source File
SOURCE=.\detckrn.h # End Source File # Begin Source File
SOURCE=.\dllload.cpp # End Source File # Begin Source File
SOURCE=.\enumcp.cpp # End Source File # Begin Source File
SOURCE=.\enumcp.h # End Source File # Begin Source File
SOURCE=.\eucjobj.cpp # End Source File # Begin Source File
SOURCE=.\eucjobj.h # End Source File # Begin Source File
SOURCE=.\fechrcnv.h # End Source File # Begin Source File
SOURCE=.\hzgbobj.cpp # End Source File # Begin Source File
SOURCE=.\hzgbobj.h # End Source File # Begin Source File
SOURCE=.\ichrcnv.cpp # End Source File # Begin Source File
SOURCE=.\ichrcnv.h # End Source File # Begin Source File
SOURCE=.\init.cpp # End Source File # Begin Source File
SOURCE=.\jisobj.cpp # End Source File # Begin Source File
SOURCE=.\jisobj.h # End Source File # Begin Source File
SOURCE=.\kscobj.cpp # End Source File # Begin Source File
SOURCE=.\kscobj.h # End Source File # Begin Source File
SOURCE=.\mimedb.cpp # End Source File # Begin Source File
SOURCE=.\mimedb.h # End Source File # Begin Source File
SOURCE=.\mlang.cpp # End Source File # Begin Source File
SOURCE=..\..\..\iedev\inc\mlang.idl # End Source File # Begin Source File
SOURCE=.\mlang.rc # End Source File # Begin Source File
SOURCE=.\mlatl.h # End Source File # Begin Source File
SOURCE=.\mlflink.cpp # End Source File # Begin Source File
SOURCE=.\mlflink.h # End Source File # Begin Source File
SOURCE=.\mllbcons.cpp # End Source File # Begin Source File
SOURCE=.\mllbcons.h # End Source File # Begin Source File
SOURCE=.\mlmain.h # End Source File # Begin Source File
SOURCE=.\mlsbwalk.h # End Source File # Begin Source File
SOURCE=.\mlstr.cpp # End Source File # Begin Source File
SOURCE=.\mlstr.h # End Source File # Begin Source File
SOURCE=.\mlstra.cpp # End Source File # Begin Source File
SOURCE=.\mlstra.h # End Source File # Begin Source File
SOURCE=.\mlstrbuf.h # End Source File # Begin Source File
SOURCE=.\mlstrw.cpp # End Source File # Begin Source File
SOURCE=.\mlstrw.h # End Source File # Begin Source File
SOURCE=.\mlswalk.cpp # End Source File # Begin Source File
SOURCE=.\mlswalk.h # End Source File # Begin Source File
SOURCE=.\private.h # End Source File # Begin Source File
SOURCE=.\resource.h # End Source File # Begin Source File
SOURCE=.\rfc1766.cpp # End Source File # Begin Source File
SOURCE=.\utf7obj.cpp # End Source File # Begin Source File
SOURCE=.\utf7obj.h # End Source File # Begin Source File
SOURCE=.\utf8obj.cpp # End Source File # Begin Source File
SOURCE=.\utf8obj.h # End Source File # Begin Source File
SOURCE=.\Util.cpp # End Source File # Begin Source File
SOURCE=.\Util.h # End Source File # End Target # End Project
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