Leaked source code of windows server 2003
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//=--------------------------------------------------------------------------=
// Unknown.Cpp
//=--------------------------------------------------------------------------=
// Copyright 1995-1996 Microsoft Corporation. All Rights Reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//=--------------------------------------------------------------------------=
//
// implementation for various things in the unknown object that supports
// aggregation.
//
#include "IPServer.H"
#include "Unknown.H"
#include <stddef.h>
//=--------------------------------------------------------------------------=
// CUnknownObject::CPrivateUnknownObject::m_pMainUnknown
//=--------------------------------------------------------------------------=
// this method is used when we're sitting in the private unknown object,
// and we need to get at the pointer for the main unknown. basically, it's
// a little better to do this pointer arithmetic than have to store a pointer
// to the parent, etc.
//
inline CUnknownObject *CUnknownObject::CPrivateUnknownObject::m_pMainUnknown ( void ) { return (CUnknownObject *)((LPBYTE)this - offsetof(CUnknownObject, m_UnkPrivate)); }
//=--------------------------------------------------------------------------=
// CUnknownObject::CPrivateUnknownObject::QueryInterface
//=--------------------------------------------------------------------------=
// this is the non-delegating internal QI routine.
//
// Parameters:
// REFIID - [in] interface they want
// void ** - [out] where they want to put the resulting object ptr.
//
// Output:
// HRESULT - S_OK, E_NOINTERFACE
//
// Notes:
//
STDMETHODIMP CUnknownObject::CPrivateUnknownObject::QueryInterface ( REFIID riid, void **ppvObjOut ) { CHECK_POINTER(ppvObjOut);
// if they're asking for IUnknown, then we have to pass them ourselves.
// otherwise defer to the inheriting object's InternalQueryInterface
//
if (DO_GUIDS_MATCH(riid, IID_IUnknown)) { m_cRef++; *ppvObjOut = (IUnknown *)this; return S_OK; } else return m_pMainUnknown()->InternalQueryInterface(riid, ppvObjOut);
// dead code
}
//=--------------------------------------------------------------------------=
// CUnknownObject::CPrivateUnknownObject::AddRef
//=--------------------------------------------------------------------------=
// adds a tick to the current reference count.
//
// Output:
// ULONG - the new reference count
//
// Notes:
//
ULONG CUnknownObject::CPrivateUnknownObject::AddRef ( void ) { return ++m_cRef; }
//=--------------------------------------------------------------------------=
// CUnknownObject::CPrivateUnknownObject::Release
//=--------------------------------------------------------------------------=
// removes a tick from the count, and delets the object if necessary
//
// Output:
// ULONG - remaining refs
//
// Notes:
//
ULONG CUnknownObject::CPrivateUnknownObject::Release ( void ) { ULONG cRef = --m_cRef;
if (!m_cRef) delete m_pMainUnknown();
return cRef; }
//=--------------------------------------------------------------------------=
// CUnknownObject::InternalQueryInterface
//=--------------------------------------------------------------------------=
// objects that are aggregated use this to support additional interfaces.
// they should call this method on their parent so that any of it's interfaces
// are queried.
//
// Parameters:
// REFIID - [in] interface they want
// void ** - [out] where they want to put the resulting object ptr.
//
// Output:
// HRESULT - S_OK, E_NOINTERFACE
//
// Notes:
//
HRESULT CUnknownObject::InternalQueryInterface ( REFIID riid, void **ppvObjOut ) { *ppvObjOut = NULL;
return E_NOINTERFACE; }
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