Leaked source code of windows server 2003
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49 lines
1.3 KiB

  1. #if !defined(AFX_UMABOUT_H__6845734C_40A1_11D2_B602_0060977C295E__INCLUDED_)
  2. #define AFX_UMABOUT_H__6845734C_40A1_11D2_B602_0060977C295E__INCLUDED_
  3. #if _MSC_VER >= 1000
  4. #pragma once
  5. #endif // _MSC_VER >= 1000
  6. // UMAbout.h : header file
  7. // Author: J. Eckhardt, ECO Kommunikation
  8. // (c) 1997-99 Microsoft
  9. //
  10. /////////////////////////////////////////////////////////////////////////////
  11. // UMAbout dialog
  12. class UMAbout : public CDialog
  13. {
  14. // Construction
  15. public:
  16. UMAbout(CWnd* pParent = NULL); // standard constructor
  17. // Dialog Data
  18. //{{AFX_DATA(UMAbout)
  19. enum { IDD = IDD_ABOUT };
  20. // NOTE: the ClassWizard will add data members here
  21. //}}AFX_DATA
  22. // Overrides
  23. // ClassWizard generated virtual function overrides
  24. //{{AFX_VIRTUAL(UMAbout)
  25. protected:
  26. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  27. //}}AFX_VIRTUAL
  28. // Implementation
  29. protected:
  30. // Generated message map functions
  31. //{{AFX_MSG(UMAbout)
  32. virtual BOOL OnInitDialog();
  33. afx_msg void OnClose();
  34. //}}AFX_MSG
  35. DECLARE_MESSAGE_MAP()
  36. };
  37. //{{AFX_INSERT_LOCATION}}
  38. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  39. #endif // !defined(AFX_UMABOUT_H__6845734C_40A1_11D2_B602_0060977C295E__INCLUDED_)