Leaked source code of windows server 2003
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typedef BITMAPINFOHEADER BMP;
#define DyBmp(bmp) ((int) bmp.biHeight)
#define DxBmp(bmp) ((int) bmp.biWidth)
#define CplnBmp(bmp) 1
#define OfsBits(bgnd) (bgnd.dwOfsBits)
#define CbLine(bgnd) (bgnd.cbLine)
typedef BITMAPFILEHEADER BMPHDR;
typedef struct _bgnd { PT ptOrg; OFSTRUCT of; BMP bm; /* must folow a bm */ BYTE rgRGB[64]; /* bug: wont work with >16 color bmps */ INT cbLine; LONG dwOfsBits; BOOL fUseBitmap; DY dyBand; INT ibndMac; HANDLE *rghbnd; } BGND;
/* PUBLIC routines */
BOOL FInitBgnd(TCHAR *szFile); BOOL FDestroyBgnd(); BOOL FGetBgndFile(TCHAR *sz); VOID DrawBgnd(X xLeft, Y yTop, X xRight, Y yBot); VOID SetBgndOrg();
/* Macros */
extern BGND bgnd;
#define FUseBitmapBgnd() (bgnd.fUseBitmap)
#define BFT_BITMAP 0x4d42 /* 'BM' */
#define ISDIB(bft) ((bft) == BFT_BITMAP)
#define WIDTHBYTES(i) ((i+31)/32*4) /* ULONG aligned ! */
WORD DibNumColors(VOID FAR * pv);
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