Leaked source code of windows server 2003
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CCSHELL_DIR = $(PROJECT_ROOT)
!include $(CCSHELL_DIR)\common.inc SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
PASS1_PUBLISH = {$(O)\ntshrui.lib=$(SHELL_LIB_PATH)\ntshrui.lib}
TARGETNAME= ntshrui TARGETPATH= obj TARGETTYPE= DYNLINK
DLLDEF= $(O)\app.def DLLENTRY= _DllMainCRTStartup
USE_MSVCRT=1
INCLUDES=\ $(NET_INC_PATH); \ $(INCLUDES)
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
TARGETLIBS=\ $(CCSHELL_DIR)\lib\$(O)\stock.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SHELL_LIB_PATH)\shlwapip.lib \ $(SHELL_LIB_PATH)\shfusion.lib \ $(SHELL_LIB_PATH)\shguidp.lib \ $(DS_LIB_PATH)\netapi32p.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\userenv.lib \ $(SDK_LIB_PATH)\user32.lib
DELAYLOAD=ole32.dll;userenv.dll DLOAD_ERROR_HANDLER=kernel32
SOURCES=\ messages.mc \ permpage.cxx \ api.cxx \ cache.cxx \ copyhook.cxx \ dlgbase.cxx \ dlgnew.cxx \ dllmain.cxx \ ole.cxx \ share.cxx \ shrinfo.cxx \ shrpage.cxx \ shrpage2.cxx \ strhash.cxx \ util.cxx \ app.rc
PASS0_HEADERDIR = $(O) PASS0_SOURCEDIR = $(O)
PRECOMPILED_INCLUDE=headers.hxx PRECOMPILED_CXX=1
NTTARGETFILES=
# Fusion stuff SXS_ASSEMBLY_NAME=Microsoft.Windows.NTSHRUI SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=shell_ntshrui.manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=123 SXS_NO_BINPLACE=1
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