Leaked source code of windows server 2003
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76 lines
1.7 KiB

  1. CCSHELL_DIR = $(PROJECT_ROOT)
  2. !include $(CCSHELL_DIR)\common.inc
  3. SOURCES_USED = $(SOURCES_USED) $(CCSHELL_DIR)\common.inc
  4. PASS1_PUBLISH = {$(O)\ntshrui.lib=$(SHELL_LIB_PATH)\ntshrui.lib}
  5. TARGETNAME= ntshrui
  6. TARGETPATH= obj
  7. TARGETTYPE= DYNLINK
  8. DLLDEF= $(O)\app.def
  9. DLLENTRY= _DllMainCRTStartup
  10. USE_MSVCRT=1
  11. INCLUDES=\
  12. $(NET_INC_PATH); \
  13. $(INCLUDES)
  14. # Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
  15. LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
  16. TARGETLIBS=\
  17. $(CCSHELL_DIR)\lib\$(O)\stock.lib \
  18. $(SDK_LIB_PATH)\uuid.lib \
  19. $(SDK_LIB_PATH)\ole32.lib \
  20. $(SDK_LIB_PATH)\oleaut32.lib \
  21. $(SHELL_LIB_PATH)\shell32p.lib \
  22. $(SDK_LIB_PATH)\shlwapi.lib \
  23. $(SHELL_LIB_PATH)\shlwapip.lib \
  24. $(SHELL_LIB_PATH)\shfusion.lib \
  25. $(SHELL_LIB_PATH)\shguidp.lib \
  26. $(DS_LIB_PATH)\netapi32p.lib \
  27. $(SDK_LIB_PATH)\advapi32.lib \
  28. $(SDK_LIB_PATH)\kernel32.lib \
  29. $(SDK_LIB_PATH)\userenv.lib \
  30. $(SDK_LIB_PATH)\user32.lib
  31. DELAYLOAD=ole32.dll;userenv.dll
  32. DLOAD_ERROR_HANDLER=kernel32
  33. SOURCES=\
  34. messages.mc \
  35. permpage.cxx \
  36. api.cxx \
  37. cache.cxx \
  38. copyhook.cxx \
  39. dlgbase.cxx \
  40. dlgnew.cxx \
  41. dllmain.cxx \
  42. ole.cxx \
  43. share.cxx \
  44. shrinfo.cxx \
  45. shrpage.cxx \
  46. shrpage2.cxx \
  47. strhash.cxx \
  48. util.cxx \
  49. app.rc
  50. PASS0_HEADERDIR = $(O)
  51. PASS0_SOURCEDIR = $(O)
  52. PRECOMPILED_INCLUDE=headers.hxx
  53. PRECOMPILED_CXX=1
  54. NTTARGETFILES=
  55. # Fusion stuff
  56. SXS_ASSEMBLY_NAME=Microsoft.Windows.NTSHRUI
  57. SXS_ASSEMBLY_VERSION=1.0
  58. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  59. SXS_MANIFEST=shell_ntshrui.manifest
  60. SXS_MANIFEST_IN_RESOURCES=1
  61. SXS_MANIFEST_RESOURCE_ID=123
  62. SXS_NO_BINPLACE=1