Leaked source code of windows server 2003
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#NO_UNICODE=1
CUSTOM_RULES = ${MWROOT}/ie4/shell.template
SOURCES = \ copyhook.cpp \
WLIB = shdoccdfview LIB = lib${WLIB}.a # target static library
CPP_OBJS := ${SOURCES:%.cpp=%.o} CPP_OBJS := ${CPP_OBJS:%.cxx=%.o} LIBOBJS = ${CPP_OBJS:%.c=%.o}
SRCS=${SOURCES}
## COMPILE_OPTION can have the values: debug, optimized COMPILE_OPTION = debug
## you may define the following variables ## RUN.dir : the directory where you want the executables to go ## APP_CFLAGS : additional compilation flags ## APP_LDFLAGS : additional link flags (maybe specifying DLLs) ## DLL : name of the DLL to make ## DLLOBJS : list of .o of the DLL ## DLL-EXPORTS : name of the .def file for the DLL ## MWINIT_DEFINES : list of -D<symbols> used to initialize ## Mainwin in certain specific ways ## MWLOCALES: list of country codes corresponding to the ## resources you have prepared in the res subdirectory ## APP_CFLAGS = -I. -I.. -I../../inc \ -DIN_SHDOCVW \ -DUNICODE_SHDOCVW \ -DFEATURE_FRAMES \ -DMSOCT2=1 \ -DFEATURE_URLHIST \ -DFEATURE_PICS \ -DFEATURE_MENUBAND \ -DPAGER \ -D_HSFOLDER \ -D_NTSDK -D_USRDLL -D_ATL_MIN_CRT -D_DESK_MOVE -D_WIN32\ -D_NO_DBGMEMORY_REDEFINITION_
# Removed from UNIX-RTW # -DBETA1_DIALMON_HACK \
include $(MWHOME)/make.rules.simple
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