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#include "shellprv.h"
#pragma hdrstop
#include "copy.h"
#include "filetbl.h"
#include "ovrlaymn.h"
#include "drives.h"
#include "mixctnt.h"
#include "unicpp\admovr2.h"
void FreeExtractIconInfo(int); void DAD_ThreadDetach(void); void DAD_ProcessDetach(void); void TaskMem_MakeInvalid(void); void UltRoot_Term(void); void FlushRunDlgMRU(void);
STDAPI_(BOOL) ATL_DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/);
// from mtpt.cpp
STDAPI_(void) CMtPt_FinalCleanUp(); STDAPI_(BOOL) CMtPt_Initialize(); STDAPI_(void) CMtPt_FakeVolatileKeys();
// Global data
BOOL g_bMirroredOS = FALSE; // Is Mirroring enabled
BOOL g_bBiDiPlatform = FALSE; // Is DATE_LTRREADING flag supported by GetDateFormat() API?
HINSTANCE g_hinst = NULL; extern HANDLE g_hCounter; // Global count of mods to Special Folder cache.
extern HANDLE g_hRestrictions ; // Global count of mods to restriction cache.
extern HANDLE g_hSettings; // global count of mods to shellsettings cache
DWORD g_dwThreadBindCtx = (DWORD) -1;
#ifdef DEBUG
BOOL g_bInDllEntry = FALSE; #endif
CRITICAL_SECTION g_csDll = {0}; extern CRITICAL_SECTION g_csSCN;
extern CRITICAL_SECTION g_csDarwinAds;
// these will always be zero
const LARGE_INTEGER g_li0 = {0}; const ULARGE_INTEGER g_uli0 = {0};
#ifdef DEBUG
// Undefine what shlwapi.h defined so our ordinal asserts map correctly
#undef PathAddBackslash
WINSHELLAPI LPTSTR WINAPI PathAddBackslash(LPTSTR lpszPath); #undef PathMatchSpec
WINSHELLAPI BOOL WINAPI PathMatchSpec(LPCTSTR pszFile, LPCTSTR pszSpec); #endif
#ifdef DEBUG
void _ValidateExport(FARPROC fp, LPCSTR pszExport, MEMORY_BASIC_INFORMATION *pmbi) { FARPROC fpExport;
// If not yet computed, calculate the size of our code segment.
if (pmbi->BaseAddress == NULL) { VirtualQuery(_ValidateExport, pmbi, sizeof(*pmbi)); }
fpExport = GetProcAddress(g_hinst, pszExport);
// Sometimes our import table is patched. So if fpExport does not
// reside inside our DLL, then ignore it.
// (But complain if fpExport==NULL.)
if (fpExport == NULL || ((SIZE_T)fpExport - (SIZE_T)pmbi->BaseAddress) < pmbi->RegionSize) { ASSERT(fp == fpExport); } } #endif
STDAPI_(BOOL) IsProcessWinlogon() { return BOOLFROMPTR(GetModuleHandle(TEXT("winlogon.EXE"))); }
//
// This funcion is called when we fail _ProcessAttach, and it is the last thing we do in
// _ProcessDetach. It is used to cleanup anything allocated in _ProcessAttach().
//
BOOL _CleanupProcessAttachStuff() { // !! NOTE !! - We go in reverse order from which things are allocated
// in _ProcessAttach() (duh!)
if (g_dwThreadBindCtx != TLS_OUT_OF_INDEXES) { // free perthread BindCtx
TlsFree(g_dwThreadBindCtx); g_dwThreadBindCtx = TLS_OUT_OF_INDEXES; }
if (g_csAutoplayPrompt.DebugInfo) { DeleteCriticalSection(&g_csAutoplayPrompt); }
// global resources that we need to free in all cases
CMtPt_FinalCleanUp();
if (g_csDarwinAds.DebugInfo) { DeleteCriticalSection(&g_csDarwinAds); }
if (g_csSCN.DebugInfo) { DeleteCriticalSection(&g_csSCN); } if (g_csDll.DebugInfo) { DeleteCriticalSection(&g_csDll); }
SHFusionUninitialize();
return TRUE; }
//
// NOTE: If you add something to process attach, please make sure that you fail for critical errors
// and and add the corpsonding cleanup code in _CleanupProcessAttachStuff above.
//
// Also, anything you add here should use InitializeCriticalSectionAndSpinCount so we do not throw exceptions
// in low-memory conditions.
//
BOOL _ProcessAttach(HINSTANCE hDll) { ASSERTMSG(g_hinst < ((HINSTANCE)1), "Shell32.dll DLL_POCESS_ATTACH is being called for the second time.");
g_hinst = hDll; g_uCodePage = GetACP();
// Do not initialize comctl32 right off the bat if this is a console app. Only load
// it if we actually require it for an API.
// Got Fusion?
//
// not get fusion if (1) the current exe is winlogon.exe; (2) in GUI mode setup
//
if (!( IsGuimodeSetupRunning() && IsProcessWinlogon() )) { // If this is a console app, then we don't want to load comctl32 right off the bat, but
// we do want to initialize fusion. If this isn't a console app, load it.
SHFusionInitializeFromModuleID(hDll, 124); }
if (!InitializeCriticalSectionAndSpinCount(&g_csDll, 0) || !InitializeCriticalSectionAndSpinCount(&g_csSCN, 0) || !InitializeCriticalSectionAndSpinCount(&g_csDarwinAds, 0)) { TraceMsg(TF_WARNING, "SHELL32: _ProcessAttach failed -- InitializeCriticalSectionAndSpinCount returned %ld", GetLastError()); return FALSE; }
// Initialize the MountPoint stuff
if (!CMtPt_Initialize()) { TraceMsg(TF_WARNING, "SHELL32: _ProcessAttach failed -- CMtPt_Initialize returned FALSE"); return FALSE; }
// Initialize a Crit Sect for the Autoplay prompts
if (!InitializeCriticalSectionAndSpinCount(&g_csAutoplayPrompt, 0)) { TraceMsg(TF_WARNING, "SHELL32: _ProcessAttach failed -- InitializeCriticalSectionAndSpinCount returned %ld", GetLastError()); return FALSE; }
// perthread BindCtx
g_dwThreadBindCtx = TlsAlloc();
// Check if the mirroring APIs exist on the current platform.
g_bMirroredOS = IS_MIRRORING_ENABLED();
g_bBiDiPlatform = BOOLFROMPTR(GetModuleHandle(TEXT("LPK.DLL")));
#ifdef DEBUG
{ MEMORY_BASIC_INFORMATION mbi = {0};
#define DEREFMACRO(x) x
#define ValidateORD(_name) _ValidateExport((FARPROC)_name, (LPSTR)MAKEINTRESOURCE(DEREFMACRO(_name##ORD)), &mbi)
ValidateORD(SHValidateUNC); ValidateORD(SHChangeNotifyRegister); ValidateORD(SHChangeNotifyDeregister); ValidateORD(OleStrToStrN); ValidateORD(SHCloneSpecialIDList); _ValidateExport((FARPROC)DllGetClassObject, (LPSTR)MAKEINTRESOURCE(SHDllGetClassObjectORD), &mbi); ValidateORD(SHLogILFromFSIL); ValidateORD(SHMapPIDLToSystemImageListIndex); ValidateORD(SHShellFolderView_Message); ValidateORD(Shell_GetImageLists); ValidateORD(SHGetSpecialFolderPath); ValidateORD(StrToOleStrN);
ValidateORD(ILClone); ValidateORD(ILCloneFirst); ValidateORD(ILCombine); ValidateORD(ILFindChild); ValidateORD(ILFree); ValidateORD(ILGetNext); ValidateORD(ILGetSize); ValidateORD(ILIsEqual); ValidateORD(ILRemoveLastID); ValidateORD(PathAddBackslash); ValidateORD(PathIsExe); ValidateORD(PathMatchSpec); ValidateORD(SHGetSetSettings); ValidateORD(SHILCreateFromPath); ValidateORD(SHFree);
ValidateORD(SHAddFromPropSheetExtArray); ValidateORD(SHCreatePropSheetExtArray); ValidateORD(SHDestroyPropSheetExtArray); ValidateORD(SHReplaceFromPropSheetExtArray); ValidateORD(SHCreateDefClassObject); ValidateORD(SHGetNetResource); }
#endif // DEBUG
#ifdef DEBUG
{ extern LPMALLOC g_pmemTask; AssertMsg(g_pmemTask == NULL, TEXT("Somebody called SHAlloc in DllEntry!")); }
// Make sure ShellDispatch has the right flags for shell settings
{ STDAPI_(void) _VerifyDispatchGetSetting(); _VerifyDispatchGetSetting(); } #endif
return TRUE; }
// Table of all window classes we register so we can unregister them
// at DLL unload.
//
extern const TCHAR c_szBackgroundPreview2[]; extern const TCHAR c_szComponentPreview[]; extern const TCHAR c_szUserEventWindow[];
const LPCTSTR c_rgszClasses[] = { TEXT("SHELLDLL_DefView"), // defview.cpp
TEXT("WOACnslWinPreview"), // lnkcon.c
TEXT("WOACnslFontPreview"), // lnkcon.c
TEXT("cpColor"), // lnkcon.c
TEXT("cpShowColor"), // lnkcon.c
c_szStubWindowClass, // rundll32.c
c_szBackgroundPreview2, // unicpp\dbackp.cpp
c_szComponentPreview, // unicpp\dcompp.cpp
TEXT(STR_DESKTOPCLASS), // unicpp\desktop.cpp
TEXT("MSGlobalFolderOptionsStub"), // unicpp\options.cpp
TEXT("DivWindow"), // fsrchdlg.h
TEXT("ATL Shell Embedding"), // unicpp\dvoc.h
TEXT("ShellFileSearchControl"), // fsearch.h
TEXT("GroupButton"), // fsearch
TEXT("ATL:STATIC"), // unicpp\deskmovr.cpp
TEXT("DeskMover"), // unicpp\deskmovr.cpp
TEXT("SysFader"), // menuband\fadetsk.cpp
c_szUserEventWindow, // uevttmr.cpp
LINKWINDOW_CLASS, // linkwnd.cpp
TEXT("DUIViewWndClassName"), // duiview.cpp
TEXT("DUIMiniPreviewer"), // duiinfo.cpp
};
void _ProcessDetach(BOOL bProcessShutdown) { #ifdef DEBUG
if (bProcessShutdown) { // to catch bugs where people use the task allocator at process
// detatch time (this is a problem becuase OLE32.DLL could be unloaded)
TaskMem_MakeInvalid(); }
g_hinst = (HINSTANCE)1; #endif
FlushRunDlgMRU();
FlushFileClass();
if (!bProcessShutdown) { // some of these may use the task allocator. we can only do
// this when we our DLL is being unloaded in a process, not
// at process term since OLE32 might not be around to be called
// at process shutdown time this memory will be freed as a result
// of the process address space going away.
SpecialFolderIDTerminate(); BitBucket_Terminate();
UltRoot_Term(); RLTerminate(); // close our use of the Registry list...
DAD_ProcessDetach();
CopyHooksTerminate(); IconOverlayManagerTerminate();
// being unloaded via FreeLibrary, then do some more stuff.
// Don't need to do this on process terminate.
SHUnregisterClasses(HINST_THISDLL, c_rgszClasses, ARRAYSIZE(c_rgszClasses)); FreeExtractIconInfo(-1);
FreeUndoList(); DestroyHashItemTable(NULL); FileIconTerm(); }
SHChangeNotifyTerminate(TRUE, bProcessShutdown);
if (!bProcessShutdown) { // this line was moved from the above !bProcessShutdown block because
// it needs to happen after SHChangeNotifyTerminate b/c the SCHNE code has
// a thread running that uses the CDrivesFolder global psf.
// NOTE: this needs to be in a !bProcessShutdown block since it calls the
// task allocator and we blow this off at shutdown since OLE might already
// be gone.
CDrives_Terminate(); }
SHDestroyCachedGlobalCounter(&g_hCounter); SHDestroyCachedGlobalCounter(&g_hRestrictions); SHDestroyCachedGlobalCounter(&g_hSettings);
if (g_hklmApprovedExt && (g_hklmApprovedExt != INVALID_HANDLE_VALUE)) { RegCloseKey(g_hklmApprovedExt); }
UnInitializeDirectUI();
_CleanupProcessAttachStuff(); }
BOOL _ThreadDetach() { ASSERTNONCRITICAL // Thread shouldn't term while holding CS
DAD_ThreadDetach(); return TRUE; }
STDAPI_(BOOL) DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved) { BOOL fRet = TRUE; #ifdef DEBUG
g_bInDllEntry = TRUE; #endif
switch(dwReason) { case DLL_PROCESS_ATTACH: CcshellGetDebugFlags(); // Don't put this line under #ifdef
#ifdef DEBUG
__try { #endif // DEBUG
fRet = _ProcessAttach(hDll);
#ifdef DEBUG
} __except(EXCEPTION_EXECUTE_HANDLER) { TraceMsg(TF_ERROR, "_ProcessAttach threw an unhandled exception! This should NOT happen"); } #endif // DEBUG
if (!fRet) { // The ldr is lame and should call ProcessDetach on a process attach failure
// but it dosent. We call _CleanupProcessAttachStuff to make sure we don't leak
// anything we did manage to allocate.
_CleanupProcessAttachStuff(); } break;
case DLL_PROCESS_DETACH: _ProcessDetach(lpReserved != NULL); break;
case DLL_THREAD_DETACH: _ThreadDetach(); break;
default: break; }
if (fRet) { // except in the case of a failed DLL_PROCESS_ATTACH, inform ATL
ATL_DllMain(hDll, dwReason, lpReserved); }
#ifdef DEBUG
g_bInDllEntry = FALSE; #endif
return fRet; }
#ifdef DEBUG
LRESULT WINAPI SendMessageD( HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) { ASSERTNONCRITICAL; #ifdef UNICODE
return SendMessageW(hWnd, Msg, wParam, lParam); #else
return SendMessageA(hWnd, Msg, wParam, lParam); #endif
}
//
// In DEBUG, make sure every class we register lives in the c_rgszClasses
// table so we can clean up properly at DLL unload. NT does not automatically
// unregister classes when a DLL unloads, so we have to do it manually.
//
ATOM WINAPI RegisterClassD(CONST WNDCLASS *pwc) { int i; for (i = 0; i < ARRAYSIZE(c_rgszClasses); i++) { if (lstrcmpi(c_rgszClasses[i], pwc->lpszClassName) == 0) { return RealRegisterClass(pwc); } } AssertMsg(0, TEXT("Class %s needs to be added to the c_rgszClasses list"), pwc->lpszClassName); return 0; }
ATOM WINAPI RegisterClassExD(CONST WNDCLASSEX *pwc) { int i; for (i = 0; i < ARRAYSIZE(c_rgszClasses); i++) { if (lstrcmpi(c_rgszClasses[i], pwc->lpszClassName) == 0) { return RealRegisterClassEx(pwc); } } AssertMsg(0, TEXT("Class %s needs to be added to the c_rgszClasses list"), pwc->lpszClassName); return 0; }
//
// In DEBUG, send FindWindow through a wrapper that ensures that the
// critical section is not taken. FindWindow'ing for a window title
// sends inter-thread WM_GETTEXT messages, which is not obvious.
//
STDAPI_(HWND) FindWindowD(LPCTSTR lpClassName, LPCTSTR lpWindowName) { return FindWindowExD(NULL, NULL, lpClassName, lpWindowName); }
STDAPI_(HWND) FindWindowExD(HWND hwndParent, HWND hwndChildAfter, LPCTSTR lpClassName, LPCTSTR lpWindowName) { if (lpWindowName) { ASSERTNONCRITICAL; } return RealFindWindowEx(hwndParent, hwndChildAfter, lpClassName, lpWindowName); }
#endif // DEBUG
STDAPI DllCanUnloadNow() { // shell32 won't be able to be unloaded since there are lots of APIs and
// other non COM things that will need to keep it loaded
return S_FALSE; }
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