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/*****************************************************************************\
FILE: ColorCtrl.cpp
DESCRIPTION: This code will display a ColorPicking control. It will preview a color and have a drop down arrow. When dropped down, it will show 16 or so common colors with a "Other..." option for a full color picker.
BryanSt 7/25/2000 Converted from the Display Control Panel.
Copyright (C) Microsoft Corp 2000-2000. All rights reserved. \*****************************************************************************/
#include "stdafx.h"
#include "utils.h"
#include "ColorCtrl.h"
#include "uxtheme.h"
#include "tmschema.h"
#pragma hdrstop
//============================================================================================================
// *** Globals ***
//============================================================================================================
#define WM_USER_STARTCAPTURE_COLORPICKER (WM_APP+1)
#define CPI_VGAONLY 0x0001
#define CPI_PALETTEOK 0x0002
typedef struct { HWND hwndParent; // parent for any modal dialogs (choosecolor et al)
HWND hwndOwner; // control that owns mini color picker
COLORREF rgb; UINT flags; HPALETTE hpal; } COLORPICK_INFO, FAR * LPCOLORPICK_INFO;
#define ZERO_DIV_PROTECT(number) (((number) == 0) ? 1 : (number))
// Macro to replace MAKEPOINT() since points now have 32 bit x & y
#define LPARAM2POINT( lp, ppt ) ((ppt)->x = (int)(short)LOWORD(lp), (ppt)->y = (int)(short)HIWORD(lp))
//===========================
// *** Class Internals & Helpers ***
//===========================
/////////////////////////////////////////////////////////////////////
// Palette Helpers
/////////////////////////////////////////////////////////////////////
COLORREF GetNearestPaletteColor(HPALETTE hpal, COLORREF rgb) { PALETTEENTRY pe; GetPaletteEntries(hpal, GetNearestPaletteIndex(hpal, rgb & 0x00FFFFFF), 1, &pe); return RGB(pe.peRed, pe.peGreen, pe.peBlue); }
BOOL IsPaletteColor(HPALETTE hpal, COLORREF rgb) { return GetNearestPaletteColor(hpal, rgb) == (rgb & 0xFFFFFF); }
HRESULT CColorControl::_InitColorAndPalette(void) { HDC hdc = GetDC(NULL);
m_fPalette = FALSE; if (hdc) { m_fPalette = GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE; ReleaseDC(NULL, hdc); }
// always make a palette even on non-pal device
DWORD pal[21]; HPALETTE hpal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
pal[1] = RGB(255, 255, 255); pal[2] = RGB(0, 0, 0 ); pal[3] = RGB(192, 192, 192); pal[4] = RGB(128, 128, 128); pal[5] = RGB(255, 0, 0 ); pal[6] = RGB(128, 0, 0 ); pal[7] = RGB(255, 255, 0 ); pal[8] = RGB(128, 128, 0 ); pal[9] = RGB(0 , 255, 0 ); pal[10] = RGB(0 , 128, 0 ); pal[11] = RGB(0 , 255, 255); pal[12] = RGB(0 , 128, 128); pal[13] = RGB(0 , 0, 255); pal[14] = RGB(0 , 0, 128); pal[15] = RGB(255, 0, 255); pal[16] = RGB(128, 0, 128);
GetPaletteEntries(hpal, 11, 1, (LPPALETTEENTRY)&pal[17]); pal[0] = MAKELONG(0x300, 17); m_hpalVGA = CreatePalette((LPLOGPALETTE)pal);
// get magic colors
GetPaletteEntries(hpal, 8, 4, (LPPALETTEENTRY)&pal[17]);
pal[0] = MAKELONG(0x300, 20); m_hpal3D = CreatePalette((LPLOGPALETTE)pal);
return S_OK; }
#define RGB_PALETTE 0x02000000
// make the color a solid color if it needs to be.
// on a palette device make is a palette relative color, if we need to.
COLORREF CColorControl::_NearestColor(COLORREF rgb) { rgb &= 0x00FFFFFF;
// if we are on a palette device, we need to do special stuff...
if (m_fPalette) { if (IsPaletteColor(m_hpal3D, rgb)) rgb |= RGB_PALETTE;
else if (IsPaletteColor((HPALETTE)GetStockObject(DEFAULT_PALETTE), rgb)) rgb ^= 0x000001; // force a dither
}
return rgb; }
HRESULT CColorControl::_SaveCustomColors(void) { HRESULT hr = E_FAIL; HKEY hkAppear;
// save out possible changes to custom color table
if (RegOpenKeyEx(HKEY_CURRENT_USER, REGSTR_PATH_APPEARANCE, 0, KEY_WRITE, &hkAppear) == ERROR_SUCCESS) { DWORD dwError = RegSetValueEx(hkAppear, REGSTR_VAL_CUSTOMCOLORS, 0L, REG_BINARY, (LPBYTE)m_rbgCustomColors, sizeof(m_rbgCustomColors)); hr = HRESULT_FROM_WIN32(dwError);
RegCloseKey(hkAppear); }
return hr; }
void CColorControl::_DrawDownArrow(HDC hdc, LPRECT lprc, BOOL bDisabled) { HBRUSH hbr; int x, y;
x = lprc->right - m_cxEdgeSM - 5; y = lprc->top + ((lprc->bottom - lprc->top)/2 - 1);
if (bDisabled) { hbr = GetSysColorBrush(COLOR_3DHILIGHT); hbr = (HBRUSH) SelectObject(hdc, hbr);
x++; y++; PatBlt(hdc, x, y, 5, 1, PATCOPY); PatBlt(hdc, x+1, y+1, 3, 1, PATCOPY); PatBlt(hdc, x+2, y+2, 1, 1, PATCOPY);
SelectObject(hdc, hbr); x--; y--; } hbr = GetSysColorBrush(bDisabled ? COLOR_3DSHADOW : COLOR_BTNTEXT); hbr = (HBRUSH) SelectObject(hdc, hbr);
PatBlt(hdc, x, y, 5, 1, PATCOPY); PatBlt(hdc, x+1, y+1, 3, 1, PATCOPY); PatBlt(hdc, x+2, y+2, 1, 1, PATCOPY);
SelectObject(hdc, hbr); lprc->right = x; }
BOOL CColorControl::_UseColorPicker(void) { CHOOSECOLOR cc = {0};
cc.lStructSize = sizeof(cc); cc.hwndOwner = m_hwndParent; cc.hInstance = NULL; cc.rgbResult = m_rbgColorTemp; cc.lpCustColors = m_rbgCustomColors; cc.Flags = CC_RGBINIT | m_dwFlags; cc.lCustData = 0L; cc.lpfnHook = NULL; cc.lpTemplateName = NULL;
if (ChooseColor(&cc)) { SetColor(cc.rgbResult); // Replace m_rbgColor with our new color.
return TRUE; }
return FALSE; }
void CColorControl::_DrawColorSquare(HDC hdc, int iColor) { RECT rc; COLORREF rgb; HPALETTE hpalOld = NULL; HBRUSH hbr;
// custom color
if (iColor == m_iNumColors) { rc.left = 0; rc.top = 0; rgb = m_rbgColorTemp; } else { rc.left = (iColor % NUM_COLORSPERROW) * m_dxColor; rc.top = (iColor / NUM_COLORSPERROW) * m_dyColor; rgb = m_rbgColors[iColor]; } rc.right = rc.left + m_dxColor; rc.bottom = rc.top + m_dyColor;
// focused one
if (iColor == m_nCurColor) { PatBlt(hdc, rc.left, rc.top, m_dxColor, 3, BLACKNESS); PatBlt(hdc, rc.left, rc.bottom - 3, m_dxColor, 3, BLACKNESS); PatBlt(hdc, rc.left, rc.top + 3, 3, m_dyColor - 6, BLACKNESS); PatBlt(hdc, rc.right - 3, rc.top + 3, 3, m_dyColor - 6, BLACKNESS); InflateRect(&rc, -1, -1); HBRUSH hBrushWhite = (HBRUSH) GetStockObject(WHITE_BRUSH); if (hBrushWhite) { FrameRect(hdc, &rc, hBrushWhite); } InflateRect(&rc, -2, -2); } else { // clean up possible focus thing from above
FrameRect(hdc, &rc, GetSysColorBrush(COLOR_3DFACE));
InflateRect(&rc, -m_cxEdgeSM, -m_cyEdgeSM); DrawEdge(hdc, &rc, EDGE_SUNKEN, BF_RECT | BF_ADJUST); }
if ((m_dwFlags & CC_SOLIDCOLOR) && !(rgb & 0xFF000000)) rgb = GetNearestColor(hdc, rgb);
hbr = CreateSolidBrush(rgb); if (m_hpal3D) { hpalOld = SelectPalette(hdc, m_hpal3D, FALSE); RealizePalette(hdc); } hbr = (HBRUSH) SelectObject(hdc, hbr); PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); hbr = (HBRUSH) SelectObject(hdc, hbr);
if (hpalOld) { hpalOld = SelectPalette(hdc, hpalOld, TRUE); RealizePalette(hdc); }
if (hbr) { DeleteObject(hbr); } }
// set the focus to the given color.
// in the process, also take the focus off of the old focus color.
void CColorControl::_FocusColor(HWND hDlg, int iNewColor) { int i; HDC hdc = NULL; HWND hwnd;
if (iNewColor == m_nCurColor) return;
i = m_nCurColor; m_nCurColor = iNewColor;
// unfocus the old one
if (i >= 0) { if (i == m_iNumColors) hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLORCUST); else hwnd = GetDlgItem(hDlg, IDC_CPDLG_16COLORS); hdc = GetDC(hwnd); if (hdc) { _DrawColorSquare(hdc, i); ReleaseDC(hwnd, hdc); } }
// focus the new one
if (iNewColor >= 0) { if (iNewColor == m_iNumColors) hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLORCUST); else hwnd = GetDlgItem(hDlg, IDC_CPDLG_16COLORS); hdc = GetDC(hwnd); if (hdc) { _DrawColorSquare(hdc, iNewColor); ReleaseDC(hwnd, hdc); } } }
void CColorControl::_TrackMouse(HWND hDlg, POINT pt) { HWND hwndKid; int id;
hwndKid = ChildWindowFromPoint(hDlg, pt); if (hwndKid == NULL || hwndKid == hDlg) return;
id = GetWindowLong(hwndKid, GWL_ID); switch (id) { case IDC_CPDLG_16COLORS: MapWindowPoints(hDlg, GetDlgItem(hDlg, IDC_CPDLG_16COLORS), &pt, 1); pt.x /= ZERO_DIV_PROTECT(m_dxColor); pt.y /= ZERO_DIV_PROTECT(m_dyColor); _FocusColor(hDlg, pt.x + (pt.y * NUM_COLORSPERROW)); break;
case IDC_CPDLG_COLORCUST: if (IsWindowVisible(hwndKid)) _FocusColor(hDlg, m_iNumColors); break;
case IDC_CPDLG_COLOROTHER: _FocusColor(hDlg, -1); break; } }
void CColorControl::_DrawItem(HWND hDlg, LPDRAWITEMSTRUCT lpdis) { int i;
if (lpdis->CtlID == IDC_CPDLG_COLORCUST) { _DrawColorSquare(lpdis->hDC, m_iNumColors); } else { for (i = 0; i < m_iNumColors; i++) { _DrawColorSquare(lpdis->hDC, i); } } }
/*
** init the mini-color-picker ** ** the dialog is pretending to be a menu, so figure out where to pop ** it up so that it is visible all around. ** ** also because this dialog is pretty darn concerned with its look, ** hand-align the components in pixel units. THIS IS GROSS! */ void CColorControl::_InitDialog(HWND hDlg) { RECT rcOwner; RECT rc, rc2; int dx, dy; int x, y; int i; HWND hwndColors, hwnd; HWND hwndEtch, hwndCust; int width, widthCust, widthEtch; HPALETTE hpal = m_hpal3D; MONITORINFO mi; TCHAR szBuf[50]; LONG cbBuf = ARRAYSIZE(szBuf); HDC hDC; SIZE size;
m_fCapturing = FALSE; m_fJustDropped = TRUE;
if (hpal == NULL) hpal = (HPALETTE) GetStockObject(DEFAULT_PALETTE);
m_iNumColors = 0; GetObject(hpal, sizeof(int), &m_iNumColors);
if (m_iNumColors > NUM_COLORSMAX) m_iNumColors = NUM_COLORSMAX;
GetPaletteEntries(hpal,0, m_iNumColors, (LPPALETTEENTRY)m_rbgColors); for (i = 0; i < m_iNumColors; i++) { m_rbgColors[i] &= 0x00FFFFFF; m_rbgColors[i] |= 0x02000000; }
for (i = 0; i < m_iNumColors; i++) { if ((m_rbgColors[i] & 0x00FFFFFF) == (m_rbgColorTemp & 0x00FFFFFF)) { ShowWindow(GetDlgItem(hDlg, IDC_CPDLG_COLORCUST), SW_HIDE); break; } } // current is either one of 16 or the custom color (== m_iNumColors
m_nCurColor = i;
// size the 16 colors to be square
hwndColors = GetDlgItem(hDlg, IDC_CPDLG_16COLORS); GetClientRect(hwndColors, &rc);
// To make localization easy..
//
hwndEtch=GetDlgItem(hDlg, IDC_CPDLG_COLORETCH); GetClientRect(hwndEtch, &rc2); widthEtch = rc2.right-rc2.left;
hwndCust=GetDlgItem(hDlg, IDC_CPDLG_COLORCUST); GetClientRect(hwndCust, &rc2); widthCust = rc2.right-rc2.left;
hwnd = GetDlgItem(hDlg, IDC_CPDLG_COLOROTHER); GetWindowRect(hwnd, &rc2); // we must initialize rc2 with this control.
// Make sure the button is big enough to contain its text
width = rc.right - rc.left; if( GetDlgItemText( hDlg, IDC_CPDLG_COLOROTHER, szBuf, cbBuf ) ) { RECT rcTemp; int iRet; HFONT hfont, hfontOld;
// Get the font for the button
hDC = GetDC(hwnd); if (hDC) { hfont = (HFONT)SendMessage( hwnd, WM_GETFONT, 0, 0 ); ASSERT(hfont); hfontOld = (HFONT) SelectObject( hDC, hfont );
// Get the size of the text
iRet = DrawTextEx( hDC, szBuf, lstrlen(szBuf), &rcTemp, DT_CALCRECT | DT_SINGLELINE, NULL ); ASSERT( iRet ); size.cx = rcTemp.right - rcTemp.left + 7; //account for the button border
size.cy = rcTemp.bottom - rcTemp.top;
// Adjust the button size if the text needs more space
if( size.cx > width ) { rc2.right = rc2.left + size.cx; rc2.bottom = rc2.top + size.cy; MoveWindow( hwnd, rc2.left, rc2.top, rc2.right - rc2.left, rc2.bottom - rc2.top, FALSE ); } SelectObject( hDC, hfontOld ); ReleaseDC( hwnd, hDC ); } }
// Take possible biggest width to calculate sels
//
width = (widthEtch > widthCust+(rc2.right-rc2.left)) ? widthEtch : widthCust+(rc2.right-rc2.left); width = (width > rc.right-rc.left) ? width: rc.right-rc.left;
#define NUM_COLORSPERCOL (m_iNumColors / NUM_COLORSPERROW)
m_dxColor = m_dyColor = ((rc.bottom - rc.top) / NUM_COLORSPERCOL > width / NUM_COLORSPERROW ) ? (rc.bottom - rc.top) / NUM_COLORSPERCOL : width / NUM_COLORSPERROW;
// Make sure custum color can fit
//
if (m_dxColor*(NUM_COLORSPERROW-1) < rc2.right-rc2.left ) { m_dxColor = m_dyColor = (rc2.right-rc2.left)/(NUM_COLORSPERROW-1); }
// make each color square's width the same as the height
SetWindowPos(hwndColors, NULL, 0, 0, m_dxColor * NUM_COLORSPERROW, m_dyColor * NUM_COLORSPERCOL, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOREDRAW); rc.right = rc.left + m_dxColor * NUM_COLORSPERROW; rc.bottom = rc.top + m_dyColor * NUM_COLORSPERCOL;
MapWindowPoints(hwndColors, hDlg, (LPPOINT)(LPRECT)&rc, 2);
// move/size the etch to the right place
// (compensate for the colors being "inset" by one)
MoveWindow(hwndEtch, rc.left + 1, rc.bottom + m_cyEdgeSM, rc.right - rc.left - 2, m_cyEdgeSM, FALSE);
y = rc.bottom + 3 * m_cyEdgeSM;
// size the custom color to the same square and right-align
MoveWindow(hwndCust, rc.right - m_dxColor, y, m_dxColor, m_dyColor, FALSE);
// do same for button
MapWindowPoints(NULL, hDlg, (LPPOINT)(LPRECT)&rc2, 2); // base the width of the custom button on the remaining space to
// the left of the custom color. Also move the custom button one pix right
// of the left edge. This only is done if a custom color is selected...
if (m_nCurColor != m_iNumColors) { // no custom color
MoveWindow(hwnd, rc2.left, y, rc2.right-rc2.left, m_dyColor, FALSE); } else { // custom color, adjust the Other... button
dx = rc2.right - rc2.left++; if (rc2.left + dx >= rc.right - m_dxColor - 2) MoveWindow(hwnd, rc2.left, y, rc.right - m_dxColor - 2 , m_dyColor, FALSE); else MoveWindow(hwnd, rc2.left, y, dx, m_dyColor, FALSE); }
// now figure out the size for the dialog itself
rc.left = rc.top = 0; rc.right = rc.left + m_dxColor * NUM_COLORSPERROW; // (compensate for the colors being "inset" by one)
rc.bottom = y + m_dyColor + 1;
AdjustWindowRect(&rc, GetWindowLong(hDlg, GWL_STYLE), FALSE); dx = rc.right - rc.left; dy = rc.bottom - rc.top;
GetWindowRect(_hwnd, &rcOwner);
// Make sure the window is entirely on the monitor
mi.cbSize = sizeof(mi); GetMonitorInfo(MonitorFromRect(&rcOwner, MONITOR_DEFAULTTONEAREST), &mi);
if (rcOwner.left < mi.rcMonitor.left) { // overlap left side
x = mi.rcMonitor.left; } else if (rcOwner.left + dx >= mi.rcMonitor.right) { // overlap right side
x = mi.rcMonitor.right - dx - 1; } else { // no overlap
x = rcOwner.left; }
if (rcOwner.top < mi.rcMonitor.top) { // overlap top side
y = rcOwner.bottom; } else if (rcOwner.bottom + dy >= mi.rcMonitor.bottom) {// overlap bottom side
y = rcOwner.top - dy; } else { // no overlap
y = rcOwner.bottom; } MoveWindow(hDlg, x, y, dx, dy, FALSE);
SetFocus(GetDlgItem(hDlg, IDC_CPDLG_16COLORS));
// post self a message to setcapture after painting
PostMessage(hDlg, WM_USER_STARTCAPTURE_COLORPICKER, 0, 0L); }
INT_PTR CALLBACK CColorControl::ColorPickDlgProc(HWND hDlg, UINT wMsg, WPARAM wParam, LPARAM lParam) { CColorControl * pThis = (CColorControl *)GetWindowLongPtr(hDlg, DWLP_USER);
if (WM_INITDIALOG == wMsg) { pThis = (CColorControl *) lParam;
if (pThis) { SetWindowLongPtr(hDlg, DWLP_USER, lParam); } }
if (pThis) return pThis->_ColorPickDlgProc(hDlg, wMsg, wParam, lParam);
return DefWindowProc(hDlg, wMsg, wParam, lParam); }
INT_PTR CColorControl::_ColorPickDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { HWND hwndKid; int wRet; int id; POINT pt; BOOL fEnd = FALSE;
switch(message) { case WM_INITDIALOG: _InitDialog(hDlg); return FALSE;
case WM_USER_STARTCAPTURE_COLORPICKER: if (m_fCursorHidden) { ShowCursor(TRUE); m_fCursorHidden = FALSE; } SetCursor(LoadCursor(NULL, IDC_ARROW)); m_fCapturing = TRUE; SetCapture(hDlg); m_fCapturing = FALSE; break;
case WM_DESTROY: break;
case WM_CAPTURECHANGED: if (m_fCapturing) return TRUE; // ignore if we're doing this on purpose
// if this wasn't a button in the dialog, dismiss ourselves
if (!m_fJustDropped || (HWND)lParam == NULL || GetParent((HWND)lParam) != hDlg) { EndDialog(hDlg, IDCANCEL); return TRUE; } break;
case WM_MOUSEMOVE: LPARAM2POINT(lParam, &pt ); _TrackMouse(hDlg, pt); break;
// if button up is on the parent, leave picker up and untrammeled.
// otherwise, we must have "menu-tracked" to get here, so select.
case WM_LBUTTONUP: case WM_RBUTTONUP: LPARAM2POINT(lParam, &pt); MapWindowPoints(hDlg, _hwnd, &pt, 1); if (ChildWindowFromPoint(_hwnd, pt)) return 0; m_fCapturing = TRUE; m_fJustDropped = FALSE; // user could not be dragging from owner
ReleaseCapture(); m_fCapturing = FALSE; fEnd = TRUE; // || fall ||
// || through ||
// \/ \/
case WM_LBUTTONDOWN: case WM_RBUTTONDOWN: LPARAM2POINT(lParam, &pt); hwndKid = ChildWindowFromPoint(hDlg, pt); // assume it's a dismissal if we're going to close...
wRet = IDCANCEL;
// if not on parent, dismiss picker
if (hwndKid != NULL && hwndKid != hDlg) { id = GetWindowLong(hwndKid, GWL_ID); switch (id) { case IDC_CPDLG_16COLORS: // make sure that iCurColor is valid
_TrackMouse(hDlg, pt); m_rbgColorTemp = m_rbgColors[m_nCurColor] & 0x00FFFFFF;
wRet = IDOK; break;
case IDC_CPDLG_COLOROTHER: _FocusColor(hDlg, -1); wRet = id; // this will fall thru to use the picker
fEnd = TRUE; // we have capture, the button won't click
break;
default: // if this is a down, we will track until the up
// if this is an up, we will close with no change
break; } }
if( fEnd ) { EndDialog(hDlg, wRet); return TRUE; }
// make sure we have the capture again since we didn't close
m_fCapturing = TRUE; SetCapture(hDlg); m_fCapturing = FALSE; break;
case WM_DRAWITEM: _DrawItem(hDlg, (LPDRAWITEMSTRUCT)lParam); break;
case WM_COMMAND: // all commands close the dialog
// note IDC_CPDLG_COLOROTHER will fall through to the caller...
// cannot pass ok with no color selected
if ((LOWORD(wParam) == IDOK) && (m_nCurColor < 0)) { *((WORD *)(&wParam)) = IDCANCEL; }
EndDialog(hDlg, LOWORD(wParam)); break;
} return FALSE; }
BOOL CColorControl::_ChooseColorMini(void) { ShowCursor(FALSE); m_fCursorHidden = TRUE;
m_hwndParent = GetParent(GetParent(_hwnd)); // Property Sheet
m_rbgColorTemp = m_rbgColor; INT_PTR iAnswer = DialogBoxParam(HINST_THISDLL, MAKEINTRESOURCE(IDD_COLORPICK), _hwnd, ColorPickDlgProc, (LPARAM)this);
if (m_fCursorHidden) { ShowCursor(TRUE); m_fCursorHidden = FALSE; }
switch (iAnswer) { case IDC_CPDLG_COLOROTHER: // the user picked the "Other..." button
return _UseColorPicker();
case IDOK: // the user picked a color in our little window
SetColor(m_rbgColorTemp); return TRUE;
default: break; }
return FALSE; }
//===========================
// *** IColorControl Interface ***
//===========================
HRESULT CColorControl::Initialize(IN HWND hwnd, IN COLORREF rgbColor) { HRESULT hr = E_INVALIDARG;
if (hwnd) { _hwnd = hwnd; hr = SetColor(rgbColor); }
return hr; }
HRESULT CColorControl::GetColor(IN COLORREF * pColor) { HRESULT hr = E_INVALIDARG;
if (pColor) { *pColor = m_rbgColor; hr = S_OK; }
return hr; }
HRESULT CColorControl::SetColor(IN COLORREF rgbColor) { m_rbgColor = rgbColor;
if (_hwnd) { if (m_brColor) { DeleteObject(m_brColor); }
m_brColor = CreateSolidBrush(_NearestColor(rgbColor));
m_rbgColorTemp = m_rbgColor; InvalidateRect(_hwnd, NULL, FALSE); UpdateWindow(_hwnd); }
return S_OK; }
HRESULT CColorControl::OnCommand(IN HWND hDlg, IN UINT message, IN WPARAM wParam, IN LPARAM lParam) { HRESULT hr = S_OK; WORD wEvent = GET_WM_COMMAND_CMD(wParam, lParam);
if (wEvent == BN_CLICKED) { m_dwFlags = CC_RGBINIT | CC_FULLOPEN;
_ChooseColorMini(); }
return S_OK; }
HRESULT CColorControl::OnDrawItem(IN HWND hDlg, IN UINT message, IN WPARAM wParam, IN LPARAM lParam) { HRESULT hr = S_OK; LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT)lParam;
if (lpdis && m_brColor) { SIZE thin = { m_cxEdgeSM / 2, m_cyEdgeSM / 2 }; RECT rc = lpdis->rcItem; HDC hdc = lpdis->hDC; BOOL bFocus = ((lpdis->itemState & ODS_FOCUS) && !(lpdis->itemState & ODS_DISABLED));
if (!thin.cx) thin.cx = 1; if (!thin.cy) thin.cy = 1;
if (!m_hTheme) { if (lpdis->itemState & ODS_SELECTED) { DrawEdge(hdc, &rc, EDGE_SUNKEN, BF_RECT | BF_ADJUST); OffsetRect(&rc, 1, 1); } else { DrawEdge(hdc, &rc, EDGE_RAISED, BF_RECT | BF_ADJUST); }
FillRect(hdc, &rc, GetSysColorBrush(COLOR_3DFACE)); } else { int iStateId;
if (lpdis->itemState & ODS_SELECTED) { iStateId = PBS_PRESSED; } else if (lpdis->itemState & ODS_HOTLIGHT) { iStateId = PBS_HOT; } else if (lpdis->itemState & ODS_DISABLED) { iStateId = PBS_DISABLED; } else if (lpdis->itemState & ODS_FOCUS) { iStateId = PBS_DEFAULTED; } else { iStateId = PBS_NORMAL; }
DrawThemeBackground(m_hTheme, hdc, BP_PUSHBUTTON, iStateId, &rc, 0); GetThemeBackgroundContentRect(m_hTheme, hdc, BP_PUSHBUTTON, iStateId, &rc, &rc); }
if (bFocus) { InflateRect(&rc, -thin.cx, -thin.cy); DrawFocusRect(hdc, &rc); InflateRect(&rc, thin.cx, thin.cy); }
InflateRect(&rc, 1-thin.cx, -m_cyEdgeSM);
rc.left += m_cxEdgeSM; _DrawDownArrow(hdc, &rc, lpdis->itemState & ODS_DISABLED);
InflateRect(&rc, -thin.cx, 0); DrawEdge(hdc, &rc, EDGE_ETCHED, BF_RIGHT);
rc.right -= ( 2 * m_cxEdgeSM ) + thin.cx;
// color sample
if ( !(lpdis->itemState & ODS_DISABLED) ) { HPALETTE hpalOld = NULL;
FrameRect(hdc, &rc, GetSysColorBrush(COLOR_BTNTEXT)); InflateRect(&rc, -thin.cx, -thin.cy);
if (m_hpal3D) { hpalOld = SelectPalette(hdc, m_hpal3D, FALSE); RealizePalette(hdc); }
if (m_brColor) { HBRUSH brOldBrush = (HBRUSH) SelectObject(hdc, m_brColor); PatBlt(hdc, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, PATCOPY); SelectObject(hdc, brOldBrush); } if (hpalOld) { SelectPalette(hdc, hpalOld, TRUE); RealizePalette(hdc); } } }
return hr; }
HRESULT CColorControl::ChangeTheme(IN HWND hDlg) { if (m_hTheme) { CloseThemeData(m_hTheme); }
m_hTheme = OpenThemeData(GetDlgItem(hDlg, IDC_BACK_COLORPICKER), WC_BUTTON);
return S_OK; }
//===========================
// *** IUnknown Interface ***
//===========================
ULONG CColorControl::AddRef() { m_cRef++; return m_cRef; }
ULONG CColorControl::Release() { ASSERT(m_cRef > 0); m_cRef--;
if (m_cRef > 0) return m_cRef;
// We do this because we want to make this class a member variable of another class.
// We should move this file to comctl32 and make it a real control in the future.
// In that case, we could make it a full com object.
// delete this; // We currently need our destructor called.
return 0; }
HRESULT CColorControl::QueryInterface(REFIID riid, void **ppvObj) { HRESULT hr = E_NOINTERFACE;
static const QITAB qit[] = { QITABENT(CColorControl, IObjectWithSite), QITABENT(CColorControl, IOleWindow), { 0 }, };
return QISearch(this, qit, riid, ppvObj); }
//===========================
// *** Class Methods ***
//===========================
CColorControl::CColorControl() : m_cRef(1) { DllAddRef();
m_hwndParent = NULL; m_brColor = NULL; m_rbgColor = RGB(255, 255, 255); // Default to white
m_cxEdgeSM = GetSystemMetrics(SM_CXEDGE); m_cyEdgeSM = GetSystemMetrics(SM_CYEDGE);
HKEY hkSchemes;
// if no colors are there, initialize to all white
for (int nIndex = 0; nIndex < ARRAYSIZE(m_rbgCustomColors); nIndex++) { m_rbgCustomColors[nIndex] = RGB(255, 255, 255); }
// select the current scheme
if (RegOpenKeyEx(HKEY_CURRENT_USER, REGSTR_PATH_APPEARANCE, 0, KEY_QUERY_VALUE, &hkSchemes) == ERROR_SUCCESS) { // also, since this key is already open, get the custom colors
DWORD dwSize = sizeof(m_rbgCustomColors); DWORD dwType = REG_BINARY;
// It's okay if this call fails. We handle the case where the user
// didn't create custom colors.
RegQueryValueEx(hkSchemes, REGSTR_VAL_CUSTOMCOLORS, NULL, &dwType, (LPBYTE)m_rbgCustomColors, &dwSize); RegCloseKey(hkSchemes); }
_InitColorAndPalette(); }
CColorControl::~CColorControl() { // We ignore the return value for _SaveCustomColors() because
// we don't want to fail the changing of the color if the user can't
// save the customized palette.
_SaveCustomColors();
if (m_brColor) { DeleteObject(m_brColor); }
if (m_hpal3D) { DeleteObject(m_hpal3D); m_hpal3D = NULL; }
if (m_hpalVGA) { DeleteObject(m_hpalVGA); m_hpalVGA = NULL; }
if (m_hTheme) { CloseThemeData(m_hTheme); m_hTheme = NULL; }
DllRelease(); }
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