Leaked source code of windows server 2003
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/*****************************************************************************\
FILE: EffectsBasePg.h
DESCRIPTION: This code will be the base object that won't add any pages to the base "Display Properties" dialog. However, it will request a "Effects" page be added to the Advanced.
BryanSt 4/13/2000 Updated and Converted to C++
Copyright (C) Microsoft Corp 2000-2000. All rights reserved. \*****************************************************************************/
#ifndef _EFFECTSBASEPG_H
#define _EFFECTSBASEPG_H
#include "store.h"
#include <cowsite.h>
#include <objclsid.h>
#include <shpriv.h>
#define SZ_PBPROP_EFFECTSSTATE TEXT("EffectsState") // VT_BYREF (void *) to CEffectState class
HRESULT CEffectsBasePage_CreateInstance(IN IUnknown * punkOuter, IN REFIID riid, OUT LPVOID * ppvObj);
class CEffectsBasePage : public CObjectCLSID , public CObjectWithSite , public IPropertyBag , public IBasePropPage { public: //////////////////////////////////////////////////////
// Public Interfaces
//////////////////////////////////////////////////////
// *** IUnknown ***
virtual STDMETHODIMP QueryInterface(REFIID riid, LPVOID * ppvObj); virtual STDMETHODIMP_(ULONG) AddRef(void); virtual STDMETHODIMP_(ULONG) Release(void);
// *** IShellPropSheetExt ***
virtual STDMETHODIMP AddPages(IN LPFNSVADDPROPSHEETPAGE pfnAddPage, IN LPARAM lParam); virtual STDMETHODIMP ReplacePage(IN EXPPS uPageID, IN LPFNSVADDPROPSHEETPAGE pfnReplaceWith, IN LPARAM lParam) {return E_NOTIMPL;}
// *** IPropertyBag ***
virtual STDMETHODIMP Read(IN LPCOLESTR pszPropName, IN VARIANT * pVar, IN IErrorLog *pErrorLog); virtual STDMETHODIMP Write(IN LPCOLESTR pszPropName, IN VARIANT *pVar);
// *** IBasePropPage ***
virtual STDMETHODIMP GetAdvancedDialog(OUT IAdvancedDialog ** ppAdvDialog); virtual STDMETHODIMP OnApply(IN PROPPAGEONAPPLY oaAction);
CEffectsBasePage(); protected:
private:
// Private Member Variables
long m_cRef;
BOOL m_fDirty; CEffectState * m_pEffectsState;
// Private Member Functions
HRESULT _InitState(void); HRESULT _SaveState(CEffectState * pEffectsState); };
#endif // _EFFECTSBASEPG_H
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