Leaked source code of windows server 2003
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37 lines
1.1 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. // Enable for ATL tracing.
  5. /*
  6. #define _ATL_DEBUG_INTERFACES
  7. #define ATL_TRACE_CATEGORY 0xFFFFFFFF
  8. #define ATL_TRACE_LEVEL 4
  9. #define DEBUG
  10. */
  11. #if !defined(AFX_STDAFX_H__D6E6008A_5A57_4C8C_BF1B_7EB12CF522A9__INCLUDED_)
  12. #define AFX_STDAFX_H__D6E6008A_5A57_4C8C_BF1B_7EB12CF522A9__INCLUDED_
  13. #if _MSC_VER > 1000
  14. #pragma once
  15. #endif // _MSC_VER > 1000
  16. #define STRICT
  17. #ifndef _WIN32_WINNT
  18. #define _WIN32_WINNT 0x0400
  19. #endif
  20. #define _ATL_APARTMENT_THREADED
  21. #include <atlbase.h>
  22. //You may derive a class from CComModule and use it if you want to override
  23. //something, but do not change the name of _Module
  24. extern CComModule _Module;
  25. #include <atlcom.h>
  26. #include <atlctl.h>
  27. //{{AFX_INSERT_LOCATION}}
  28. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  29. #endif // !defined(AFX_STDAFX_H__D6E6008A_5A57_4C8C_BF1B_7EB12CF522A9__INCLUDED)