Leaked source code of windows server 2003
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MAJORCOMP=termsrv TARGETNAME=tssdjet TARGETPATH=obj TARGETTYPE=DYNLINK
DLLDEF=tssdjet.def DLLBASE=0x2000000 DLLENTRY=_DllMainCRTStartup #DLLENTRY=DllMain USE_MSVCRT=1
UMTYPE=windows C_DEFINES = $(C_DEFINES) -DUNICODE -D_UNICODE -DSECURITY_WIN32 #USE_ATL=1 USE_NATIVE_EH=1 #USE_VCCOM=1 USE_CRTDLL=1
#PRECOMPILED_INCLUDE = stdafx.h #PRECOMPILED_SOURCEFILE=stdafx.cpp #PRECOMPILED_CXX = 1
PASS0_HEADERDIR=$(O) PASS0_SOURCEDIR=$(O)
INCLUDES=.;..; \ ..\inc; \ ..\inc\$(O); \ ..\..\winsta\idl\sessdir\$(O); \ ..\..\admtools\tscc\sdk\xss\lib\$(O); \ $(SHELL_INC_PATH); \ $(STDLIB_INC); \
TARGETLIBS=\ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ ..\..\admtools\tscc\sdk\xss\lib\$(O)\srvsetex.lib \ $(TERMSRV_LIB_PATH)\regapi.lib \ $(SDK_LIB_PATH)\winsta.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\Iphlpapi.lib \ $(SDK_LIB_PATH)\Wbemuuid.lib \ $(SDK_LIB_PATH)\shlwapi.lib
SOURCES=\ tssdjet.rc \ sdjetevent.mc \ synch.c \ trace.c \ factory.cpp \ server.cpp \ tssdjet.cpp \ jetrpc-c.c \ sdrpc-s.c
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