Leaked source code of windows server 2003
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!ifndef GDIPROOT GDIPROOT=$(ADVCORE_PATH)\gdiplus !endif
!include $(GDIPROOT)\sources.inc
MAJORCOMP=windows MINORCOMP=gdiplus
TARGETPATH=$(_OBJ_DIR) TARGETNAME=render TARGETTYPE=LIBRARY
INCLUDES=..\Common
SOURCES=\ AARasterizer.cpp \ SolidFill.cpp \ GradientFill.cpp \ TextureFill.cpp \ Line.cpp \ AALine.cpp \ drawimage.cpp \ drawcachedbitmap.cpp \ bicubic.cpp \ nearestneighbor.cpp \ AlphaBlender.cpp \ FormatConverter.cpp \ HtTables.cpp \ ScanOperation.cpp \ CPUSpecificOps.cpp \ SOAlphaMultiply.cpp \ SOBlend.cpp \ SOCTBlend.cpp \ SOConvert.cpp \ SOCopy.cpp \ SODither.cpp \ SOGammaConvert.cpp \ SOHalftone.cpp \ Halftone.cpp \ SOQuantize.cpp \ SOReadRMW.cpp \ SOWriteRMW.cpp \ sRGB.cpp \ PaletteMap.cpp \ scan.cpp \ scandci.cpp \ scandib.cpp \ VGAHash.cpp !ifndef DISABLE_PCH PRECOMPILED_INCLUDE=precomp.hpp PRECOMPILED_PCH=PCHrender.pch PRECOMPILED_OBJ=PCHrender.obj !endif
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