|
|
/**************************************************************************
* * Copyright (c) 1998-2000, Microsoft Corp. All Rights Reserved. * * Module Name: * * Gdipscsave.cpp * * Abstract: * * Demonstration GDI+ based screen saver with several different * fractal patterns * * Revision History: * * 8/17/2000 peterost - Created it. * ***************************************************************************/
#include "gdipscsave.h"
#include <math.h>
#include "../gpinit.inc"
extern HINSTANCE hMainInstance; /* screen saver instance handle */ /**********************************************************************
* * Handle configuration dialog * ***********************************************************************/
BOOL WINAPI ScreenSaverConfigureDialog (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { static HWND hNumber; /* handle to number of fractals scroll bar */ static HWND hOK; /* handle to OK push button */ switch(message) { case WM_INITDIALOG: /* Retrieve the application name from the .rc file. */ LoadString(hMainInstance,idsAppName,szAppName,40); /* Retrieve any redraw speed data from the registry. */ GetFractalConfig (&nFractType, &nNumFracts); /* Initialize the number of fractals scroll bar control. */ hNumber = GetDlgItem(hDlg, ID_SPEED); SetScrollRange(hNumber, SB_CTL, MINVEL, MAXVEL, FALSE); SetScrollPos(hNumber, SB_CTL, nNumFracts, TRUE);
/* Initialize the type of fractals radio buttons */ CheckRadioButton(hDlg, IDC_RADIOTYPE1, IDC_RADIOTYPE5, IDC_RADIOTYPE1+nFractType);
/* Retrieve a handle to the OK push button control. */ hOK = GetDlgItem(hDlg, IDOK); return TRUE; case WM_HSCROLL: /*
* Process scroll bar input, adjusting the nNumFracts * value as appropriate. */ switch (LOWORD(wParam)) { case SB_PAGEUP: --nNumFracts; break; case SB_LINEUP: --nNumFracts; break; case SB_PAGEDOWN: ++nNumFracts; break; case SB_LINEDOWN: ++nNumFracts; break; case SB_THUMBPOSITION: nNumFracts = HIWORD(wParam); break; case SB_BOTTOM: nNumFracts = MINVEL; break; case SB_TOP: nNumFracts = MAXVEL; break; case SB_THUMBTRACK: case SB_ENDSCROLL: return TRUE; break; } if ((int) nNumFracts <= MINVEL) nNumFracts = MINVEL; if ((int) nNumFracts >= MAXVEL) nNumFracts = MAXVEL; SetScrollPos((HWND) lParam, SB_CTL, nNumFracts, TRUE); break; case WM_COMMAND: switch(LOWORD(wParam)) { case ID_OK: if (IsDlgButtonChecked(hDlg, IDC_RADIOTYPE1)) nFractType = 0; else if (IsDlgButtonChecked(hDlg, IDC_RADIOTYPE2)) nFractType = 1; else if (IsDlgButtonChecked(hDlg, IDC_RADIOTYPE3)) nFractType = 2; else if (IsDlgButtonChecked(hDlg, IDC_RADIOTYPE4)) nFractType = 3; else nFractType = 4; SetFractalConfig(nFractType, nNumFracts); case ID_CANCEL: EndDialog(hDlg, LOWORD(wParam) == IDOK); return TRUE; } } return FALSE; } BOOL WINAPI RegisterDialogClasses( HANDLE hInst ) { return TRUE; }
LRESULT WINAPI ScreenSaverProcW (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { static HDC hdc; /* device-context handle */ static RECT rc; /* RECT structure */ static UINT uTimer; /* timer identifier */ static DWORD dwNumDrawn = -1; switch(message) { case WM_CREATE: // Retrieve the application name from the .rc file.
LoadString(hMainInstance, idsAppName, szAppName, 40); // Retrieve any configuration data from the registry.
GetFractalConfig (&nFractType, &nNumFracts);
// Set a timer for the screen saver window
uTimer = SetTimer(hwnd, 1, 1000, NULL);
srand( (unsigned)GetTickCount() ); fMandelbrot = rand()%2;
// stream = fopen( "fprintf.out", "w" );
// fprintf(stream, "initialized\n");
break; case WM_ERASEBKGND: /*
* The WM_ERASEBKGND message is issued before the * WM_TIMER message, allowing the screen saver to * paint the background as appropriate. */ hdc = GetDC(hwnd); GetClientRect (hwnd, &rc); FillRect (hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); ReleaseDC(hwnd,hdc); break; case WM_TIMER: /*
* The WM_TIMER message is issued at REDRAWTIME. This * code repaints the entire desktop with black brush every time * nNumFracts fractals have been drawn, and calls the appropriate * fractal rendering function based on nFractType */ if (uTimer) KillTimer(hwnd, uTimer);
hdc = GetDC(hwnd); GetClientRect(hwnd, &rc); if (++dwNumDrawn >= nNumFracts) { dwNumDrawn = 0; FillRect(hdc, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); }
switch (nFractType) { case 0: DrawSierpinski(hdc, hwnd, rc, dwNumDrawn); break; case 1: DrawHieghway(hdc, hwnd, rc, dwNumDrawn); break; case 2: DrawTree(hdc, hwnd, rc, dwNumDrawn); break; case 3: DrawPlasma(hdc, hwnd, rc, dwNumDrawn); break; case 4: DrawJulia(hdc, hwnd, rc, dwNumDrawn, fMandelbrot); break; }
uTimer = SetTimer(hwnd, 1, REDRAWTIME, NULL);
ReleaseDC(hwnd,hdc); break; case WM_DESTROY: /*
* When the WM_DESTROY message is issued, the screen saver * must destroy any of the timers that were set at WM_CREATE * time. */ // fclose(stream);
if (uTimer) KillTimer(hwnd, uTimer); break; } // DefScreenSaverProc processes any messages ignored by ScreenSaverProc.
return DefScreenSaverProc(hwnd, message, wParam, lParam); } VOID FillSierpinski(HWND hwnd, Graphics *g, PointF one, PointF two, PointF three, int level, Brush *pBrush, Pen *pPen) { MSG msg;
if (level == 4 && PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_MOUSELAST, PM_NOREMOVE)) { return; } g->DrawLine(pPen, one, two); g->DrawLine(pPen, two, three); g->DrawLine(pPen, three, one);
PointF midpoints[3]; midpoints[0].X = (two.X + one.X) / 2; midpoints[0].Y = (two.Y + one.Y) / 2; midpoints[1].X = (three.X + two.X) / 2; midpoints[1].Y = (three.Y + two.Y) / 2; midpoints[2].X = (one.X + three.X) / 2; midpoints[2].Y = (one.Y + three.Y) / 2;
GraphicsPath triangle; triangle.AddPolygon(midpoints, 3); g->FillPath(pBrush, &triangle);
if (level-- > 0) { FillSierpinski(hwnd, g, two, midpoints[0], midpoints[1], level, pBrush, pPen); FillSierpinski(hwnd, g, three, midpoints[1], midpoints[2], level, pBrush, pPen); FillSierpinski(hwnd, g, one, midpoints[0], midpoints[2], level, pBrush, pPen); }
}
VOID DrawSierpinski(HDC hDC, HWND hwnd, RECT rc, int iColor) { Graphics g(hDC); PointF points[3]; Color colors[3] = { Color(160,255,0,0), Color(130,0,255,0), Color(110,0,0,255)}; int nColors = 3, iMinLen = 6;
// Get some good random points. Limit angles to be > 20 degrees, so
// there are no skinny triangles
for (int j = 0; j <= 20; j++) { for (int i = 0; i<= 2; i++) { points[i].X = (REAL)(rand() % (rc.right - rc.left)); points[i].Y = (REAL)(rand() % (rc.bottom - rc.top)); }
double a,b,c,cosa,cosb,cosc;
a = sqrt(pow(points[0].X - points[1].X, 2) + pow(points[0].Y - points[1].Y, 2)); b = sqrt(pow(points[2].X - points[1].X, 2) + pow(points[2].Y - points[1].Y, 2)); c = sqrt(pow(points[0].X - points[2].X, 2) + pow(points[0].Y - points[2].Y, 2)); iMinLen = (int)min(a,min(b,c)); //fprintf(stream, " %6f %6f %6f %d\n", a, b, c, j);
cosa = (pow(a,2) - pow(b,2) - pow(c,2)) / (-2 * b * c); cosb = (pow(b,2) - pow(a,2) - pow(c,2)) / (-2 * a * c); cosc = (pow(c,2) - pow(a,2) - pow(b,2)) / (-2 * a * b); //fprintf(stream, " %6f %6f %6f %d\n", cosa, cosb, cosc, j);
if ((fabs(cosa) < 0.939) && (fabs(cosb) < 0.939) && (fabs(cosc) < 0.939) && (a > 35)) { // fprintf(stream, "broke\n");
break; } } PathGradientBrush brush(points, nColors); brush.SetSurroundColors(colors, &nColors);
Pen pen(Color(90, (255-iColor*90)%256, 0, (iColor*60)%256));
g.SetSmoothingMode(SmoothingModeAntiAlias);
FillSierpinski(hwnd, &g, points[0], points[1], points[2], min(6,max(3,iMinLen/70)), &brush, &pen); }
VOID DrawHieghway(HDC hDC, HWND hwnd, RECT rc, int iColor) { static PointF p1[16390], p2[16390];
int iSize = 2, iLen, iPad = (rc.bottom - rc.top) / 4; PointF *parr1, *parr2, *ptemp;
// Calculate a starting line that is not too close to the edges of the screen
p1[0].X = (REAL)(iPad + (rand() % (rc.right - rc.left - iPad*2))); p1[0].Y = (REAL)(iPad + (rand() % (rc.bottom - rc.top - iPad*2))); iLen = (rand() % (min(rc.right - rc.left, rc.bottom - rc.top) / 2)) + iPad/2; if (rand() & 1) { p1[1].X = p1[0].X; if (p1[0].Y > (rc.bottom - rc.top)/2) p1[1].Y = p1[0].Y - iLen; else p1[1].Y = p1[0].Y + iLen; } else { if (p1[0].X > (rc.right - rc.left)/2) p1[1].X = p1[0].X - iLen; else p1[1].X = p1[0].X + iLen; p1[1].Y = p1[0].Y; }
PointF pgrad1(p1[0].X, p1[0].Y), pgrad2(p1[1].X, p1[1].Y); //fprintf(stream, " %6f %6f %6f %6f\n", p1[0].X, p1[0].Y, p1[1].X, p1[1].Y);
parr1 = p1; parr2 = p2;
// Create dragon pattern to a level which is more or less dependent on the
// overall size of the pattern.
for (int i=0; i<max(MINHEIGHWAYLEVEL,min(sqrt(iLen/2), MAXHEIGHWAYLEVEL)); i++) { IterateHieghway(parr1, parr2, &iSize); ptemp = parr1; parr1 = parr2; parr2 = ptemp; }
// Draw the resultant pattern with a gradient pen with random colors.
Graphics g(hDC); LinearGradientBrush brush(pgrad1, pgrad2, Color(230, (rand()%200)+55, (rand()%128)+55, rand()%256), Color(180, (rand()%100)+155, rand()%256, (rand()%200)+55)); brush.SetWrapMode(WrapModeTileFlipXY); Pen pen(&brush);
// fprintf(stream, " %d %d \n", iLen, iSize);
MSG msg;
for (int j=0; j<(iSize-1); j++) { g.DrawLine(&pen, parr1[j], parr1[j+1]);
// Drawing takes a long time, so check for queued message periodically
if (j%1000 == 0 && PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_MOUSELAST, PM_NOREMOVE)) { break; }
}
}
VOID IterateHieghway(PointF *points, PointF *newpoints, int *iSize) { int j = 0; REAL x1,x2,y1,y2; BOOL right = TRUE; for (int i = 0; i < (*iSize - 1); i++) { x1 = points[i].X; x2 = points[i+1].X; y1 = points[i].Y; y2 = points[i+1].Y;
newpoints[j].X = x1; newpoints[j++].Y = y1;
if (y1 == y2) { newpoints[j].X = (x2 + x1) / 2; if (x2 > x1) if (right) newpoints[j++].Y = y1 + (x2-x1)/2; else newpoints[j++].Y = y1 - (x2-x1)/2; else // if (x1 > x2)
if (right) newpoints[j++].Y = y1 - (x1-x2)/2; else newpoints[j++].Y = y1 + (x1-x2)/2; } else if (x1 == x2) { newpoints[j].Y = (y2 + y1) / 2; if (y2 > y1) if (right) newpoints[j++].X = x1 - (y2-y1)/2; else newpoints[j++].X = x1 + (y2-y1)/2; else // if (y1 > y2)
if (right) newpoints[j++].X = x1 + (y1-y2)/2; else newpoints[j++].X = x1 - (y1-y2)/2; } else { if ((x1 > x2 && y1 > y2) || (x2 > x1 && y2 > y1)) { if (right) { newpoints[j].X = x1; newpoints[j++].Y = y2; } else { newpoints[j].X = x2; newpoints[j++].Y = y1; } } else // if ((x2 > x1 && y1 > y2) ||
// (x1 > x2 && y2 > y1))
{ if (right) { newpoints[j].X = x2; newpoints[j++].Y = y1; } else { newpoints[j].X = x1; newpoints[j++].Y = y2; } } }
right = !right; }
newpoints[j].X = x2; newpoints[j++].Y = y2; *iSize = j; }
VOID DrawTree(HDC hDC, HWND hwnd, RECT rc, int iColor) { /* PointF points[] = {PointF(50,100),
PointF(70,100), PointF(68,70), PointF(58,56), PointF(80,47), PointF(65,24), PointF(58,27), PointF(68,43), PointF(47,52), PointF(55,70), PointF(50,100)}; PointF scale[] = {PointF((REAL)0.7, (REAL)0.7), PointF((REAL)0.7, (REAL)0.7), PointF((REAL)0.7, (REAL)0.7)}; REAL rotate[] = {-65, -10, 65}; PointF translate[] = {PointF(-100,2), PointF(20,-45), PointF(35,-167)}; */ PointF points[3][11] = {PointF(50,100), PointF(65,100), PointF(62,30), PointF(53,30), PointF(50,100), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0), PointF(50,100), PointF(70,100), PointF(68,70), PointF(58,56), PointF(80,47), PointF(65,24), PointF(58,27), PointF(68,43), PointF(47,52), PointF(55,70), PointF(50,100), PointF(0,100), PointF(15,100), PointF(12,30), PointF(3,30), PointF(0,100), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0), PointF(0,0)}; int numPoints[3] = {5,11,5}; int numBranches[3] = {3,4,3}; int numLevels[3] = {7,7,9}; PointF scale[3][4] = {PointF((REAL)0.7, (REAL)0.7), PointF((REAL)0.7, (REAL)0.7), PointF((REAL)0.7, (REAL)0.7), PointF(0,0), PointF((REAL)0.75, (REAL)0.75), PointF((REAL)0.6, (REAL)0.6), PointF((REAL)0.8, (REAL)0.8), PointF((REAL)0.35, (REAL)0.35), PointF((REAL)0.65, (REAL)0.65), PointF((REAL)0.6, (REAL)0.6), PointF((REAL)0.6, (REAL)0.6), PointF(0,0)}; REAL rotate[3][4] = {1, -35, 27, 0, -65, -10, 65, 20, 0, -55, 55, 0}; PointF translate[3][4] = {PointF(24,-50), PointF(-33,10), PointF(50,-67), PointF(0,0), PointF(-100,2), PointF(25,-40), PointF(25,-160), PointF(180,25), PointF(4,-55), PointF(-95,-30), PointF(95,-50), PointF(0,0)}; //fprintf(stream, "%f %f %f %f \n", points[0][0].X, points[0][1].X, points[0][2].X, points[0][3].X);
Graphics g(hDC); GraphicsPath path; REAL rScale = (REAL)(rand() % (rc.bottom - rc.top)) / 350; if (rScale < 0.2) rScale = 0.2f; REAL xTrans = (REAL)(rand() % ((rc.right - rc.left) * 2/3)) + ((rc.right - rc.left) * 1/6); REAL yTrans = (REAL)(rand() % ((rc.bottom - rc.top) * 2/3)) + ((rc.bottom - rc.top) * 1/6); REAL rRotate = (REAL)(rand() % 360); int iTree = rand() % 3;
//fprintf(stream, " %6f %6f %6f %6f\n", rScale, xTrans, yTrans, rRotate);
path.AddPolygon(points[iTree],numPoints[iTree]); g.TranslateTransform(xTrans, yTrans); g.ScaleTransform(rScale, rScale); g.RotateTransform(rRotate); DrawBranch(hwnd, &g, &path, rScale < 1 ? numLevels[iTree]-1 : numLevels[iTree], scale[iTree], rotate[iTree], translate[iTree], numBranches[iTree], iColor); }
VOID DrawBranch(HWND hwnd, Graphics *g, GraphicsPath *path, int iLevel, PointF *scale, REAL *rotate, PointF *translate, int iBranches, int iColor) { MSG msg;
if (iLevel == 0 || (iLevel == 6 && PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_MOUSELAST, PM_NOREMOVE))) { return; } SolidBrush brush(Color(200, rand()%256,(255-iLevel*20)%256,(iColor*125)%200 + rand()%50)); g->FillPath(&brush, path);
for (int i = 0; i<iBranches; i++) { GraphicsState state = g->Save();
g->ScaleTransform(scale[i].X, scale[i].Y); g->RotateTransform(rotate[i]); g->TranslateTransform(translate[i].X, translate[i].Y);
DrawBranch(hwnd, g, path,iLevel-1,scale,rotate,translate,iBranches,iColor);
g->Restore(state); } }
VOID DrawJulia(HDC hDC, HWND hwnd, RECT rc, int iColor, BOOL fMandelbrot) { Graphics g(hDC); REAL cx=(REAL)0.3,cy=(REAL)0.588888; REAL x0,y0=-1.25,xI,yI=1.25; REAL xCenter, yCenter, delta=(REAL)(0.2/pow(2.5,iColor)); REAL scrnx=(REAL)(rc.right-rc.left), scrny=(REAL)(rc.bottom-rc.top); REAL nx=scrnx,ny=scrny; int niter=45+8*(iColor+1),i,ncolors=28; Bitmap bitmap((int)nx, (int)ny, PixelFormat32bppARGB);
if (fMandelbrot) { xCenter=(REAL)-0.561; yCenter=(REAL)-0.6432; x0 = (REAL)-1.75; xI = (REAL)1.0; } else { x0 = (REAL)-1.25; xI = (REAL)1.25; xCenter=(REAL)-0.11014; yCenter=(REAL)-0.509; } if (iColor > 0) { x0=(REAL)(xCenter-delta); xI=(REAL)(xCenter+delta); y0=(REAL)(yCenter-delta); yI=(REAL)(yCenter+delta); }
// bitmap.LockBits
/* SolidBrush brushs[] =
{SolidBrush(Color(255,128,0,0)), SolidBrush(Color(255,255,0,0)), SolidBrush(Color(255,0,128,0)), SolidBrush(Color(255,0,255,0)), SolidBrush(Color(255,0,0,128)), SolidBrush(Color(255,0,0,255)), SolidBrush(Color(255,128,128,0)), SolidBrush(Color(255,255,255,0)), SolidBrush(Color(255,0,128,128)), SolidBrush(Color(255,0,255,255)), SolidBrush(Color(255,128,0,128)), SolidBrush(Color(255,255,0,255))}; SolidBrush brushs[] = {SolidBrush(Color(255,248,40,18)), SolidBrush(Color(255,245,117,21)), SolidBrush(Color(255,255,171,18)), SolidBrush(Color(255,246,235,20)), SolidBrush(Color(255,213,255,13)), SolidBrush(Color(255,93,253,13)), SolidBrush(Color(255,13,253,218)), SolidBrush(Color(255,14,190,252)), SolidBrush(Color(255,15,116,255)), SolidBrush(Color(255,15,15,255)), SolidBrush(Color(255,207,15,250)), SolidBrush(Color(255,255,80,245))}; Color colors[] = {Color(255,248,40,18), Color(255,245,117,21), Color(255,255,171,18), Color(255,246,235,20), Color(255,213,255,13), Color(255,93,253,13), Color(255,13,253,218), Color(255,14,190,252), Color(255,15,116,255), Color(255,15,15,255), Color(255,207,15,250), Color(255,255,80,245)}; Color colors[] = {Color(255,0,0,0), Color(255,0,0,180), Color(255,0,30,150), Color(255,0,60,120), Color(255,0,90,90), Color(255,0,120,60), Color(255,0,150,30), Color(255,0,180,0), Color(255,30,150,0), Color(255,60,120,0), Color(255,90,90,0), Color(255,120,60,0), Color(255,150,30,0), Color(255,180,0,0), Color(255,150,0,30), Color(255,120,0,60), Color(255,90,0,90), Color(255,60,0,120), Color(255,30,0,150)}; */ Color colors[] = {Color(255,0,0,0), Color(255,0,0,180), Color(255,0,20,160), Color(255,0,40,140), Color(255,0,60,120), Color(255,0,80,100), Color(255,0,100,80), Color(255,0,120,60), Color(255,0,140,40), Color(255,0,160,20), Color(255,0,180,0), Color(255,20,160,0), Color(255,40,140,0), Color(255,60,120,0), Color(255,80,100,0), Color(255,100,80,0), Color(255,120,60,0), Color(255,140,40,0), Color(255,160,20,0), Color(255,180,0,0), Color(255,160,0,20), Color(255,140,0,40), Color(255,120,0,60), Color(255,100,0,80), Color(255,80,0,100), Color(255,60,0,120), Color(255,40,0,140), Color(255,20,0,160), }; /* Color colors[] =
{Color(255,0,0,0), Color(255,0,89,186), Color(255,0,155,186), Color(255,0,186,155), Color(255,0,186,27), Color(255,186,186,0), Color(255,186,155,0), Color(255,186,118,0), Color(255,186,60,0), Color(255,186,0,0), Color(255,186,0,186), Color(255,97,0,186), Color(255,0,4,186)};
Color colors[2]; colors[0]=Color(255,rand()%256,rand()%256,rand()%256); */ REAL dx,dy,px,py,x,y; REAL xx,yy,xsquared,ysquared;
dx=(xI-x0)/nx; dy=(yI-y0)/ny; for (py=0; py<ny; py++) { MSG msg;
if ((int)py % 50 == 0 && PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_MOUSELAST, PM_NOREMOVE)) return;
for (px=0; px<nx; px++) { x=x0+(px*dx); y=y0+(py*dy);
if (fMandelbrot) { cx=x; cy=y; x=0; y=0; } xsquared=0; ysquared=0;
for(i=0; (i<niter)&&(xsquared+ysquared < 4); i++) { xsquared= x*x; ysquared= y*y; xx=xsquared - ysquared + cx; yy = x * y * 2 + cy; x = xx; y = yy; }
if (i==niter) i = 0; else i = (i % (ncolors-1)) + 1;
bitmap.SetPixel((int)px, (int)py, colors[i]);
// g->FillRectangle((Brush*)&(brushs[i]), (int)px,(int)py,(int)1,(int)1);
} }
g.DrawImage(&bitmap, 0,0); }
//index must be in range 0...5f9 (length 5fa)
//#define PLASMA_INDEX_MOD 0x5fa
//#define PLASMA_INDEX_MOD 0x2fd
INT PLASMA_TYPE; INT PLASMA_INDEX_MOD; ARGB IndexToSpectrum(INT index) { //index = (index + PLASMA_INDEX_MOD) % PLASMA_INDEX_MOD;
if ((index < 0) || (index >= PLASMA_INDEX_MOD)) DebugBreak(); INT r,g,b;
switch (PLASMA_TYPE) { case 0:
r = max(0, min(0xff, (0x1fe - abs(0x2fd - ((index+0x2fd) % PLASMA_INDEX_MOD))))); g = max(0, min(0xff, (0x1fe - abs(0x2fd - ((index+0xff) % PLASMA_INDEX_MOD))))); b = max(0, min(0xff, (0x1fe - abs(0x2fd - ((index+0x4fb) % PLASMA_INDEX_MOD)))));
if (!((r == 0xff) || (g == 0xff) || (b == 0xff))) DebugBreak();
if ((r == 0xff) && (g == 0) && (b == 0) && (index != 0)) DebugBreak(); break; case 1: r = 0; g = 0; b = 0;
if (index < 0xff) { r = 0xff - index; g = index; } else if (index < 0x1fe) { g = 0xff - (index - 0xff); b = index - 0xff; } else { b = 0xff - (index - 0x1fe); r = index - 0x1fe; } break; case 2: r = 0xff; b = 0xff; g = 0xff;
if (index < 0xff) { r = index; g = 0xff - index; } else if (index < 0x1fe) { g = index - 0xff; b = 0xff - (index - 0xff); } else { b = index - 0x1fe; r = 0xff - (index - 0x1fe); } break; } /*
return (0xff000000 | (BYTE)r << 16 | (BYTE)g << 8 | (BYTE)b); */ return (((rand() % 255) + 1) << 24 | (BYTE)r << 16 | (BYTE)g << 8 | (BYTE)b);
}
INT SpectrumToIndex(ARGB argb) {
BYTE r = (BYTE)((argb & 0x00ff0000) >> 16); BYTE g = (BYTE)((argb & 0x0000ff00) >> 8); BYTE b = (BYTE)(argb & 0x000000ff);
switch(PLASMA_TYPE) { case 0: //Is red high?
if (0xff == r) { //...and is blue present?
if (b > 0) { return PLASMA_INDEX_MOD - b; } else { return g; } } //how 'bout green?
if (0xff == g) { if (r > 0) { return 0x1fe - r; } else { return 0x1fe + b; } } //else blue
if (0xff == b) { if (g > 0) { return 0x3fc - g; } else { return 0x3fc + r; } }
//WTH?
DebugBreak();
break; case 1:
if (r == 0xff) { return 0; } if (g != 0) { if (r > 0) { return g; } else { return 0xff + b; } } if (b != 0) { return 0x1fe + r; } break; case 2: if (b == 0xff) { return r; } if (r == 0xff) { return 0xff + g; } if (g == 0xff) { return 0x1fe + b; } break; } DebugBreak(); return -1; }
INT MakeColor(INT c1, INT c2, INT deltamax) { INT c = ((c1 + c2) >> 1) + ((deltamax > 0) ? ((rand() % (2*deltamax)) - deltamax) : 0);
if (c < 0) c = 0;
if (c > (PLASMA_INDEX_MOD - 1)) c = PLASMA_INDEX_MOD - 1;
if ((c < 0) || (c > PLASMA_INDEX_MOD - 1)) DebugBreak();
return c; }
INT MakeColor(INT c1, INT c2, INT c3, INT c4, INT deltamax) { INT c = ((c1 + c2 + c3 + c4) >> 2) + ((deltamax > 0) ? ((rand() % (2*deltamax)) - deltamax) : 0);
if (c < 0) c = 0;
if (c > (PLASMA_INDEX_MOD - 1)) c = PLASMA_INDEX_MOD - 1;
if ((c < 0) || (c > PLASMA_INDEX_MOD - 1)) DebugBreak();
return c; }
BYTE MakeAlpha(BYTE a1, BYTE a2, INT deltamax) { deltamax = (deltamax * 0xff) / PLASMA_INDEX_MOD;
BYTE a = (((int)a1 + (int)a2) >> 1) + ((deltamax > 0) ? ((rand() % (2*deltamax)) - deltamax) : 0);
if (a < 1) a = 1;
if (a > 0xff) a = 0xff;
return a; }
BYTE MakeAlpha(BYTE a1, BYTE a2, BYTE a3, BYTE a4, INT deltamax) { deltamax = (deltamax * 0xff) / PLASMA_INDEX_MOD;
BYTE a = (((int)a1 + (int)a2 + (int)a3 + (int)a4) >> 2) + ((deltamax > 0) ? ((rand() % (2*deltamax)) - deltamax) : 0);
if (a < 1) a = 1;
if (a > 0xff) a = 0xff;
return a; }
//Note that this only works on squares! You want something else? Scale the graphics.
//BOOL HalfPlasma(HWND& hwnd, Graphics& g,BitmapData &bmpd, INT x0, INT y0, INT x1, INT y1, const Color& c00, const Color& c10, const Color& c01, const Color& c11,REAL scale)
BOOL HalfPlasma(HWND& hwnd, Graphics& g,BitmapData &bmpd, INT x0, INT y0, INT x1, INT y1,REAL scale) { MSG msg;
// Drawing takes a long time, so check for queued message periodically
if (PeekMessage(&msg, hwnd, WM_KEYFIRST, WM_MOUSELAST, PM_NOREMOVE)) return FALSE;
if (((x0 + 1) >= x1) && ((y0 + 1) >= y1)) { return TRUE; }
INT c00 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x0)); INT c10 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x1)); INT c01 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x0)); INT c11 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x1)); INT ch0, c0h, c1h, ch1, chh;
BYTE a00 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x0) & 0xff000000) >> 24); BYTE a10 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x1) & 0xff000000) >> 24); BYTE a01 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x0) & 0xff000000) >> 24); BYTE a11 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x1) & 0xff000000) >> 24); BYTE ah0, a0h, a1h, ah1, ahh;
INT deltamax = (INT)((x1 - x0)/scale); INT half = (x1 + 1 - x0) >> 1; INT xh = x0 + half; INT yh = y0 + half;
if (0 == (*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + xh) & 0xff000000)) { ch0 = MakeColor(c00,c10,deltamax); ah0 = MakeAlpha(a00,a10,deltamax); *((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + xh) = (IndexToSpectrum(ch0) & 0x00ffffff) | (ah0 << 24); } else { ch0 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + xh)); ah0 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + xh) & 0xff000000) >> 24); }
if (0 == (*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x0) & 0xff000000)) { c0h = MakeColor(c00, c01, deltamax); a0h = MakeAlpha(a00, a01, deltamax); *((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x0) = (IndexToSpectrum(c0h) & 0x00ffffff) | (a0h << 24); } else { c0h = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x0)); a0h = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x0) & 0xff000000) >> 24); }
if (0 == (*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x1) & 0xff000000)) { c1h = MakeColor(c10,c11,deltamax); a1h = MakeAlpha(a10,a11,deltamax); *((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x1) = (IndexToSpectrum(c1h) & 0x00ffffff) | (a1h << 24); } else { c1h = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x1)); a1h = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + x1) & 0xff000000) >> 24); }
if (0 == (*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + xh) & 0xff000000)) { ch1 = MakeColor(c01,c11,deltamax); ah1 = MakeAlpha(a01,a11,deltamax); *((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + xh) = (IndexToSpectrum(ch1) & 0x00ffffff) | (ah1 << 24); } else { ch1 = SpectrumToIndex(*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + xh)); ah1 = (BYTE)((*((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + xh) & 0xff000000) >> 24); }
if (0 == (*((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + xh) & 0xff000000)) { chh = MakeColor(ch0,c0h,c1h,ch1,deltamax); ahh = MakeAlpha(ah0,a0h,a1h,ah1,deltamax); *((ARGB*)((BYTE*)bmpd.Scan0 + yh*bmpd.Stride) + xh) = (IndexToSpectrum(chh) & 0x00ffffff) | (ahh << 24); }
if (!HalfPlasma(hwnd, g, bmpd,x0,y0,xh,yh,scale)) return FALSE; if (!HalfPlasma(hwnd, g, bmpd,xh,y0,x1,yh,scale)) return FALSE; if (!HalfPlasma(hwnd, g, bmpd,x0,yh,xh,y1,scale)) return FALSE; if (!HalfPlasma(hwnd, g, bmpd,xh,yh,x1,y1,scale)) return FALSE;
return TRUE; }
INT fx = 0; INT fy = 0;
VOID DrawPlasma(HDC hDC, HWND hwnd, RECT rc, int iColor) { Graphics g(hDC); INT x0,y0,x1,y1; REAL scale; BYTE alpha = 255; BOOL abort = FALSE;
INT w = 1; INT size = min((rc.right - rc.left), (rc.bottom-rc.top));
while(size > 0) { size >>= 1; w <<= 1; }
if (rand() % 2) { w = min(w,1 << ((rand() % 5) + 4)); } else { w = min(w,32); }
Bitmap bmp(w,w,PixelFormat32bppARGB); Rect rect(0,0,w,w); BitmapData bmpd; bmp.LockBits(rect,0,PixelFormat32bppARGB,&bmpd);
for (INT x = 0; x < w; x++) { for (INT y = 0; y < w; y++) { *((ARGB*)((BYTE*)bmpd.Scan0 + y*bmpd.Stride) + x) = Color::MakeARGB(0,0,0,0); } }
x0 = 0; y0 = 0; x1 = x0 + w - 1; y1 = y0 + w - 1;
switch(PLASMA_TYPE = (rand() % 3)) { case 0: PLASMA_INDEX_MOD = 0x5fa; break; case 1: case 2: PLASMA_INDEX_MOD = 0x2fd; break; }
scale = ((REAL)(w))/((REAL)PLASMA_INDEX_MOD); REAL sx = ((REAL)(rc.right-rc.left))/((REAL)(x1 - x0 + 1)); REAL sy = ((REAL)(rc.bottom-rc.top))/((REAL)(y1 - y0 + 1)); g.SetSmoothingMode(SmoothingModeAntiAlias);
BYTE intMode = rand() % 3;
switch(intMode) { case 2: g.SetInterpolationMode(InterpolationModeHighQualityBicubic); break; case 1: g.SetInterpolationMode(InterpolationModeHighQualityBilinear); break; case 0: g.SetInterpolationMode(InterpolationModeNearestNeighbor); break; }
/*
*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x0) = IndexToSpectrum(rand() % PLASMA_INDEX_MOD) ; *((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x1) = IndexToSpectrum(rand() % PLASMA_INDEX_MOD); *((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x0) = IndexToSpectrum(rand() % PLASMA_INDEX_MOD); *((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x1) = IndexToSpectrum(rand() % PLASMA_INDEX_MOD); */
*((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x0) = (IndexToSpectrum(rand() % PLASMA_INDEX_MOD) & 0x00ffffff) | ((rand() % 255) << 24); *((ARGB*)((BYTE*)bmpd.Scan0 + y0*bmpd.Stride) + x1) = (IndexToSpectrum(rand() % PLASMA_INDEX_MOD) & 0x00ffffff) | ((rand() % 255) << 24);; *((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x0) = (IndexToSpectrum(rand() % PLASMA_INDEX_MOD) & 0x00ffffff) | ((rand() % 255) << 24);; *((ARGB*)((BYTE*)bmpd.Scan0 + y1*bmpd.Stride) + x1) = (IndexToSpectrum(rand() % PLASMA_INDEX_MOD) & 0x00ffffff) | ((rand() % 255) << 24);;
abort = !HalfPlasma(hwnd,g,bmpd,x0,y0,x1,y1,scale);
bmp.UnlockBits(&bmpd);
PointF points[3];
if (!abort) {
// Get some good random points. Limit angles to be > 20 degrees, so
// there are no skinny rects
for (int j = 0; j <= 20; j++) { for (int i = 0; i<= 2; i++) { points[i].X = (REAL)(rand() % (rc.right - rc.left)); points[i].Y = (REAL)(rand() % (rc.bottom - rc.top)); }
double a,b,c,cosa,cosb,cosc;
a = sqrt(pow(points[0].X - points[1].X, 2) + pow(points[0].Y - points[1].Y, 2)); b = sqrt(pow(points[2].X - points[1].X, 2) + pow(points[2].Y - points[1].Y, 2)); c = sqrt(pow(points[0].X - points[2].X, 2) + pow(points[0].Y - points[2].Y, 2)); int iMinLen = (int)min(a,min(b,c));
cosa = (pow(a,2) - pow(b,2) - pow(c,2)) / (-2 * b * c); cosb = (pow(b,2) - pow(a,2) - pow(c,2)) / (-2 * a * c); cosc = (pow(c,2) - pow(a,2) - pow(b,2)) / (-2 * a * b); if ((fabs(cosa) < 0.939) && (fabs(cosb) < 0.939) && (fabs(cosc) < 0.939) && (a > 35)) { break; } }
//g.DrawImage(&bmp,points,3);
INT halfKernel = intMode; g.DrawImage(&bmp, points, 3, (REAL)-halfKernel, (REAL)-halfKernel, (REAL)(w+halfKernel), (REAL)(w+halfKernel), UnitPixel, NULL, NULL, NULL); } }
VOID GetFractalConfig (DWORD *nType, DWORD *nSize) {
#define MYBUFFSIZE 32
HKEY hKey; HRESULT hr; DWORD dwType; DWORD dwBuffLen = sizeof(DWORD); hr = RegCreateKeyEx(HKEY_CURRENT_USER, HKEY_PREFERENCES, NULL,NULL, REG_OPTION_NON_VOLATILE, KEY_READ | KEY_WRITE,NULL,&hKey, NULL); if (ERROR_SUCCESS != hr) { *nSize = 4; *nType = 0; goto Done; } hr = RegQueryValueEx(hKey, TEXT("FractalScnSvrType"),NULL,&dwType, (LPBYTE)nType, &dwBuffLen); if (ERROR_SUCCESS != hr || dwType != REG_DWORD) { *nSize = 4; *nType = 0; goto Done; }
dwBuffLen = MYBUFFSIZE;
hr = RegQueryValueEx(hKey, TEXT("FractalScnSvrNumber"),NULL,&dwType, (LPBYTE)nSize, &dwBuffLen); if (ERROR_SUCCESS != hr || dwType != REG_DWORD) { *nSize = 4; } Done: RegCloseKey(hKey); }
VOID SetFractalConfig (DWORD nType, DWORD nSize) { HKEY hKey; HRESULT hr; DWORD dwType = REG_DWORD; hr = RegCreateKeyEx(HKEY_CURRENT_USER, HKEY_PREFERENCES, NULL,NULL, REG_OPTION_NON_VOLATILE, KEY_READ | KEY_WRITE,NULL,&hKey, NULL); if (ERROR_SUCCESS != hr) { goto Done; } hr = RegSetValueEx(hKey, TEXT("FractalScnSvrType"),NULL,dwType, (LPBYTE)&nType, sizeof(DWORD)); if (ERROR_SUCCESS != hr || dwType != REG_DWORD) { goto Done; }
hr = RegSetValueEx(hKey, TEXT("FractalScnSvrNumber"),NULL,dwType, (LPBYTE)&nSize, sizeof(DWORD)); Done: RegCloseKey(hKey);
}
|