Leaked source code of windows server 2003
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// simpsons.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "simpsons.h"
#include "MainFrm.h"
#include "SimpDoc.h"
#include "SimpView.h"
#include <DXTrans.h>
#include <dxtguid.c>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
#include "../gpinit.inc"
/////////////////////////////////////////////////////////////////////////////
// CSimponsApp
BEGIN_MESSAGE_MAP(CSimponsApp, CWinApp) //{{AFX_MSG_MAP(CSimponsApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSimponsApp construction
CSimponsApp::CSimponsApp() { // TODO: add construction code here,
// Place all significant initialization in InitInstance
}
CSimponsApp::~CSimponsApp() { }
/////////////////////////////////////////////////////////////////////////////
// The one and only CSimponsApp object
CSimponsApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CSimponsApp initialization
BOOL CSimponsApp::InitInstance() { if (!gGdiplusInitHelper.IsValid()) { return FALSE; }
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CSimpsonsDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window
RUNTIME_CLASS(CSimpsonsView)); AddDocTemplate(pDocTemplate);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo)) return FALSE;
// The one and only window has been initialized, so show and update it.
m_pMainWnd->ShowWindow(SW_SHOW); m_pMainWnd->UpdateWindow();
return TRUE; }
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog { public: CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected: //{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP() };
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CSimponsApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); }
/////////////////////////////////////////////////////////////////////////////
// CSimponsApp commands
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