Leaked source code of windows server 2003
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60 lines
1.4 KiB

  1. MAJORCOMP=GdiPlus
  2. MINORCOMP=TextTest
  3. TARGETPATH=$(_OBJ_DIR)
  4. TARGETTYPE=PROGRAM
  5. TARGETNAME=TextTest
  6. INCLUDES=$(ADVCORE_PATH)\gdiplus\sdkinc; \
  7. ..\inc; \
  8. # MSC_WARNING_LEVEL=/W4 /WX
  9. !if $(FREEBUILD)
  10. C_DEFINES = $(C_DEFINES) -DWIN32 -DW3 -DWINNT -DNDEBUG
  11. ! else
  12. C_DEFINES = $(C_DEFINES) -DWIN32 -DW3 -DWINNT -D_DEBUG
  13. MSC_OPTIMIZATION = /Od
  14. ! endif
  15. C_DEFINES=$(C_DEFINES)
  16. LINKER_FLAGS=/SUBSYSTEM:WINDOWS,4.0
  17. SOURCES=TextTest.cpp \
  18. Debug.cpp \
  19. DspGdi.cpp \
  20. DspFamly.cpp \
  21. DspLogcl.cpp \
  22. DspDrawS.cpp \
  23. DspDriver.cpp \
  24. DspPath.cpp \
  25. DspGlyph.cpp \
  26. DspMetric.cpp \
  27. DspPerf.cpp \
  28. DspScaling.cpp \
  29. Edit.cpp \
  30. ReadProfile.cpp \
  31. Settings.cpp \
  32. Style.cpp \
  33. Text.cpp \
  34. TextWnd.cpp \
  35. TextTest.rc \
  36. !ifndef DISABLE_PCH
  37. PRECOMPILED_INCLUDE=precomp.hxx
  38. PRECOMPILED_PCH=precomp.pch
  39. PRECOMPILED_OBJ=precomp.obj
  40. !endif
  41. UMTYPE=windows
  42. UMENTRY=winmain
  43. UMLIBS= $(SDK_LIB_PATH)\shell32.lib \
  44. $(SDK_LIB_PATH)\comdlg32.lib \
  45. $(SDK_LIB_PATH)\comctl32.lib \
  46. $(SDK_LIB_PATH)\version.lib \
  47. $(SDK_LIB_PATH)\winspool.lib \
  48. $(SDK_LIB_PATH)\usp10.lib \
  49. $(ADVCORE_PATH)\gdiplus\Engine\flat\dll\$(O)\gdiplus.lib