Leaked source code of windows server 2003
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1.5 KiB

  1. !IF 0
  2. Copyright (c) 1990 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. !ENDIF
  6. INCLUDES=$(INCLUDES); \
  7. ..; \
  8. $(SHELL_INC_PATH); \
  9. $(BASE_INC_PATH); \
  10. $(WINDOWS_INC_PATH)
  11. TARGETNAME=AcLua
  12. TARGETTYPE=DYNLINK
  13. SOURCES=..\ver.rc \
  14. ..\utils.cpp \
  15. ..\RedirectFS.cpp \
  16. ..\LUA_RedirectFS.cpp \
  17. ..\RedirectReg.cpp \
  18. ..\LUA_RedirectReg.cpp \
  19. ..\RedirectFS_Cleanup.cpp \
  20. ..\LUA_RedirectFS_Cleanup.cpp \
  21. ..\RedirectReg_Cleanup.cpp \
  22. ..\LUA_RedirectReg_Cleanup.cpp \
  23. ..\TrackFS.cpp \
  24. ..\LUA_TrackFS.cpp \
  25. ..\main.cpp
  26. DLLDEF=..\lua.def
  27. C_DEFINES=$(C_DEFINES) -D_UNICODE -DUNICODE -D___TARGETNAME=#$(TARGETNAME).DLL -DSHIM_HOOKDLL_VERSION2
  28. TARGETPATH=$(_OBJ_DIR)
  29. TARGETLIBS=$(TARGETLIBS) \
  30. $(SDK_LIB_PATH)\ntdll.lib \
  31. $(SDK_LIB_PATH)\kernel32.lib \
  32. $(SDK_LIB_PATH)\advapi32.lib \
  33. $(SDK_LIB_PATH)\userenv.lib \
  34. $(SDK_LIB_PATH)\uuid.lib \
  35. $(SDK_LIB_PATH)\version.lib \
  36. $(SDBAPI_PATH)\lib\$(O)\sdbapil.lib
  37. DLLBASE=0x24000000
  38. PRECOMPILED_CXX=1
  39. PRECOMPILED_INCLUDE=..\precomp.h