Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: winres.h * * structures for accessing font resources within 16 bit fon dlls * * Created: 08-May-1991 13:12:57 * Author: Bodin Dresevic [BodinD] * * Copyright (c) 1990-1999 Microsoft Corporation * \**************************************************************************/
//
// The main structure for manipulating the resource data. One of these
// is created when access is required to a resource, and it is destroyed
// when the resource is no longer required.
typedef struct // wrd
{ PVOID pvView; // view of the mapped *.fon file
ULONG cjView; // size of the view
// stuff referring to general resources
PTRDIFF dpNewExe; // Base address of new header in file
ULONG ulShift; // Shift factor for resource info
PTRDIFF dpResTab; // Offset in file of resource table (first RSRC_TYPEINFO struct)
ULONG cjResTab; // Bytes in file to store for above
// stuff referring to font resources specifically
ULONG cFntRes; // # of font resources in a file
PTRDIFF dpFntTab; // File location of first RSRC_NAMEINFO corresponding to an *.fnt resource
PTRDIFF dpFdirRes; // File location of first RSRC_NAMEINFO corresponding to an FONTDIR resource
} WINRESDATA, *PWINRESDATA;
// Bit fields for use with status above.
#define WRD_NOTHING 0x0000 // Unitialised state
#define WRD_FOPEN 0x0001 // File is open
#define WRD_RESDATOK 0x0002 // Resource data available ???
// The structure passed to, and filled in by, vGetFontRes(). Contains
// information about a specific resource type & name.
typedef struct _RES_ELEM // re
{ PVOID pvResData; // Address of data
PTRDIFF dpResData; // offset of the data above, not used for fon32
ULONG cjResData; // Resource size
PBYTE pjFaceName; // Face name from the font directory
} RES_ELEM, *PRES_ELEM;
// Function Prototypes
BOOL bInitWinResData ( PVOID pvView, ULONG cjView, PWINRESDATA pwrd );
BOOL bGetFntResource ( PWINRESDATA pwrd, ULONG iRes, PRES_ELEM pre );
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