Leaked source code of windows server 2003
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!if 0
Published headers
!endif
TARGETNAME=uuidwin TARGETTYPE=LIBRARY TARGETPATH=$(_OBJ_DIR)
NTTARGETFILE0=processedfiles
PASS0_PUBLISH= \ {appcompatapi.w=$(SDK_INC_PATH)\appcompatapi.h} \ {avrfutil.w=$(WINDOWS_INC_PATH)\avrfutil.h} \ {ddrawgdi.w=$(SDK_INC_PATH)\ddrawgdi.h} \ {icm.w=$(SDK_INC_PATH)\icm.h} \ {icmui.dlg=$(SDK_INC_PATH)\icmui.dlg} \ {icmpriv.w=$(WINDOWS_INC_PATH)\icmpriv.h} \ {intlshar.w=$(WINDOWS_INC_PATH)\intlshar.h} \ {kbd.w=$(OAK_INC_PATH)\kbd.h} \ {mcdesc.w=$(WINDOWS_INC_PATH)\mcdesc.h} \ {nddeagnt.w=$(WINDOWS_INC_PATH)\nddeagnt.h} \ {ntgdispl.w=$(WINDOWS_INC_PATH)\ntgdispl.h} \ {ntgdistr.w=$(WINDOWS_INC_PATH)\ntgdistr.h} \ {oleacc.idl=$(SDK_INC_PATH)\oleacc.idl} \ {reason.w=$(SDK_INC_PATH)\reason.h} \ {richedit.w=$(SDK_INC_PATH)\richedit.h} \ {shimdb.w=$(WINDOWS_INC_PATH)\shimdb.h} \ {ShimCstring.w=$(WINDOWS_INC_PATH)\ShimCstring.h} \ {ShimHook.w=$(WINDOWS_INC_PATH)\ShimHook.h} \ {ShimHookMacro.w=$(WINDOWS_INC_PATH)\ShimHookMacro.h} \ {ShimLib.w=$(WINDOWS_INC_PATH)\ShimLib.h} \ {ShimProto.w=$(WINDOWS_INC_PATH)\ShimProto.h} \ {stdexts.cw=$(WINDOWS_INC_PATH)\stdexts.c} \ {stdexts.w=$(WINDOWS_INC_PATH)\stdexts.h} \ {textserv.w=$(SDK_INC_PATH)\textserv.h} \ {tom.w=$(SDK_INC_PATH)\tom.h} \ {usp10.h=$(SDK_INC_PATH)\usp10.h} \ {usp10p.h=$(WINDOWS_INC_PATH)\usp10p.h} \ {veriflog.w=$(WINDOWS_INC_PATH)\veriflog.h} \ {winddi.w=$(OAK_INC_PATH)\winddi.h} \ {windowsx.w=$(SDK_INC_PATH)\windowsx.h}\ {winfont.w=$(WINDOWS_INC_PATH)\winfont.h} \ {wowuserp.w=$(WINDOWS_INC_PATH)\wowuserp.h} \ {wowgdip.w=$(WINDOWS_INC_PATH)\wowgdip.h} \ {w32w64.w=$(WINDOWS_INC_PATH)\w32w64.h} \ {reason.w=$(SDK_INC_PATH)\reason.h} \ {ddetrack.w=$(WINDOWS_INC_PATH)\ddetrack.h} \ {msaatext.idl=$(SDK_INC_PATH)\msaatext.idl} \ {$(O)\ddeml.h=$(SDK_INC_PATH)\ddeml.h} \ {$(O)\ddemlp.h=$(WINDOWS_INC_PATH)\ddemlp.h} \ {$(O)\ime.h=$(SDK_INC_PATH)\ime.h} \ {$(O)\imep.h=$(WINDOWS_INC_PATH)\imep.h} \ {$(O)\imm.h=$(SDK_INC_PATH)\imm.h} \ {$(O)\immdev.h=$(OAK_INC_PATH)\immdev.h} \ {$(O)\immp.h=$(WINDOWS_INC_PATH)\immp.h} \ {$(O)\oleacc.h=$(SDK_INC_PATH)\oleacc.h} \ {$(O)\pbt.h=$(WINDOWS_INC_PATH)\pbt.h} \ {conroute.w=$(WINDOWS_INC_PATH)\conroute.h} \ {$(O)\wincon.h=$(SDK_INC_PATH)\wincon.h} \ {$(O)\winconp.h=$(WINDOWS_INC_PATH)\winconp.h} \ {$(O)\windef.h=$(SDK_INC_PATH)\windef.h} \ {$(O)\windows.h=$(SDK_INC_PATH)\windows.h} \ {$(O)\windowsp.h=$(WINDOWS_INC_PATH)\windowsp.h} \ {$(O)\wingdi.h=$(SDK_INC_PATH)\wingdi.h} \ {$(O)\wingdip.h=$(WINDOWS_INC_PATH)\wingdip.h} \ {$(O)\winuser.h=$(SDK_INC_PATH)\winuser.h} \ {$(O)\winuser.inl=$(SDK_INC_PATH)\winuser.inl} \ {$(O)\winuser.rh=$(SDK_INC_PATH)\winuser.rh} \ {$(O)\winuserp.h=$(WINDOWS_INC_PATH)\winuserp.h} \ {$(O)\msaatext.h=$(SDK_INC_PATH)\msaatext.h} \ {$(O)\conapi.h=$(WINDOWS_INC_PATH)\conapi.h}
SOURCES=oleacc.idl \ msaatext.idl \ $(O)\oleacc_i.c
PASS1_PUBLISH={$(O)\uuidwin.lib=$(PROJECT_LIB_PATH)\uuidwin.lib}
# prevent system headers from being included. They are not needed just to # process a bunch of DEFINE_GUIDs anyhow. Excluding them generates a much # smaller library too. # C_DEFINES=$(C_DEFINES) /D_MIDL_USE_GUIDDEF_\ /D__RPCNDR_H__ /D__RPC_H__ /DRPC_NO_WINDOWS_H /DCOM_NO_WINDOWS_H\ /DGUID_DEFS_ONLY
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