Leaked source code of windows server 2003
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//==============================================================;
//
// This source code is only intended as a supplement to
// existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
#ifndef _BACKGROUND_H
#define _BACKGROUND_H
#include "DeleBase.h"
class CBackground : public CDelegationBase { public: CBackground(int id) : m_itemId(NULL), m_id(id) { } virtual ~CBackground() {} virtual const _TCHAR *GetDisplayName(int nCol = 0); virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_BACKGROUND; } void SetHandle(HSCOPEITEM itemId) { m_itemId = itemId; } HSCOPEITEM GetHandle() { return m_itemId; }
private: enum { IDM_NEW_BACKGROUND = 6 }; static const GUID thisGuid; int m_id; HSCOPEITEM m_itemId; };
class CBackgroundFolder : public CDelegationBase { public: CBackgroundFolder(); virtual ~CBackgroundFolder(); virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("Background Objects"); } virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_BACKGROUND; }
public: // virtual functions go here (for MMCN_*)
virtual HRESULT OnExpand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent); virtual HRESULT OnSelect(IConsole *pConsole, BOOL bScope, BOOL bSelect); virtual HRESULT OnAddImages(IImageList *pImageList, HSCOPEITEM hsi); virtual HRESULT OnRefresh(); private: enum { MAX_CHILDREN = 30 };
CBackground *m_children[MAX_CHILDREN];
HWND m_backgroundHwnd; static const GUID thisGuid;
static LRESULT CALLBACK WindowProc( HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
);
static DWORD WINAPI ThreadProc( LPVOID lpParameter // thread data
);
DWORD m_threadId; HANDLE m_thread; bool m_running;
IConsoleNameSpace *m_pConsoleNameSpace; HSCOPEITEM m_scopeitem; void AddItem(int id);
CRITICAL_SECTION m_critSect;
void StopThread(); void StartThread();
bool m_bSelected; bool m_bViewUpdated; };
#endif // _BACKGROUND_H
|