Leaked source code of windows server 2003
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//==============================================================;
//
// This source code is only intended as a supplement to existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
#if (_ATL_VER < 0x0300)
/////////////////////////////////////////////////////////////////////////////
// Collection helpers - CSimpleArray & CSimpleMap
template <class T> class CSimpleArray { public: T* m_aT; int m_nSize; int m_nAllocSize;
// Construction/destruction
CSimpleArray() : m_aT(NULL), m_nSize(0), m_nAllocSize(0) { }
~CSimpleArray() { RemoveAll(); }
// Operations
int GetSize() const { return m_nSize; } BOOL Add(T& t) { if(m_nSize == m_nAllocSize) { T* aT; int nNewAllocSize = (m_nAllocSize == 0) ? 1 : (m_nSize * 2); aT = (T*)realloc(m_aT, nNewAllocSize * sizeof(T)); if(aT == NULL) return FALSE; m_nAllocSize = nNewAllocSize; m_aT = aT; } m_nSize++; SetAtIndex(m_nSize - 1, t); return TRUE; } BOOL Remove(T& t) { int nIndex = Find(t); if(nIndex == -1) return FALSE; return RemoveAt(nIndex); } BOOL RemoveAt(int nIndex) { if(nIndex != (m_nSize - 1)) memmove((void*)&m_aT[nIndex], (void*)&m_aT[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(T)); m_nSize--; return TRUE; } void RemoveAll() { if(m_aT != NULL) { free(m_aT); m_aT = NULL; } m_nSize = 0; m_nAllocSize = 0; } T& operator[] (int nIndex) const { _ASSERT(nIndex >= 0 && nIndex < m_nSize); return m_aT[nIndex]; } T* GetData() const { return m_aT; }
// Implementation
void SetAtIndex(int nIndex, T& t) { _ASSERT(nIndex >= 0 && nIndex < m_nSize); m_aT[nIndex] = t; } int Find(T& t) const { for(int i = 0; i < m_nSize; i++) { if(m_aT[i] == t) return i; } return -1; // not found
} }; #endif
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