Leaked source code of windows server 2003
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  1. TARGETNAME=shrpubw
  2. TARGETPATH=obj
  3. TARGETTYPE=PROGRAM
  4. UMTYPE=windows
  5. UMENTRY=wwinmain
  6. WIN32_WINNT_VERSION=0x0500
  7. WIN32_IE_VERSION=0x0500
  8. USE_MFCUNICODE=1
  9. PRECOMPILED_INCLUDE=stdafx.h
  10. PRECOMPILED_CXX=1
  11. #
  12. # Enable Fusion Build Magic (preprocess the manifest, stick in resources)
  13. #
  14. SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.shrpubw
  15. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  16. SXS_MANIFEST=shrpubw.manifest
  17. SXS_MANIFEST_IN_RESOURCES=1
  18. SXS_NO_BINPLACE=1
  19. # net for icanon, shell for shlobjp, ds for fpnwapi
  20. INCLUDES=$(NET_INC_PATH);$(SHELL_INC_PATH);$(DS_INC_PATH)
  21. SOURCES= \
  22. shrwiz.cpp \
  23. Wizfirst.cpp \
  24. WizDir.cpp \
  25. WizClnt.cpp \
  26. WizPerm.cpp \
  27. WizLast.cpp \
  28. AclPage.cpp \
  29. smb.cpp \
  30. sfm.cpp \
  31. utils.cpp \
  32. shrwiz.rc
  33. TARGETLIBS= \
  34. $(SDK_LIB_PATH)\comctl32.lib \
  35. $(SDK_LIB_PATH)\ole32.lib \
  36. $(SDK_LIB_PATH)\uuid.lib \
  37. $(DS_LIB_PATH)\netapi32p.lib \
  38. $(SDK_LIB_PATH)\htmlhelp.lib \
  39. $(SDK_LIB_PATH)\aclui.lib \
  40. $(SHELL_LIB_PATH)\shell32p.lib