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/*++
Copyright (C) 1992-2001 Microsoft Corporation
Module Name:
ARRAY_S.CPP
Abstract:
History:
--*/
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1993 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and Microsoft
// QuickHelp and/or WinHelp documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
/////////////////////////////////////////////////////////////////////////////
//
// Implementation of parameterized Array
//
/////////////////////////////////////////////////////////////////////////////
// NOTE: we allocate an array of 'm_nMaxSize' elements, but only
// the current size 'm_nSize' contains properly constructed
// objects.
#include "precomp.h"
#define ASSERT_VALID(x)
#define ASSERT(x)
#include "elements.h" // used for special creation
static void ConstructElements(CString* pNewData, int nCount) { ASSERT(nCount >= 0);
while (nCount--) { ConstructElement(pNewData); pNewData++; } }
static void DestructElements(CString* pOldData, int nCount) { ASSERT(nCount >= 0);
while (nCount--) { pOldData->Empty(); pOldData++; } }
/////////////////////////////////////////////////////////////////////////////
CStringArray::CStringArray() { m_pData = NULL; m_nSize = m_nMaxSize = m_nGrowBy = 0; }
CStringArray::~CStringArray() { ASSERT_VALID(this);
DestructElements(m_pData, m_nSize); delete (BYTE*)m_pData; }
void CStringArray::SetSize(int nNewSize, int nGrowBy /* = -1 */) { ASSERT_VALID(this); ASSERT(nNewSize >= 0);
if (nGrowBy != -1) m_nGrowBy = nGrowBy; // set new size
if (nNewSize == 0) { // shrink to nothing
DestructElements(m_pData, m_nSize); delete (BYTE*)m_pData; m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { // create one with exact size
#ifdef SIZE_T_MAX
ASSERT((long)nNewSize * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
m_pData = (CString*) new BYTE[nNewSize * sizeof(CString)];
ConstructElements(m_pData, nNewSize);
m_nSize = m_nMaxSize = nNewSize; } else if (nNewSize <= m_nMaxSize) { // it fits
if (nNewSize > m_nSize) { // initialize the new elements
ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize);
}
else if (m_nSize > nNewSize) // destroy the old elements
DestructElements(&m_pData[nNewSize], m_nSize-nNewSize);
m_nSize = nNewSize; } else { // Otherwise grow array
int nNewMax; if (nNewSize < m_nMaxSize + m_nGrowBy) nNewMax = m_nMaxSize + m_nGrowBy; // granularity
else nNewMax = nNewSize; // no slush
#ifdef SIZE_T_MAX
ASSERT((long)nNewMax * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
CString* pNewData = (CString*) new BYTE[nNewMax * sizeof(CString)];
// copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CString));
// construct remaining elements
ASSERT(nNewSize > m_nSize);
ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize);
// get rid of old stuff (note: no destructors called)
delete (BYTE*)m_pData; m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; } }
void CStringArray::FreeExtra() { ASSERT_VALID(this);
if (m_nSize != m_nMaxSize) { // shrink to desired size
#ifdef SIZE_T_MAX
ASSERT((long)m_nSize * sizeof(CString) <= SIZE_T_MAX); // no overflow
#endif
CString* pNewData = NULL; if (m_nSize != 0) { pNewData = (CString*) new BYTE[m_nSize * sizeof(CString)]; // copy new data from old
memcpy(pNewData, m_pData, m_nSize * sizeof(CString)); }
// get rid of old stuff (note: no destructors called)
delete (BYTE*)m_pData; m_pData = pNewData; m_nMaxSize = m_nSize; } }
/////////////////////////////////////////////////////////////////////////////
void CStringArray::SetAtGrow(int nIndex, const char* newElement) { ASSERT_VALID(this); ASSERT(nIndex >= 0);
if (nIndex >= m_nSize) SetSize(nIndex+1); m_pData[nIndex] = newElement; }
void CStringArray::InsertAt(int nIndex, const char* newElement, int nCount /*=1*/) { ASSERT_VALID(this); ASSERT(nIndex >= 0); // will expand to meet need
ASSERT(nCount > 0); // zero or negative size not allowed
if (nIndex >= m_nSize) { // adding after the end of the array
SetSize(nIndex + nCount); // grow so nIndex is valid
} else { // inserting in the middle of the array
int nOldSize = m_nSize; SetSize(m_nSize + nCount); // grow it to new size
// shift old data up to fill gap
memmove(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(CString));
// re-init slots we copied from
ConstructElements(&m_pData[nIndex], nCount);
}
// insert new value in the gap
ASSERT(nIndex + nCount <= m_nSize); while (nCount--) m_pData[nIndex++] = newElement; }
void CStringArray::RemoveAt(int nIndex, int nCount /* = 1 */) { ASSERT_VALID(this); ASSERT(nIndex >= 0); ASSERT(nCount >= 0); ASSERT(nIndex + nCount <= m_nSize);
// just remove a range
int nMoveCount = m_nSize - (nIndex + nCount);
DestructElements(&m_pData[nIndex], nCount);
if (nMoveCount) memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount], nMoveCount * sizeof(CString)); m_nSize -= nCount; }
void CStringArray::InsertAt(int nStartIndex, CStringArray* pNewArray) { ASSERT_VALID(this); ASSERT(pNewArray != NULL); ASSERT(pNewArray->IsKindOf(RUNTIME_CLASS(CStringArray))); ASSERT_VALID(pNewArray); ASSERT(nStartIndex >= 0);
if (pNewArray->GetSize() > 0) { InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()); for (int i = 0; i < pNewArray->GetSize(); i++) SetAt(nStartIndex + i, pNewArray->GetAt(i)); } }
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