Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989-1991 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. !ENDIF
  11. TARGETNAME=cscdll
  12. TARGETTYPE=DYNLINK
  13. TARGETPATH=obj
  14. DLLENTRY=LibMain
  15. DLLDEF=reint.def
  16. USE_MSVCRT=1
  17. C_DEFINES=$(C_DEFINES) -DNT -DWIN32S=0 -DCSC_ON_NT=1 -DBITCOPY
  18. CSC=$(PROJECT_ROOT)\fs\rdr2\csc
  19. RECORD_MAN=$(CSC)\record.mgr
  20. INCLUDES=\
  21. ..;\
  22. ..\..\..\inc;\
  23. $(RECORD_MAN)\daytona\nullincs.tmp;\
  24. $(RECORD_MAN);\
  25. $(CSC)\usermode\inc.nt;\
  26. $(CSC)\usermode\inc.nt\null;\
  27. $(SHELL_INC_PATH);\
  28. $(IFSKIT_INC_PATH)
  29. !INCLUDE ..\sources.inc
  30. TARGETLIBS= \
  31. ..\..\lib3\daytona\$(O)\lib3.lib \
  32. $(RECORD_MAN)\umreclib\$(O)\oslayeru.lib \
  33. $(SDK_LIB_PATH)\comctl32.lib \
  34. $(SHELL_LIB_PATH)\comctlp.lib \
  35. $(SDK_LIB_PATH)\kernel32.lib \
  36. $(SDK_LIB_PATH)\user32.lib \
  37. $(SDK_LIB_PATH)\gdi32.lib \
  38. $(SDK_LIB_PATH)\advapi32.lib \
  39. $(SDK_LIB_PATH)\uuid.lib \
  40. $(SDK_LIB_PATH)\comdlg32.lib \
  41. $(SDK_LIB_PATH)\mpr.lib \
  42. $(SDK_LIB_PATH)\ntlanman.lib
  43. PRECOMPILED_INCLUDE=..\pch.h
  44. PRECOMPILED_PCH=pch.pch
  45. PRECOMPILED_OBJ=pch.obj
  46. USE_MAPSYM=1
  47. DELAYLOAD=mpr.dll;ntlanman.dll
  48. DLOAD_ERROR_HANDLER=kernel32.dll
  49. PASS1_PUBLISH=\
  50. {$(O)\cscdll.lib=$(SDK_LIB_PATH)\cscdll.lib}